designtimelicensecontext.cs
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CS
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/* * DesigntimeLicenseContext.cs - Implementation of the * "System.ComponentModel.Design.DesigntimeLicenseContext" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */namespace System.ComponentModel.Design{#if CONFIG_COMPONENT_MODEL_DESIGNusing System.Reflection;using System.Collections;public class DesigntimeLicenseContext : LicenseContext{ // Internal state. internal Hashtable keys; // Constructor. public DesigntimeLicenseContext() { keys = new Hashtable(); } // Get the license usage mode. public override LicenseUsageMode UsageMode { get { return LicenseUsageMode.Designtime; } } // Get the saved form of a license key. public override String GetSavedLicenseKey (Type type, Assembly resourceAssembly) { return (String)(keys[type.AssemblyQualifiedName]); } // Set the license key for a specific type. public override void SetSavedLicenseKey(Type type, String key) { keys[type.AssemblyQualifiedName] = key; }}; // class DesigntimeLicenseContext#endif // CONFIG_COMPONENT_MODEL_DESIGN}; // namespace System.ComponentModel.Design
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