📄 jwawownt32.pas
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{******************************************************************************}
{ }
{ 32 bit Generic Thunks API interface Unit for Object Pascal }
{ }
{ Portions created by Microsoft are Copyright (C) 1995-2001 Microsoft }
{ Corporation. All Rights Reserved. }
{ }
{ The original file is: wownt32.h, released June 2000. The original Pascal }
{ code is: WowNT32.pas, released December 2000. The initial developer of the }
{ Pascal code is Marcel van Brakel (brakelm@chello.nl). }
{ }
{ Portions created by Marcel van Brakel are Copyright (C) 1999-2001 }
{ Marcel van Brakel. All Rights Reserved. }
{ }
{ Obtained through: Joint Endeavour of Delphi Innovators (Project JEDI) }
{ }
{ You may retrieve the latest version of this file at the Project JEDI home }
{ page, located at http://delphi-jedi.org or my personal homepage located at }
{ http://members.chello.nl/m.vanbrakel2 }
{ }
{ The contents of this file are used with permission, subject to the Mozilla }
{ Public License Version 1.1 (the "License"); you may not use this file except }
{ in compliance with the License. You may obtain a copy of the License at }
{ http://www.mozilla.org/MPL/MPL-1.1.html }
{ }
{ Software distributed under the License is distributed on an "AS IS" basis, }
{ WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for }
{ the specific language governing rights and limitations under the License. }
{ }
{ Alternatively, the contents of this file may be used under the terms of the }
{ GNU Lesser General Public License (the "LGPL License"), in which case the }
{ provisions of the LGPL License are applicable instead of those above. }
{ If you wish to allow use of your version of this file only under the terms }
{ of the LGPL License and not to allow others to use your version of this file }
{ under the MPL, indicate your decision by deleting the provisions above and }
{ replace them with the notice and other provisions required by the LGPL }
{ License. If you do not delete the provisions above, a recipient may use }
{ your version of this file under either the MPL or the LGPL License. }
{ }
{ For more information about the LGPL: http://www.gnu.org/copyleft/lesser.html }
{ }
{******************************************************************************}
unit JwaWowNT32;
{$WEAKPACKAGEUNIT}
{$HPPEMIT ''}
{$HPPEMIT '#include "wownt32.h"'}
{$HPPEMIT ''}
{$I WINDEFINES.INC}
interface
uses
JwaWinType;
//
// 16:16 -> 0:32 Pointer translation.
//
// WOWGetVDMPointer will convert the passed in 16-bit address
// to the equivalent 32-bit flat pointer. If fProtectedMode
// is TRUE, the function treats the upper 16 bits as a selector
// in the local descriptor table. If fProtectedMode is FALSE,
// the upper 16 bits are treated as a real-mode segment value.
// In either case the lower 16 bits are treated as the offset.
//
// The return value is NULL if the selector is invalid.
//
// NOTE: Limit checking is not performed in the retail build
// of Windows NT. It is performed in the checked (debug) build
// of WOW32.DLL, which will cause NULL to be returned when the
// limit is exceeded by the supplied offset.
//
function WOWGetVDMPointer(vp, dwBytes: DWORD; fProtectedMode: BOOL): LPVOID; stdcall;
{$EXTERNALSYM WOWGetVDMPointer}
//
// The following two functions are here for compatibility with
// Windows 95. On Win95, the global heap can be rearranged,
// invalidating flat pointers returned by WOWGetVDMPointer, while
// a thunk is executing. On Windows NT, the 16-bit VDM is completely
// halted while a thunk executes, so the only way the heap will
// be rearranged is if a callback is made to Win16 code.
//
// The Win95 versions of these functions call GlobalFix to
// lock down a segment's flat address, and GlobalUnfix to
// release the segment.
//
// The Windows NT implementations of these functions do *not*
// call GlobalFix/GlobalUnfix on the segment, because there
// will not be any heap motion unless a callback occurs.
// If your thunk does callback to the 16-bit side, be sure
// to discard flat pointers and call WOWGetVDMPointer again
// to be sure the flat address is correct.
//
function WOWGetVDMPointerFix(vp, dwBytes: DWORD; fProtectedMode: BOOL): LPVOID; stdcall;
{$EXTERNALSYM WOWGetVDMPointerFix}
procedure WOWGetVDMPointerUnfix(vp: DWORD); stdcall;
{$EXTERNALSYM WOWGetVDMPointerUnfix}
//
// Win16 memory management.
//
// These functions can be used to manage memory in the Win16
// heap. The following four functions are identical to their
// Win16 counterparts, except that they are called from Win32
// code.
//
function WOWGlobalAlloc16(wFlags: WORD; cb: DWORD): WORD; stdcall;
{$EXTERNALSYM WOWGlobalAlloc16}
function WOWGlobalFree16(hMem: WORD): WORD; stdcall;
{$EXTERNALSYM WOWGlobalFree16}
function WOWGlobalLock16(hMem: WORD): DWORD; stdcall;
{$EXTERNALSYM WOWGlobalLock16}
function WOWGlobalUnlock16(hMem: WORD): BOOL; stdcall;
{$EXTERNALSYM WOWGlobalUnlock16}
//
// The following three functions combine two common operations in
// one switch to 16-bit mode.
//
function WOWGlobalAllocLock16(wFlags: WORD; cb: DWORD; var phMem: WORD): DWORD; stdcall;
{$EXTERNALSYM WOWGlobalAllocLock16}
function WOWGlobalUnlockFree16(vpMem: DWORD): WORD; stdcall;
{$EXTERNALSYM WOWGlobalUnlockFree16}
function WOWGlobalLockSize16(hMem: WORD; pcb: PDWORD): DWORD; stdcall;
{$EXTERNALSYM WOWGlobalLockSize16}
//
// Yielding the Win16 nonpreemptive scheduler
//
// The following two functions are provided for Win32 code called
// via Generic Thunks which needs to yield the Win16 scheduler so
// that tasks in that VDM can execute while the thunk waits for
// something to complete. These two functions are functionally
// identical to calling back to 16-bit code which calls Yield or
// DirectedYield.
//
procedure WOWYield16; stdcall;
{$EXTERNALSYM WOWYield16}
procedure WOWDirectedYield16(htask16: WORD); stdcall;
{$EXTERNALSYM WOWDirectedYield16}
//
// 16 <--> 32 Handle mapping functions.
//
// NOTE: While some of these functions perform trivial
// conversions, these functions must be used to maintain
// compatibility with future versions of Windows NT which
// may require different handle mapping.
//
type
_WOW_HANDLE_TYPE = (
WOW_TYPE_HWND,
WOW_TYPE_HMENU,
WOW_TYPE_HDWP,
WOW_TYPE_HDROP,
WOW_TYPE_HDC,
WOW_TYPE_HFONT,
WOW_TYPE_HMETAFILE,
WOW_TYPE_HRGN,
WOW_TYPE_HBITMAP,
WOW_TYPE_HBRUSH,
WOW_TYPE_HPALETTE,
WOW_TYPE_HPEN,
WOW_TYPE_HACCEL,
WOW_TYPE_HTASK,
WOW_TYPE_FULLHWND);
{$EXTERNALSYM _WOW_HANDLE_TYPE}
WOW_HANDLE_TYPE = _WOW_HANDLE_TYPE;
{$EXTERNALSYM WOW_HANDLE_TYPE}
TWowHandleType = WOW_HANDLE_TYPE;
function WOWHandle32(Handle: WORD; Type_: WOW_HANDLE_TYPE): HANDLE; stdcall;
{$EXTERNALSYM WOWHandle32}
function WOWHandle16(Handle: HANDLE; Type_: WOW_HANDLE_TYPE): WORD; stdcall;
{$EXTERNALSYM WOWHandle16}
function HWND_32(h16: WORD): HANDLE;
{$EXTERNALSYM HWND_32}
function HMENU_32(h16: WORD): HANDLE;
{$EXTERNALSYM HMENU_32}
function HDWP_32(h16: WORD): HANDLE;
{$EXTERNALSYM HDWP_32}
function HDROP_32(h16: WORD): HANDLE;
{$EXTERNALSYM HDROP_32}
function HDC_32(h16: WORD): HANDLE;
{$EXTERNALSYM HDC_32}
function HFONT_32(h16: WORD): HANDLE;
{$EXTERNALSYM HFONT_32}
function HMETAFILE_32(h16: WORD): HANDLE;
{$EXTERNALSYM HMETAFILE_32}
function HRGN_32(h16: WORD): HANDLE;
{$EXTERNALSYM HRGN_32}
function HBITMAP_32(h16: WORD): HANDLE;
{$EXTERNALSYM HBITMAP_32}
function HBRUSH_32(h16: WORD): HANDLE;
{$EXTERNALSYM HBRUSH_32}
function HPALETTE_32(h16: WORD): HANDLE;
{$EXTERNALSYM HPALETTE_32}
function HPEN_32(h16: WORD): HANDLE;
{$EXTERNALSYM HPEN_32}
function HACCEL_32(h16: WORD): HANDLE;
{$EXTERNALSYM HACCEL_32}
function HTASK_32(h16: WORD): HANDLE;
{$EXTERNALSYM HTASK_32}
function FULLHWND_32(h16: WORD): HANDLE;
{$EXTERNALSYM FULLHWND_32}
function HWND_16(h32: HANDLE): WORD;
{$EXTERNALSYM HWND_16}
function HMENU_16(h32: HANDLE): WORD;
{$EXTERNALSYM HMENU_16}
function HDWP_16(h32: HANDLE): WORD;
{$EXTERNALSYM HDWP_16}
function HDROP_16(h32: HANDLE): WORD;
{$EXTERNALSYM HDROP_16}
function HDC_16(h32: HANDLE): WORD;
{$EXTERNALSYM HDC_16}
function HFONT_16(h32: HANDLE): WORD;
{$EXTERNALSYM HFONT_16}
function HMETAFILE_16(h32: HANDLE): WORD;
{$EXTERNALSYM HMETAFILE_16}
function HRGN_16(h32: HANDLE): WORD;
{$EXTERNALSYM HRGN_16}
function HBITMAP_16(h32: HANDLE): WORD;
{$EXTERNALSYM HBITMAP_16}
function HBRUSH_16(h32: HANDLE): WORD;
{$EXTERNALSYM HBRUSH_16}
function HPALETTE_16(h32: HANDLE): WORD;
{$EXTERNALSYM HPALETTE_16}
function HPEN_16(h32: HANDLE): WORD;
{$EXTERNALSYM HPEN_16}
function HACCEL_16(h32: HANDLE): WORD;
{$EXTERNALSYM HACCEL_16}
function HTASK_16(h32: HANDLE): WORD;
{$EXTERNALSYM HTASK_16}
//
// Generic Callbacks.
//
// WOWCallback16 can be used in Win32 code called
// from 16-bit (such as by using Generic Thunks) to call back to
// the 16-bit side. The function called must be declared similarly
// to the following:
//
// LONG FAR PASCAL CallbackRoutine(DWORD dwParam);
//
// If you are passing a pointer, declare the parameter as such:
//
// LONG FAR PASCAL CallbackRoutine(VOID FAR *vp);
//
// NOTE: If you are passing a pointer, you'll need to get the
// pointer using WOWGlobalAlloc16 or WOWGlobalAllocLock16
//
// If the function called returns a WORD instead of a DWORD, the
// upper 16 bits of the return value is undefined. Similarly, if
// the function called has no return value, the entire return value
// is undefined.
//
// WOWCallback16Ex allows any combination of arguments up to
// WCB16_MAX_CBARGS bytes total to be passed to the 16-bit routine.
// cbArgs is used to properly clean up the 16-bit stack after calling
// the routine. Regardless of the value of cbArgs, WCB16_MAX_CBARGS
// bytes will always be copied from pArgs to the 16-bit stack. If
// pArgs is less than WCB16_MAX_CBARGS bytes from the end of a page,
// and the next page is inaccessible, WOWCallback16Ex will incur an
// access violation.
//
// If cbArgs is larger than the WCB16_MAX_ARGS which the running
// system supports, the function returns FALSE and GetLastError
// returns ERROR_INVALID_PARAMETER. Otherwise the function
// returns TRUE and the DWORD pointed to by pdwRetCode contains
// the return code from the callback routine. If the callback
// routine returns a WORD, the HIWORD of the return code is
// undefined and should be ignored using LOWORD(dwRetCode).
//
// WOWCallback16Ex can call routines using the PASCAL and CDECL
// calling conventions. The default is to use the PASCAL
// calling convention. To use CDECL, pass WCB16_CDECL in the
// dwFlags parameter.
//
// The arguments pointed to by pArgs must be in the correct
// order for the callback routine's calling convention.
// To call the PASCAL routine SetWindowText,
//
// LONG FAR PASCAL SetWindowText(HWND hwnd, LPCSTR lpsz);
//
// pArgs would point to an array of words:
//
// WORD SetWindowTextArgs[] = {OFFSETOF(lpsz), SELECTOROF(lpsz), hwnd};
//
// In other words, the arguments are placed in the array in reverse
// order with the least significant word first for DWORDs and offset
// first for FAR pointers.
//
// To call the CDECL routine wsprintf, for example
//
// LPSTR lpszFormat = "%d %s";
// int _cdecl wsprintf(lpsz, lpszFormat, nValue. lpszString);
//
// pArgs would point to the array:
//
// WORD wsprintfArgs[] = {OFFSETOF(lpsz), SELECTOROF(lpsz),
// OFFSETOF(lpszFormat), SELECTOROF(lpszFormat),
// nValue,
// OFFSETOF(lpszString), SELECTOROF(lpszString)};
//
// In other words, the arguments are placed in the array in the order
// listed in the function prototype with the least significant word
// first for DWORDs and offset first for FAR pointers.
//
function WOWCallback16(vpfn16: DWORD; dwParam: DWORD): DWORD; stdcall;
{$EXTERNALSYM WOWCallback16}
const
WCB16_MAX_CBARGS = 16;
{$EXTERNALSYM WCB16_MAX_CBARGS}
WCB16_PASCAL = $0;
{$EXTERNALSYM WCB16_PASCAL}
WCB16_CDECL = $1;
{$EXTERNALSYM WCB16_CDECL}
function WOWCallback16Ex(vpfn16, dwFlags, cbArgs: DWORD; pArgs: PVOID; pdwRetCode: PDWORD): BOOL; stdcall;
{$EXTERNALSYM WOWCallback16Ex}
implementation
const
wow32lib = 'wow32.dll';
{$IFDEF DYNAMIC_LINK}
var
_WOWGetVDMPointer: Pointer;
function WOWGetVDMPointer;
begin
GetProcedureAddress(_WOWGetVDMPointer, wow32lib, 'WOWGetVDMPointer');
asm
mov esp, ebp
pop ebp
jmp [_WOWGetVDMPointer]
end;
end;
{$ELSE}
function WOWGetVDMPointer; external wow32lib name 'WOWGetVDMPointer';
{$ENDIF DYNAMIC_LINK}
{$IFDEF DYNAMIC_LINK}
var
_WOWGetVDMPointerFix: Pointer;
function WOWGetVDMPointerFix;
begin
GetProcedureAddress(_WOWGetVDMPointerFix, wow32lib, 'WOWGetVDMPointerFix');
asm
mov esp, ebp
pop ebp
jmp [_WOWGetVDMPointerFix]
end;
end;
{$ELSE}
function WOWGetVDMPointerFix; external wow32lib name 'WOWGetVDMPointerFix';
{$ENDIF DYNAMIC_LINK}
{$IFDEF DYNAMIC_LINK}
var
_WOWGetVDMPointerUnfix: Pointer;
procedure WOWGetVDMPointerUnfix;
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