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📄 myudpdemo.vcp

📁 WinCe UDP编程,可以实现无连接数据包通讯,EVC4.2下编译通过
💻 VCP
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DEP_CPP_MYUDP=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Debug"

DEP_CPP_MYUDP=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Release"

DEP_CPP_MYUDP=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Debug"

DEP_CPP_MYUDP=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MyUDPDemo.rc

!IF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MyUDPDemoDlg.cpp

!IF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Release"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Debug"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Release"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Debug"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Release"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Debug"

DEP_CPP_MYUDPD=\
	".\MyUDPDemo.h"\
	".\MyUDPDemoDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UDP_CE.cpp

!IF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Release"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE emulator) Debug"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Release"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE ARMV4I) Debug"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Release"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ELSEIF  "$(CFG)" == "MyUDPDemo - Win32 (WCE x86) Debug"

DEP_CPP_UDP_C=\
	".\MyUDPDemo.h"\
	".\StdAfx.h"\
	".\UDP_CE.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\MyUDPDemo.h
# End Source File
# Begin Source File

SOURCE=.\MyUDPDemoDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\UDP_CE.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\MyUDPDemo.ico
# End Source File
# Begin Source File

SOURCE=.\res\MyUDPDemo.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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