logicalcallcontext.cs
来自「没的 没的 没的 没的 没的 没的 没的 没的 没的 没的 没的 没的 没的 没」· CS 代码 · 共 134 行
CS
134 行
/* * LogicalCallContext.cs - Implementation of the * "System.Runtime.Remoting.Messaging.LogicalCallContext" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */namespace System.Runtime.Remoting.Messaging{#if CONFIG_SERIALIZATIONusing System.Collections;using System.Runtime.Serialization;[Serializable]public sealed class LogicalCallContext : ISerializable, ICloneable{ // Internal state. private Hashtable table; // Constructors. internal LogicalCallContext() {} internal LogicalCallContext(Hashtable clone) { table = clone; } [TODO] internal LogicalCallContext(SerializationInfo info, StreamingContext context) { // TODO } // Determine if this context contains information. public bool HasInfo { get { return (table != null && table.Count != 0); } } // Implement the ICloneable interface. public Object Clone() { if(table != null) { return new LogicalCallContext((Hashtable)(table.Clone())); } else { return new LogicalCallContext(); } } // Free a particular named data slot. public void FreeNamedDataSlot(String name) { if(table != null) { table.Remove(name); } } // Get the data in a particular named data slot. public Object GetData(String name) { if(table != null) { return table[name]; } else { return null; } } // Implement the ISerializable interface. [TODO] public void GetObjectData(SerializationInfo info, StreamingContext context) { // TODO } // Set the data in a particular named data slot. public void SetData(String name, Object value) { if(table != null) { table[name] = value; } else { table = new Hashtable(); table[name] = value; } } // Get the headers that are stored in this logical call context. [TODO] internal Header[] GetHeaders() { // TODO return null; } // Set the headers that are stored in this logical call context. [TODO] internal void SetHeaders(Header[] headers) { // TODO }}; // class LogicalCallContext#endif // CONFIG_SERIALIZATION}; // namespace System.Runtime.Remoting.Messaging
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?