📄 markup.cpp
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}
CString CMarkup::x_GetTagName( int iPos ) const
{
// Return the tag name at specified element
TokenPos token( m_csDoc );
token.nNext = m_aPos[iPos].nStartL + 1;
if ( ! iPos || ! x_FindToken( token ) )
return _T("");
// Return substring of document
return x_GetToken( token );
}
bool CMarkup::x_FindAttrib( CMarkup::TokenPos& token, LPCTSTR szAttrib ) const
{
// If szAttrib is NULL find next attrib, otherwise find named attrib
// Return true if found
int nAttrib = 0;
for ( int nCount = 0; x_FindToken(token); ++nCount )
{
if ( ! token.bIsString )
{
// Is it the right angle bracket?
_TCHAR cChar = m_csDoc[token.nL];
if ( cChar == _T('>') || cChar == _T('/') || cChar == _T('?') )
break; // attrib not found
// Equal sign
if ( cChar == _T('=') )
continue;
// Potential attribute
if ( ! nAttrib && nCount )
{
// Attribute name search?
if ( ! szAttrib || ! szAttrib[0] )
return true; // return with token at attrib name
// Compare szAttrib
if ( token.Match(szAttrib) )
nAttrib = nCount;
}
}
else if ( nAttrib && nCount == nAttrib + 2 )
{
return true;
}
}
// Not found
return false;
}
CString CMarkup::x_GetAttrib( int iPos, LPCTSTR szAttrib ) const
{
// Return the value of the attrib
TokenPos token( m_csDoc );
if ( iPos && m_nNodeType == MNT_ELEMENT )
token.nNext = m_aPos[iPos].nStartL + 1;
else
return _T("");
if ( szAttrib && x_FindAttrib( token, szAttrib ) )
return x_TextFromDoc( token.nL, token.nR - ((token.nR<m_csDoc.GetLength())?0:1) );
return _T("");
}
bool CMarkup::x_SetAttrib( int iPos, LPCTSTR szAttrib, LPCTSTR szValue )
{
// Set attribute in iPos element
TokenPos token( m_csDoc );
int nInsertAt;
if ( iPos && m_nNodeType == MNT_ELEMENT )
{
token.nNext = m_aPos[iPos].nStartL + 1;
nInsertAt = m_aPos[iPos].nStartR - (m_aPos[iPos].IsEmptyElement()?1:0);
}
else
return false;
// Create insertion text depending on whether attribute already exists
int nReplace = 0;
CString csInsert;
if ( x_FindAttrib( token, szAttrib ) )
{
// Replace value only
// Decision: for empty value leaving attrib="" instead of removing attrib
csInsert = x_TextToDoc( szValue, true );
nInsertAt = token.nL;
nReplace = token.nR-token.nL+1;
}
else
{
// Insert string name value pair
CString csFormat;
csFormat = _T(" ");
csFormat += szAttrib;
csFormat += _T("=\"");
csFormat += x_TextToDoc( szValue, true );
csFormat += _T("\"");
csInsert = csFormat;
}
x_DocChange( nInsertAt, nReplace, csInsert );
int nAdjust = csInsert.GetLength() - nReplace;
m_aPos[iPos].nStartR += nAdjust;
m_aPos[iPos].AdjustEnd( nAdjust );
x_Adjust( iPos, nAdjust );
MARKUP_SETDEBUGSTATE;
return true;
}
CString CMarkup::x_GetData( int iPos ) const
{
// Return a string representing data between start and end tag
// Return empty string if there are any children elements
if ( ! m_aPos[iPos].iElemChild && ! m_aPos[iPos].IsEmptyElement() )
{
// See if it is a CDATA section
LPCTSTR szDoc = (LPCTSTR)m_csDoc;
int nChar = m_aPos[iPos].nStartR + 1;
if ( x_FindAny( szDoc, nChar ) && szDoc[nChar] == _T('<')
&& nChar + 11 < m_aPos[iPos].nEndL
&& _tcsncmp( &szDoc[nChar], _T("<![CDATA["), 9 ) == 0 )
{
nChar += 9;
int nEndCDATA = m_csDoc.Find( _T("]]>"), nChar );
if ( nEndCDATA != -1 && nEndCDATA < m_aPos[iPos].nEndL )
{
return m_csDoc.Mid( nChar, nEndCDATA - nChar );
}
}
return x_TextFromDoc( m_aPos[iPos].nStartR+1, m_aPos[iPos].nEndL-1 );
}
return _T("");
}
CString CMarkup::x_TextToDoc( LPCTSTR szText, bool bAttrib ) const
{
// Convert text as seen outside XML document to XML friendly
// replacing special characters with ampersand escape codes
// E.g. convert "6>7" to "6>7"
//
// < less than
// & ampersand
// > greater than
//
// and for attributes:
//
// ' apostrophe or single quote
// " double quote
//
static _TCHAR* szaReplace[] = { _T("<"),_T("&"),_T(">"),_T("'"),_T(""") };
const _TCHAR* pFind = bAttrib?_T("<&>\'\""):_T("<&>");
CString csText;
const _TCHAR* pSource = szText;
int nDestSize = _tcslen(pSource);
nDestSize += nDestSize / 10 + 7;
_TCHAR* pDest = csText.GetBuffer(nDestSize);
int nLen = 0;
_TCHAR cSource = *pSource;
_TCHAR* pFound;
while ( cSource )
{
if ( nLen > nDestSize - 6 )
{
csText.ReleaseBuffer(nLen);
nDestSize *= 2;
pDest = csText.GetBuffer(nDestSize);
}
if ( (pFound=_tcschr(pFind,cSource)) != NULL )
{
pFound = szaReplace[pFound-pFind];
_tcscpy(&pDest[nLen],pFound);
nLen += _tcslen(pFound);
}
else
{
_tccpy( &pDest[nLen], pSource );
nLen += _tclen( pSource );
}
pSource += _tclen( pSource );
cSource = *pSource;
}
csText.ReleaseBuffer(nLen);
return csText;
}
CString CMarkup::x_TextFromDoc( int nLeft, int nRight ) const
{
// Convert XML friendly text to text as seen outside XML document
// ampersand escape codes replaced with special characters e.g. convert "6>7" to "6>7"
// Conveniently the result is always the same or shorter in byte length
//
static _TCHAR* szaCode[] = { _T("lt;"),_T("amp;"),_T("gt;"),_T("apos;"),_T("quot;") };
static int anCodeLen[] = { 3,4,3,5,5 };
static _TCHAR* szSymbol = _T("<&>\'\"");
CString csText;
const _TCHAR* pSource = m_csDoc;
int nDestSize = nRight - nLeft + 1;
_TCHAR* pDest = csText.GetBuffer(nDestSize);
int nLen = 0;
int nCharLen;
int nChar = nLeft;
while ( nChar <= nRight )
{
if ( pSource[nChar] == _T('&') )
{
// Look for matching &code;
BOOL bCodeConverted = false;
for ( int nMatch = 0; nMatch < 5; ++nMatch )
{
if ( nChar <= nRight - anCodeLen[nMatch]
&& _tcsncmp(szaCode[nMatch],&pSource[nChar+1],anCodeLen[nMatch]) == 0 )
{
// Insert symbol and increment index past ampersand semi-colon
pDest[nLen++] = szSymbol[nMatch];
nChar += anCodeLen[nMatch] + 1;
bCodeConverted = true;
break;
}
}
// If the code is not converted, leave it as is
if ( ! bCodeConverted )
{
pDest[nLen++] = _T('&');
++nChar;
}
}
else // not &
{
nCharLen = _tclen(&pSource[nChar]);
_tccpy( &pDest[nLen], &pSource[nChar] );
nLen += nCharLen;
nChar += nCharLen;
}
}
csText.ReleaseBuffer(nLen);
return csText;
}
void CMarkup::x_DocChange( int nLeft, int nReplace, const CString& csInsert )
{
// Insert csInsert int m_csDoc at nLeft replacing nReplace chars
// Do this with only one buffer reallocation if it grows
//
int nDocLength = m_csDoc.GetLength();
int nInsLength = csInsert.GetLength();
// Make sure nLeft and nReplace are within bounds
nLeft = max( 0, min( nLeft, nDocLength ) );
nReplace = max( 0, min( nReplace, nDocLength-nLeft ) );
// Get pointer to buffer with enough room
int nNewLength = nInsLength + nDocLength - nReplace;
int nBufferLen = nNewLength;
_TCHAR* pDoc = m_csDoc.GetBuffer( nBufferLen );
// Move part of old doc that goes after insert
if ( nLeft+nReplace < nDocLength )
memmove( &pDoc[nLeft+nInsLength], &pDoc[nLeft+nReplace], (nDocLength-nLeft-nReplace)*sizeof(_TCHAR) );
// Copy insert
memcpy( &pDoc[nLeft], csInsert, nInsLength*sizeof(_TCHAR) );
// Release
m_csDoc.ReleaseBuffer( nNewLength );
}
void CMarkup::x_Adjust( int iPos, int nShift, bool bAfterPos )
{
// Loop through affected elements and adjust indexes
// Algorithm:
// 1. update children unless bAfterPos
// (if no children or bAfterPos is true, end tag of iPos not affected)
// 2. update next siblings and their children
// 3. go up until there is a next sibling of a parent and update end tags
// 4. step 2
int iPosTop = m_aPos[iPos].iElemParent;
bool bPosFirst = bAfterPos; // mark as first to skip its children
while ( iPos )
{
// Were we at containing parent of affected position?
bool bPosTop = false;
if ( iPos == iPosTop )
{
// Move iPosTop up one towards root
iPosTop = m_aPos[iPos].iElemParent;
bPosTop = true;
}
// Traverse to the next update position
if ( ! bPosTop && ! bPosFirst && m_aPos[iPos].iElemChild )
{
// Depth first
iPos = m_aPos[iPos].iElemChild;
}
else if ( m_aPos[iPos].iElemNext )
{
iPos = m_aPos[iPos].iElemNext;
}
else
{
// Look for next sibling of a parent of iPos
// When going back up, parents have already been done except iPosTop
while ( (iPos=m_aPos[iPos].iElemParent) != 0 && iPos != iPosTop )
if ( m_aPos[iPos].iElemNext )
{
iPos = m_aPos[iPos].iElemNext;
break;
}
}
bPosFirst = false;
// Shift indexes at iPos
if ( iPos != iPosTop )
m_aPos[iPos].AdjustStart( nShift );
m_aPos[iPos].AdjustEnd( nShift );
}
}
void CMarkup::x_LocateNew( int iPosParent, int& iPosRel, int& nOffset, int nLength, int nFlags )
{
// Determine where to insert new element or node
//
bool bInsert = (nFlags&1)?true:false;
bool bHonorWhitespace = (nFlags&2)?true:false;
int nStartL;
if ( nLength )
{
// Located at a non-element node
if ( bInsert )
nStartL = nOffset;
else
nStartL = nOffset + nLength;
}
else if ( iPosRel )
{
// Located at an element
if ( bInsert ) // precede iPosRel
nStartL = m_aPos[iPosRel].nStartL;
else // follow iPosRel
nStartL = m_aPos[iPosRel].nEndR + 1;
}
else if ( ! iPosParent )
{
// Outside of all elements
if ( bInsert )
nStartL = 0;
else
nStartL = m_csDoc.GetLength();
}
else if ( m_aPos[iPosParent].IsEmptyElement() )
{
// Parent has no separate end tag, so split empty element
nStartL = m_aPos[iPosParent].nStartR;
}
else
{
if ( bInsert ) // after start tag
nStartL = m_aPos[iPosParent].nStartR + 1;
else // before end tag
nStartL = m_aPos[iPosParent].nEndL;
}
// Go up to start of next node, unless its splitting an empty element
if ( ! bHonorWhitespace && ! m_aPos[iPosParent].IsEmptyElement() )
{
LPCTSTR szDoc = (LPCTSTR)m_csDoc;
int nChar = nStartL;
if ( ! x_FindAny(szDoc,nChar) || szDoc[nChar] == _T('<') )
nStartL = nChar;
}
// Determine iPosBefore
int iPosBefore = 0;
if ( iPosRel )
{
if ( bInsert )
{
// Is iPosRel past first sibling?
int iPosPrev = m_aPos[iPosParent].iElemChild;
if ( iPosPrev != iPosRel )
{
// Find previous sibling of iPosRel
while ( m_aPos[iPosPrev].iElemNext != iPosRel )
iPosPrev = m_aPos[iPosPrev].iElemNext;
iPosBefore = iPosPrev;
}
}
else
{
iPosBefore = iPosRel;
}
}
else if ( m_aPos[iPosParent].iElemChild )
{
if ( ! bInsert )
{
// Find last element under iPosParent
int iPosLast = m_aPos[iPosParent].iElemChild;
int iPosNext = iPosLast;
while ( iPosNext )
{
iPosLast = iPosNext;
iPosNext = m_aPos[iPosNext].iElemNext;
}
iPosBefore = iPosLast;
}
}
nOffset = nStartL;
iPosRel = iPosBefore;
}
bool CMarkup::x_AddElem( LPCTSTR szName, LPCTSTR szValue, bool bInsert, bool bAddChild )
{
if ( bAddChild )
{
// Adding a child element under main position
if ( ! m_iPos )
return false;
}
else if ( m_iPosParent == 0 )
{
// Adding root element
if ( IsWellFormed() )
return false;
// Locate after any version and DTD
m_aPos[0].nEndL = m_csDoc.GetLength();
}
// Locate where to add element relative to current node
int iPosParent, iPosBefore, nOffset = 0, nLength = 0;
if ( bAddChild )
{
iPosParent = m_iPos;
iPosBefore = m_iPosChild;
}
else
{
iPosParent = m_iPosParent;
iPosBefore = m_iPos;
}
int nFlags = bInsert?1:0;
x_LocateNew( iPosParent, iPosBefore, nOffset, nLength, nFlags );
bool bEmptyParent = m_aPos[iPosParent].IsEmptyElement();
if ( bEmptyParent || m_aPos[iPosParent].nStartR + 1 == m_aPos[iPosParent].nEndL )
nOffset += 2;
// Create element and modify positions of affected elements
// If no szValue is specified, an empty element is created
// i.e. either <NAME>value</NAME> or <NAME/>
//
int iPos = x_GetFreePos();
m_aPos[iPos].nStartL = nOffset;
// Set links
m_aPos[iPos].iElemParent = iPosParent;
m_aPos[iPos].iElemChild = 0;
m_aPos[iPos].iElemNext = 0;
if ( iPosBefore )
{
// Link in after iPosBefore
m_aPos[iPos].iElemNext = m_aPos[iPosBefore].iElemNext;
m_aPos[iPosBefore].iElemNext = iPos;
}
else
{
// First child
m_aPos[iPos].iElemNext = m_aPos[iPosParent].iElemChild;
m_aPos[iPosParent].iElemChild = iPos;
}
// Create string for insert
CString csInsert;
int nLenName = _tcslen(szName);
int nLenValue = szValue? _tcslen(szValue) : 0;
if ( ! nLenValue )
{
// <NAME/> empty element
csInsert = _T("<");
csInsert += szName;
csInsert += _T("/>\r\n");
m_aPos[iPos].nStartR = m_aPos[iPos].nStartL + nLenName + 2;
m_aPos[iPos].nEndL = m_aPos[iPos].nStartR - 1;
m_aPos[iPos].nEndR = m_aPos[iPos].nEndL + 1;
}
else
{
// <NAME>value</NAME>
CString csValue = x_TextToDoc( szValue );
nLenValue = csValue.GetLength();
csInsert = _T("<");
csInsert += szName;
csInsert += _T(">");
csInsert += csValue;
csInsert += _T("</");
csInsert += szName;
csInsert += _T(">\r\n");
m_aPos[iPos].nStartR = m_aPos[iPos].nStartL + nLenName + 1;
m_aPos[iPos].nEndL = m_aPos[iPos].nStartR + nLenValue + 1;
m_aPos[iPos].nEndR = m_aPos[iPos].nEndL + nLenName + 2;
}
// Insert
int nReplace = 0, nLeft = m_aPos[iPos].nStartL;
if ( bEmptyParent )
{
CString csParentTagName = x_GetTagName(iPosParent);
CString csFormat;
csFormat = _T(">\r\n");
csFormat += csInsert;
csFormat += _T("</");
csFormat += csParentTagName;
csInsert = csFormat;
nLeft = m_aPos[iPosParent].nStartR - 1;
nReplace = 1;
// x_Adjust is going to update all affected indexes by one amount
// This will satisfy all except the empty parent
// Here we pre-adjust for the empty parent
// The empty tag slash is removed
m_aPos[iPosParent].nStartR -= 1;
// For the newly created end tag, see the following example:
// <A/> (len 4) becomes <A><B/></A> (len 11)
// In x_Adjust everything will be adjusted 11 - 4 = 7
// But the nEndL of element A should only be adjusted 5
m_aPos[iPosParent].nEndL -= (csParentTagName.GetLength() + 1);
}
else if ( m_aPos[iPosParent].nStartR + 1 == m_aPos[iPosParent].nEndL )
{
csInsert = _T("\r\n") + csInsert;
nLeft = m_aPos[iPosParent].nStartR + 1;
}
x_DocChange( nLeft, nReplace, csInsert );
x_Adjust( iPos, csInsert.GetLength() - nReplace );
if ( bAddChild )
x_SetPos( m_iPosParent, iPosParent, iPos );
else
x_SetPos( iPosParent, iPos, 0 );
return true;
}
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