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📄 gdzcdlg.h

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#if !defined(AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_)
#define AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "RxButton.h"
#include "BaseButton.h"

/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog

class CMyDlg : public CDialog
{
// Construction
public:
	CMyDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CMyDlg)
	enum { IDD = IDD_GDZC_DIALOG };
	CBaseButton	m_Butjc[4];
	CBaseButton	m_Butgd[4];
	CBaseButton	m_Butwh[4];
	CRxButton	m_ButAsset;
	CRxButton	m_ButBVin;
	CRxButton	m_ButBase;
	CRxButton m_ButExit;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CMyDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnOK();
	afx_msg void OnButbase();
	afx_msg void OnButasset();
	afx_msg void OnButVin();
	afx_msg void OnButExit();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	void OnButjc1();
	void OnButjc2();
	void OnButjc3();
	void OnButjc4();
	void OnButgd1();
	void OnButgd2();
	void OnButgd3();
	void OnButgd4();
	void OnButwh1();
	void OnButwh2();
	void OnButwh3();
	void OnButwh4();

	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GDZCDLG_H__8B572FDC_9A09_443A_B4C6_E724DDA0C8C8__INCLUDED_)

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