waitevent.cs
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CS
53 行
/* * WaitHandle.cs - Implementation of the "System.Threading.WaitHandle" class. * * Copyright (C) 2002 Free Software Foundation * * Authors: Thong Nguyen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */namespace System.Threading{ using System.Runtime.CompilerServices; /// <summary> /// Provides access to internal wait event methods. /// </summary> internal sealed class WaitEvent { /// <summary> /// Internal call to create an event. /// </summary> /// <param name="manualReset">If false, the event will automatically reset itself.</param> /// <param name="initialState">Initial state of the event (true for signalled)</param> [MethodImpl(MethodImplOptions.InternalCall)] internal static extern IntPtr InternalCreateEvent(bool manualReset, bool initialState); /// <summary> /// Set an event to the signalled state. /// </summary> [MethodImpl(MethodImplOptions.InternalCall)] internal static extern bool InternalSetEvent(IntPtr handle); /// <summary> /// Set an event to the unsignalled state. /// </summary> [MethodImpl(MethodImplOptions.InternalCall)] internal static extern bool InternalResetEvent(IntPtr handle); }}
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