synchronizationattribute.cs
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CS
199 行
/* * SynchronizationAttribute.cs - Implementation of the * "System.Runtime.Remoting.Contexts.SynchronizationAttribute" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */namespace System.Runtime.Remoting.Contexts{#if CONFIG_REMOTINGusing System.Runtime.Remoting.Messaging;using System.Runtime.Remoting.Activation;[Serializable][AttributeUsage(AttributeTargets.Class)]public class SynchronizationAttribute : ContextAttribute, IContributeServerContextSink, IContributeClientContextSink{ // Internal state. private int flag; private bool reEntrant; private bool locked; private Object savedProp; // Public flag values. public const int NOT_SUPPORTED = 0x0001; public const int SUPPORTED = 0x0002; public const int REQUIRED = 0x0004; public const int REQUIRES_NEW = 0x0008; // Constructors. public SynchronizationAttribute() : this(REQUIRED, false) {} public SynchronizationAttribute(bool reEntrant) : this(REQUIRED, reEntrant) {} public SynchronizationAttribute(int flag) : this(flag, false) {} public SynchronizationAttribute(int flag, bool reEntrant) : base("Synchronization") { if(flag != NOT_SUPPORTED && flag != SUPPORTED && flag != REQUIRED && flag != REQUIRES_NEW) { throw new ArgumentException (_("Arg_SynchronizationFlag")); } this.flag = flag; this.reEntrant = reEntrant; } // Determine if this attribute is re-entrant. public virtual bool IsReEntrant { get { return reEntrant; } } // Get or set the context lock. public virtual bool Locked { get { return locked; } set { locked = value; } } // Create a client context sink and prepend it to a given chain. public virtual IMessageSink GetClientContextSink(IMessageSink nextSink) { return new PassThroughSink(this, nextSink); } // Get the properties for a new construction context. public override void GetPropertiesForNewContext (IConstructionCallMessage ctorMsg) { if(ctorMsg != null) { if(flag == REQUIRED) { if(savedProp != null) { ctorMsg.ContextProperties.Add(savedProp); } else { ctorMsg.ContextProperties.Add(this); } } else if(flag == REQUIRES_NEW) { ctorMsg.ContextProperties.Add(this); } } } // Get the server context sink. public virtual IMessageSink GetServerContextSink(IMessageSink nextSink) { return new PassThroughSink(this, nextSink); } // Determine if a context is OK with respect to this attribute. public override bool IsContextOK (Context ctx, IConstructionCallMessage msg) { if(ctx == null) { throw new ArgumentNullException("ctx"); } if(msg == null) { throw new ArgumentNullException("msg"); } if(flag == NOT_SUPPORTED) { if(ctx.GetProperty("Synchronization") != null) { return false; } } else if(flag == REQUIRED) { Object prop = ctx.GetProperty("Synchronization"); if(prop == null) { return false; } savedProp = prop; } else if(flag != REQUIRES_NEW) { return true; } return false; } // Pass-through sink. private class PassThroughSink : IMessageSink { // Internal state. private SynchronizationAttribute attr; private IMessageSink nextSink; // Constructor. public PassThroughSink (SynchronizationAttribute attr, IMessageSink nextSink) { this.attr = attr; this.nextSink = nextSink; } // Implement the IMessageSink interface. public IMessageSink NextSink { get { return nextSink; } } public IMessageCtrl AsyncProcessMessage (IMessage msg, IMessageSink replySink) { return nextSink.AsyncProcessMessage(msg, replySink); } public IMessage SyncProcessMessage(IMessage msg) { return nextSink.SyncProcessMessage(msg); } }; // class PassThroughSink}; // class SynchronizationAttribute#endif // CONFIG_REMOTING}; // namespace System.Runtime.Remoting.Contexts
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