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📄 form1.cs

📁 c#网络编程及应用-刘瑞新
💻 CS
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace Game2DServer
{
	/// <summary>
	/// Form1 的摘要说明。
	/// </summary>
	public class Form1 : System.Windows.Forms.Form
	{
		/// <summary>
		/// 必需的设计器变量。
		/// </summary>

		private const int Backcolor=-1;  //背景色
		private const int Black=0;       //黑色
		private const int White=1;       //白色
		private int BlackGrade;  //黑方成绩
		private int WhiteGrade;  //白方成绩


		private IPAddress myIP;
		private IPEndPoint me;
		private Socket socket,user1,user2;
		private Thread thread1,thread2;
		private string user1name,user2name;
		private static ManualResetEvent Done=new ManualResetEvent(false); //线程初始状态为非终止

		private int player_turn;
		private Cell[,] Grid=new Cell[15,15];
		private System.Windows.Forms.Timer timerWait;
		private System.Windows.Forms.Timer timerSetDot;
		private System.Windows.Forms.RichTextBox richTextBox1;
		private System.Windows.Forms.Button buttonStop;
		private System.Windows.Forms.Button buttonStart;
		private System.ComponentModel.IContainer components;

		public Form1()
		{
			//
			// Windows 窗体设计器支持所必需的
			//
			InitializeComponent();

			//
			// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
			//
			for (int i=0;i<15;i++)
				for(int j=0;j<15;j++)
				{
					Grid[i,j]=new Cell();
					Grid[i,j].unsetDot(Backcolor);
				}
			BlackGrade=WhiteGrade=0;
			player_turn=0;  //0出黑点
		}

		/// <summary>
		/// 清理所有正在使用的资源。
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if (components != null) 
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// 设计器支持所需的方法 - 不要使用代码编辑器修改
		/// 此方法的内容。
		/// </summary>
		private void InitializeComponent()
		{
			this.components = new System.ComponentModel.Container();
			this.timerWait = new System.Windows.Forms.Timer(this.components);
			this.timerSetDot = new System.Windows.Forms.Timer(this.components);
			this.richTextBox1 = new System.Windows.Forms.RichTextBox();
			this.buttonStop = new System.Windows.Forms.Button();
			this.buttonStart = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// timerWait
			// 
			this.timerWait.Interval = 1000;
			// 
			// timerSetDot
			// 
			this.timerSetDot.Interval = 1000;
			// 
			// richTextBox1
			// 
			this.richTextBox1.Location = new System.Drawing.Point(40, 16);
			this.richTextBox1.Name = "richTextBox1";
			this.richTextBox1.Size = new System.Drawing.Size(552, 216);
			this.richTextBox1.TabIndex = 2;
			this.richTextBox1.Text = "";
			// 
			// buttonStop
			// 
			this.buttonStop.Location = new System.Drawing.Point(648, 112);
			this.buttonStop.Name = "buttonStop";
			this.buttonStop.Size = new System.Drawing.Size(104, 23);
			this.buttonStop.TabIndex = 3;
			this.buttonStop.Text = "stop listen";
			this.buttonStop.Click += new System.EventHandler(this.buttonStop_Click);
			// 
			// buttonStart
			// 
			this.buttonStart.Location = new System.Drawing.Point(648, 56);
			this.buttonStart.Name = "buttonStart";
			this.buttonStart.Size = new System.Drawing.Size(104, 23);
			this.buttonStart.TabIndex = 3;
			this.buttonStart.Text = "start listen";
			this.buttonStart.Click += new System.EventHandler(this.buttonStart_Click);
			// 
			// Form1
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
			this.ClientSize = new System.Drawing.Size(784, 246);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.buttonStop,
																		  this.richTextBox1,
																		  this.buttonStart});
			this.Name = "Form1";
			this.Text = "Form1";
			this.ResumeLayout(false);

		}
		#endregion

		/// <summary>
		/// 应用程序的主入口点。
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new Form1());
		}
		public void reset()
		{
			for( int i = 0; i < 15; i++ )
			{
				for( int j=0; j<15; j++)
				{
					Grid[i,j].unsetDot(Backcolor);
				}
			}
		}

		public int Game2DStart()
		{
			this.timerSetDot.Enabled=true;
			this.timerWait.Enabled=true;
			return 0;
		}
		
		
		private void timerSetdot_Tick(object sender, System.EventArgs e)
		{
			int i,j,color;
			Random rnd=new System.Random();
			do
			{
				i=rnd.Next(15);
				j=rnd.Next(15);
			}while(Grid[i,j].has_dot==true);
			if(player_turn==Black)
			{
				color=Black;
				player_turn=White;
			}
			else
			{
				color=White;
				player_turn=Black;
			}
			setDot(i,j,color);
		}

		public int setDot(int i,int j,int color)
		{
			Grid[i,j].has_dot=true;
			Grid[i,j].color=color;
			return 0;
		}

		public int showform()
		{
			System.Windows.Forms.Form aa=new Form();
			aa.Show();
			return 0;
		}

		public int getSetDotInterval()
		{
			return this.timerSetDot.Interval;
		}

		public void setSetDotInterval(int intervalNumber)
		{
			this.timerSetDot.Interval=intervalNumber;
			return;
		}

		private void carry1Message()
		{
			if(!user1.Connected) return;
			bool isTrue=true;
			while(isTrue)
			{
				byte[] mybyte=new byte[100];
				if(user1.Receive(mybyte,mybyte.Length,0)<=0) continue;
				string str=System.Text.Encoding.BigEndianUnicode.GetString(mybyte);
				string s1;
				switch(str[0])
				{
					case 'T':  //T--timeInterval
						this.timerSetDot.Interval=Int32.Parse(str.Substring(1));
						s1=str+"--设置setdot时间\r\n";
						this.richTextBox1.AppendText(s1);
						sendMessage(1,"T",this.timerSetDot.Interval);
						break;
					case 'A': //A--IP Address
						user1name=str.Substring(1,str.Length-2);
						this.richTextBox1.AppendText("\r\n"+user1name+"   进入\r\n");
						break;
					case 'E':  //E--end connect
						this.richTextBox1.AppendText("与客户 "+user1name+" 断开连接");
						user1.Shutdown(System.Net.Sockets.SocketShutdown.Both);
						isTrue=false;
						break;
					default:
						this.richTextBox1.AppendText(str+"--mj\r\n");
						break;
				}
			}
		}

		private void carry2Message()
		{
			if(!user2.Connected) return;
			byte[] mybyte=new byte[100];
			bool isTrue=true;
			while(isTrue)
			{
				if(user2.Receive(mybyte,mybyte.Length,0)<=0) continue;
				string str=System.Text.Encoding.BigEndianUnicode.GetString(mybyte);
				switch(str[0])
				{
					case 'T':  //T--timeInterval
						sendMessage(2,"T只有先进入者才能修改",0);
						break;
					case 'A': //A--IP Address
						user2name=str.Substring(1,str.Length-2);
						this.richTextBox1.AppendText("\r\n"+user2name+"   进入\r\n");
						break;
					case 'E':  //E--end connect
						this.richTextBox1.AppendText("与客户 "+user2name+" 断开连接");
						user2.Shutdown(System.Net.Sockets.SocketShutdown.Both);
						isTrue=false;
						break;
					default:
						this.richTextBox1.AppendText(str+"???mj\r\n");
						break;
				}
			}
		}


		private void sendMessage(int userID,string s1,int val)
		{
			byte[] bytee=new byte[640];
			string ss=s1+val.ToString();
			bytee=System.Text.Encoding.BigEndianUnicode.GetBytes(ss.ToCharArray());
		    if(userID==1)
				user1.Send(bytee,bytee.Length,0);
			else
				user2.Send(bytee,bytee.Length,0);
		}

		private void buttonStop_Click(object sender, System.EventArgs e)
		{
			try
			{
				thread1.Abort();
				thread2.Abort();
				socket.Close();
				this.richTextBox1.AppendText("stop listen.\r\n");
			}
			catch(Exception err)
			{
				MessageBox.Show(err.Message);
			}
		}


		private void buttonStart_Click(object sender, System.EventArgs e)
		{
			try
			{
				myIP=IPAddress.Parse("202.196.101.244");
				me=new IPEndPoint(myIP,6688);
				socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
				socket.Bind(me);

				socket.Listen(20);
				this.richTextBox1.AppendText("202.196.101.244的端口6688开始监听。\r\n");

				user1=socket.Accept();
				if(user1.Connected)
				{
					this.richTextBox1.AppendText("第一个玩家进入。\r\n");
				}
//				user2=socket.Accept();

				thread1=new Thread(new ThreadStart(carry1Message));
				thread1.Start();
//				thread2=new Thread(new ThreadStart(carry2Message));
//				thread2.Start();

			}
			catch(Exception err)
			{
				this.richTextBox1.AppendText("出错:"+err.Message);
			}
		}
	}
}

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