arraylist.cs
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CS
2,722 行
/* * ArrayList.cs - Implementation of the "System.Collections.ArrayList" class. * * Copyright (C) 2001, 2002, 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */namespace System.Collections{using System;using System.Private;public class ArrayList : ICloneable, ICollection, IEnumerable, IList{ // Internal state. private int count; private Object[] store; private int generation; // Simple constructors. public ArrayList() { count = 0; store = new Object [16]; generation = 0; } public ArrayList(int capacity) { if(capacity < 0) { throw new ArgumentOutOfRangeException ("capacity", _("ArgRange_NonNegative")); } count = 0; store = new Object [capacity]; generation = 0; } // Construct an array list from the contents of a collection. public ArrayList(ICollection c) { IEnumerator enumerator; int index; if(c == null) { throw new ArgumentNullException("c"); } count = c.Count; store = new Object [count]; enumerator = c.GetEnumerator(); for(index = 0; enumerator.MoveNext(); ++index) { store[index] = enumerator.Current; } generation = 0; } // Reallocate the array to accomodate "n" new entries at "index". // This leaves "count" unchanged. private void Realloc(int n, int index) { if((count + n) <= store.Length) { // The current capacity is sufficient, so just // shift the contents of the array upwards. int posn = count - 1; while(posn >= index) { store[posn + n] = store[posn]; --posn; } } else { // We need to allocate a new array. int newCapacity = (((count + n) + 31) & ~31); int newCapacity2 = count * 2; if(newCapacity2 > newCapacity) { newCapacity = newCapacity2; } Object[] newStore = new Object [newCapacity]; if(index != 0) { Array.Copy(store, 0, newStore, 0, index); } if(count != index) { Array.Copy(store, index, newStore, index + n, count - index); } store = newStore; } } // Delete "n" entries from the list at "index". // This modifies "count". private void Delete(int n, int index) { while((index + n) < count) { store[index] = store[index + n]; ++index; } count -= n; } // Implement the IList interface. public virtual int Add(Object value) { if(count >= store.Length) { Realloc(1, count); } store[count] = value; ++generation; return count++; } public virtual void Clear() { Array.Clear(store, 0, count); count = 0; ++generation; } public virtual bool Contains(Object item) { int index; if(item != null) { for(index = 0; index < count; ++index) { if(item.Equals(store[index])) { return true; } } return false; } else { for(index = 0; index < count; ++index) { if(store[index] == null) { return true; } } return false; } } public virtual int IndexOf(Object value) { if(Count <= 0) return -1; return IndexOf(value, 0, Count); } public virtual void Insert(int index, Object value) { if(index < 0 || index > count) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } Realloc(1, index); store[index] = value; ++count; ++generation; } public virtual void Remove(Object value) { int index = Array.IndexOf(store, value, 0, count); if(index != -1) { Delete(1, index); ++generation; } } public virtual void RemoveAt(int index) { if(index < 0 || index > count) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } Delete(1, index); ++generation; } public virtual bool IsFixedSize { get { return false; } } public virtual bool IsReadOnly { get { return false; } } public virtual Object this[int index] { get { if(index < 0 || index >= count) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } return store[index]; } set { if(index < 0 || index >= count) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } store[index] = value; ++generation; } } // Add the contents of a collection as a range. public virtual void AddRange(ICollection c) { int cCount; IEnumerator enumerator; if(c == null) { throw new ArgumentNullException("c"); } cCount = c.Count; if((count + cCount) > store.Length) { Realloc(cCount, count); } enumerator = c.GetEnumerator(); while(enumerator.MoveNext()) { store[count++] = enumerator.Current; } ++generation; } // Insert the contents of a collection as a range. public virtual void InsertRange(int index, ICollection c) { int cCount; IEnumerator enumerator; if(c == null) { throw new ArgumentNullException("c"); } if(index < 0 || index > count) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } cCount = c.Count; Realloc(cCount, index); enumerator = c.GetEnumerator(); while(enumerator.MoveNext()) { store[index++] = enumerator.Current; } count += cCount; ++generation; } // Remove a range of elements from an array list. public virtual void RemoveRange(int index, int count) { if(index < 0) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if((this.count - index) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } Delete(count, index); ++generation; } // Perform a binary search on an array list. public virtual int BinarySearch(Object value) { return BinarySearch(0, Count, value, null); } public virtual int BinarySearch(Object value, IComparer comparer) { return BinarySearch(0, Count, value, comparer); } public virtual int BinarySearch(int index, int count, Object value, IComparer comparer) { // Validate the arguments. if(index < 0) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if((Count - index) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } // Perform the binary search. int left, right, middle, cmp; Object elem; IComparable icmp; left = index; right = index + count - 1; while(left <= right) { middle = (left + right) / 2; elem = this[middle]; if(elem != null && value != null) { if(comparer != null) { cmp = comparer.Compare(value, elem); } else if((icmp = (elem as IComparable)) != null) { cmp = -(icmp.CompareTo(value)); } else if((icmp = (value as IComparable)) != null) { cmp = icmp.CompareTo(elem); } else { throw new ArgumentException (_("Arg_SearchCompare")); } } else if(elem != null) { cmp = -1; } else if(value != null) { cmp = 1; } else { cmp = 0; } if(cmp == 0) { return middle; } else if(cmp < 0) { right = middle - 1; } else { left = middle + 1; } } return ~left; } // Implement the ICloneable interface. public virtual Object Clone() { ArrayList clone = new ArrayList(count); clone.count = count; clone.generation = generation; Array.Copy(store, 0, clone.store, 0, count); return clone; } // Implement the ICollection interface. public virtual void CopyTo(Array array, int arrayIndex) { Array.Copy(store, 0, array, arrayIndex, count); } public virtual int Count { get { return count; } } public virtual bool IsSynchronized { get { return false; } } public virtual Object SyncRoot { get { return this; } } // Copy from this array list to another array. public virtual void CopyTo(Array array) { Array.Copy(store, 0, array, 0, count); } public virtual void CopyTo(int index, Array array, int arrayIndex, int count) { // Validate the parameters. if(index < 0) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if((Count - index) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } // Perform the copy. if(GetType() == typeof(ArrayList)) { // We can use a short-cut because we know that // the list elements are in "store". Array.Copy(store, index, array, arrayIndex, count); } else { // The list elements may be elsewhere. while(count > 0) { array.SetValue(this[index], arrayIndex); ++index; ++arrayIndex; --count; } } } // Get the index of a value within an array list. public virtual int IndexOf(Object value, int startIndex) { int count = Count; if(startIndex < 0 || startIndex >= count) { throw new ArgumentOutOfRangeException ("startIndex", _("ArgRange_Array")); } return IndexOf(value, startIndex, count - startIndex); } public virtual int IndexOf(Object value, int startIndex, int count) { // Validate the parameters. int thisCount = Count; if(startIndex < 0 || startIndex >= thisCount) { throw new ArgumentOutOfRangeException ("startIndex", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if((thisCount - startIndex) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } // Perform the search. Object elem; while(count > 0) { elem = this[startIndex]; if(elem != null && value != null) { if(value.Equals(elem)) { return startIndex; } } else if(elem == value && value == null) { return startIndex; } ++startIndex; --count; } return -1; } // Get the last index of a value within an array list. public virtual int LastIndexOf(Object value) { int count = Count; return LastIndexOf(value, count - 1, count); } public virtual int LastIndexOf(Object value, int startIndex) { int count = Count; if(startIndex < 0 || startIndex >= count) { throw new ArgumentOutOfRangeException ("startIndex", _("ArgRange_Array")); } return LastIndexOf(value, startIndex, startIndex + 1); } public virtual int LastIndexOf(Object value, int startIndex, int count) { // Validate the parameters. if(startIndex < 0 || startIndex >= Count) { throw new ArgumentOutOfRangeException ("startIndex", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if(count > (startIndex + 1)) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } // Perform the search. Object elem; while(count > 0) { elem = this[startIndex]; if(elem != null && value != null) { if(value.Equals(elem)) { return startIndex; } } else if(elem == value && value == null) { return startIndex; } --startIndex; --count; } return -1; } // Construct an array list with repeated copies of the same element. public static ArrayList Repeat(Object value, int count) { ArrayList list; int index; if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_NonNegative")); } if(count < 16) { list = new ArrayList(); } else { list = new ArrayList(count); } list.Realloc(count, 0); for(index = 0; index < count; ++index) { list.store[index] = value; } list.count = count; return list; } // Reverse the contents of this array list. public virtual void Reverse() { Array.Reverse(store, 0, count); ++generation; } public virtual void Reverse(int index, int count) { if(index < 0) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } if(count < 0) { throw new ArgumentOutOfRangeException ("count", _("ArgRange_Array")); } if((this.count - index) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } Array.Reverse(store, index, count); ++generation; } // Set a range of array list elements to the members of a collection. public virtual void SetRange(int index, ICollection c) { int count; IEnumerator enumerator; if(c == null) { throw new ArgumentNullException("c"); } if(index < 0) { throw new ArgumentOutOfRangeException ("index", _("ArgRange_Array")); } count = c.Count; if((this.count - index) < count) { throw new ArgumentException(_("Arg_InvalidArrayRange")); } enumerator = c.GetEnumerator(); while(enumerator.MoveNext()) { store[index++] = enumerator.Current; } ++generation; } // Inner version of "Sort". private void InnerSort(int lower, int upper, IComparer comparer) { int i, j; Object pivot, temp; if((upper - lower) < 1) { // Zero or one elements - this partition is already sorted. return; } do { // Pick the middle of the range as the pivot value. i = lower; j = upper; pivot = this[i + ((j - i) / 2)]; // Partition the range. do {
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