iserverchannelsinkstack.cs

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/* * IServerChannelSinkStack.cs - Implementation of the *			"System.Runtime.Remoting.Channels.IServerChannelSinkStack" class. * * Copyright (C) 2003  Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */namespace System.Runtime.Remoting.Channels{#if CONFIG_REMOTINGusing System.IO;using System.Runtime.Remoting.Messaging;public interface IServerChannelSinkStack	: IServerResponseChannelSinkStack{	// Pop an item from the stack.	Object Pop(IServerChannelSink sink);	// Push an item onto the stack.	void Push(IServerChannelSink sink, Object state);	// Handle a server callback.	void ServerCallback(IAsyncResult ar);	// Store into this sink stack.	void Store(IServerChannelSink sink, Object state);	// Store into this sink stack and then dispatch.	void StoreAndDispatch(IServerChannelSink sink, Object state);}; // interface IServerChannelSinkStack#endif // CONFIG_REMOTING}; // namespace System.Runtime.Remoting.Channels

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