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📄 shared.c

📁 ADI的ADSP-BF561下实现多媒体开发的通用框架。
💻 C
字号:
#include <services/services.h>

volatile u8 ButtonPressed;

#include "..\Buffers.h"
#define subFrame_Size 1716 * L2NUMROWS

// Define the DMA buffers for each frame.
// Because of SDRAM performance, each frame must be in a different bank.
// The placement in different banks is obtained through RESOLVE() statements in the LDF.
unsigned char subFrame1[subFrame_Size];
unsigned char subFrame3[subFrame_Size];
unsigned char subFrame5[subFrame_Size];
unsigned char subFrame7[subFrame_Size];
unsigned char subFrame9[subFrame_Size];

/*
unsigned char sFrame0[1];
unsigned char sFrame1[ize];
unsigned char sFrame2[Frame_Size];
unsigned char sFrame3[1];//Frame_Size];
unsigned char sFrame4[1];//Frame_Size;
*/
//unsigned char sFrame0_OUT[Frame_Size];
//unsigned char sFrame1_OUT[Frame_Size];
//unsigned char sFrame2_OUT[Frame_Size];
unsigned char sFrame3_OUT[1];//Frame_Size];
unsigned char sFrame4_OUT[1];//[Frame_Size];


volatile unsigned int Counter = 0;	// count the number of input buffers processed
	

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