overlapped.cs

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/* * Overlapped.cs - Implementation of the *		"System.Threading.Overlapped" class. * * Copyright (C) 2003  Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */namespace System.Threading{#if !ECMA_COMPAT// For compatibility only - don't use this.public class Overlapped{	// Internal state.	private int offsetLo;	private int offsetHi;	private int hEvent;	private IAsyncResult ar;	// Constructors.	public Overlapped() {}	public Overlapped(int offsetLo, int offsetHi, int hEvent, IAsyncResult ar)			{				this.offsetLo = offsetLo;				this.offsetHi = offsetHi;				this.hEvent = hEvent;				this.ar = ar;			}	// Get or set this object's properties.	public int OffsetLow			{				get				{					return offsetLo;				}				set				{					offsetLo = value;				}			}	public int OffsetHigh			{				get				{					return offsetHi;				}				set				{					offsetHi = value;				}			}	public int EventHandle			{				get				{					return hEvent;				}				set				{					hEvent = value;				}			}	public IAsyncResult AsyncResult			{				get				{					return ar;				}				set				{					ar = value;				}			}	// Pack a native overlapped structure.	[CLSCompliant(false)]	public unsafe NativeOverlapped *Pack(IOCompletionCallback cb)			{				throw new NotImplementedException();			}	[CLSCompliant(false)]	public unsafe NativeOverlapped *UnsafePack(IOCompletionCallback cb)			{				throw new NotImplementedException();			}	// Unpack a native overlapped structure.	[CLSCompliant(false)]	public static unsafe Overlapped Unpack				(NativeOverlapped *nativeOverlappedPtr)			{				if(((IntPtr)nativeOverlappedPtr) == IntPtr.Zero)				{					throw new ArgumentNullException("nativeOverlappedPtr");				}				return new Overlapped(nativeOverlappedPtr->OffsetLow,									  nativeOverlappedPtr->OffsetHigh,									  nativeOverlappedPtr->EventHandle,									  null);			}	// Free a native overlapped structure.	[CLSCompliant(false)]	public static unsafe void Free(NativeOverlapped *nativeOverlappedPtr)			{				// Since there is no way to allocate a native overlapped				// structure in this implementation, the only thing we				// need to do here is check for null.				if(((IntPtr)nativeOverlappedPtr) == IntPtr.Zero)				{					throw new ArgumentNullException("nativeOverlappedPtr");				}			}}; // class Overlapped#endif // !ECMA_COMPAT}; // namespace System.Threading

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