waitevent.cs

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/* * WaitHandle.cs - Implementation of the "System.Threading.WaitHandle" class. * *	Copyright (C) 2002 Free Software Foundation * *	Authors: Thong Nguyen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */namespace System.Threading{	using System.Runtime.CompilerServices;	/// <summary>	/// Provides access to internal wait event methods.	/// </summary>	internal sealed class WaitEvent	{		/// <summary>		/// Internal call to create an event.		/// </summary>		/// <param name="manualReset">If false, the event will automatically reset itself.</param>		/// <param name="initialState">Initial state of the event (true for signalled)</param>		[MethodImpl(MethodImplOptions.InternalCall)]		internal static extern IntPtr InternalCreateEvent(bool manualReset, bool initialState);		/// <summary>		/// Set an event to the signalled state.		/// </summary>		[MethodImpl(MethodImplOptions.InternalCall)]		internal static extern bool InternalSetEvent(IntPtr handle);				/// <summary>		/// Set an event to the unsignalled state.		/// </summary>		[MethodImpl(MethodImplOptions.InternalCall)]		internal static extern bool InternalResetEvent(IntPtr handle);	}}

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