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📄 pci16prdlg.cpp

📁 与EVOC板卡PCI-16P16R通讯
💻 CPP
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// pci16prDlg.cpp : implementation file
//

#include "stdafx.h"
#include "pci16pr.h"
#include "pci16prDlg.h"
#include "mystatic.h"
#include "pci16pr1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPci16prDlg dialog

CPci16prDlg::CPci16prDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPci16prDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPci16prDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CPci16prDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPci16prDlg)
	DDX_Control(pDX, IDC_INPUT, m_input);
	DDX_Control(pDX, IDC_OUTPUT,m_output);
	DDX_Control(pDX, IDC_PCI16PRCTRL1, m_pci16pr);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CPci16prDlg, CDialog)
	//{{AFX_MSG_MAP(CPci16prDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_LBUTTONDOWN()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPci16prDlg message handlers

BOOL CPci16prDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_output.EnableLeftBD(true);
	m_input.SetBitCount(16);
	m_input.SetLampSize(18,5);
	m_output.SetBitCount(16);
	m_output.SetLampSize(18,5);
	SetTimer(50,NULL,NULL);
	return m_pci16pr.Init(0);  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CPci16prDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CPci16prDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CPci16prDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	CRect rect;
	m_output.GetWindowRect(rect);
	ClientToScreen(&point);
	if (rect.PtInRect(point)){
		point.x-=rect.left;
		point.y-=rect.top;
		m_output.OnLButtonDown(0,point);
		int oudata=m_output.GetFlagVal();
		m_pci16pr.DataOut(oudata);	
		UpdateData(FALSE);
	}
	CDialog::OnLButtonDown(nFlags, point);
}

void CPci16prDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	unsigned short rb=m_pci16pr.ReadBack();
	char rbstr[17];
	for(int i=0;i<16;i++)
	{
		if(rb%2)
			rbstr[i]=0x31;
		else
			rbstr[i]=0x30;
		rb/=2;
	}
	rbstr[16]=0;
	GetDlgItem(IDC_EDIT1)->SetWindowText(rbstr);
}

void CPci16prDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	short inflag=m_pci16pr.DataIn();
	m_input.SetFlagVal(inflag);
	m_input.Invalidate();
	CDialog::OnTimer(nIDEvent);
}

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