📄 efence.c
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* can be used to hold information for any memory I create, and any * memory that I mark free. */ emptySlots[0] = 0; emptySlots[1] = 0; /* * The internal memory used by the allocator is currently * inaccessable, so that errant programs won't scrawl on the * allocator's arena. I'll un-protect it here so that I can make * a new allocation. I'll re-protect it before I return. */ if ( !noAllocationListProtection ) Page_AllowAccess(allocationList, allocationListSize); /* * If I'm running out of empty slots, create some more before * I don't have enough slots left to make an allocation. */ if ( !internalUse && unUsedSlots < 7 ) { allocateMoreSlots(); } /* * Iterate through all of the slot structures. Attempt to find a slot * containing free memory of the exact right size. Accept a slot with * more memory than we want, if the exact right size is not available. * Find two slot structures that are not in use. We will need one if * we split a buffer into free and allocated parts, and the second if * we have to create new memory and mark it as free. * */ for ( slot = allocationList, count = slotCount ; count > 0; count-- ) { if ( slot->mode == FREE && slot->internalSize >= internalSize ) { if ( !fullSlot ||slot->internalSize < fullSlot->internalSize){ fullSlot = slot; if ( slot->internalSize == internalSize && emptySlots[0] ) break; /* All done, */ } } else if ( slot->mode == NOT_IN_USE ) { if ( !emptySlots[0] ) emptySlots[0] = slot; else if ( !emptySlots[1] ) emptySlots[1] = slot; else if ( fullSlot && fullSlot->internalSize == internalSize ) break; /* All done. */ } slot++; } if ( !emptySlots[0] ) internalError(); if ( !fullSlot ) { /* * I get here if I haven't been able to find a free buffer * with all of the memory I need. I'll have to create more * memory. I'll mark it all as free, and then split it into * free and allocated portions later. */ size_t chunkSize = MEMORY_CREATION_SIZE; if ( !emptySlots[1] ) internalError(); if ( chunkSize < internalSize ) chunkSize = internalSize; if ( (slack = chunkSize % bytesPerPage) != 0 ) chunkSize += bytesPerPage - slack; /* Use up one of the empty slots to make the full slot. */ fullSlot = emptySlots[0]; emptySlots[0] = emptySlots[1]; fullSlot->internalAddress = Page_Create(chunkSize); fullSlot->internalSize = chunkSize; fullSlot->mode = FREE; unUsedSlots--; } /* * If I'm allocating memory for the allocator's own data structures, * mark it INTERNAL_USE so that no errant software will be able to * free it. */ if ( internalUse ) fullSlot->mode = INTERNAL_USE; else fullSlot->mode = ALLOCATED; /* * If the buffer I've found is larger than I need, split it into * an allocated buffer with the exact amount of memory I need, and * a free buffer containing the surplus memory. */ if ( fullSlot->internalSize > internalSize ) { emptySlots[0]->internalSize = fullSlot->internalSize - internalSize; emptySlots[0]->internalAddress = ((char *)fullSlot->internalAddress) + internalSize; emptySlots[0]->mode = FREE; fullSlot->internalSize = internalSize; unUsedSlots--; } if ( !EF_PROTECT_BELOW ) { /* * Arrange the buffer so that it is followed by an inaccessable * memory page. A buffer overrun that touches that page will * cause a segmentation fault. */ address = (char *)fullSlot->internalAddress; /* Set up the "live" page. */ if ( internalSize - bytesPerPage > 0 ) Page_AllowAccess( fullSlot->internalAddress ,internalSize - bytesPerPage); address += internalSize - bytesPerPage; /* Set up the "dead" page. */ if ( EF_PROTECT_FREE ) Page_Delete(address, bytesPerPage); else Page_DenyAccess(address, bytesPerPage); /* Figure out what address to give the user. */ address -= userSize; } else { /* EF_PROTECT_BELOW != 0 */ /* * Arrange the buffer so that it is preceded by an inaccessable * memory page. A buffer underrun that touches that page will * cause a segmentation fault. */ address = (char *)fullSlot->internalAddress; /* Set up the "dead" page. */ if ( EF_PROTECT_FREE ) Page_Delete(address, bytesPerPage); else Page_DenyAccess(address, bytesPerPage); address += bytesPerPage; /* Set up the "live" page. */ if ( internalSize - bytesPerPage > 0 ) Page_AllowAccess(address, internalSize - bytesPerPage); } fullSlot->userAddress = address; fullSlot->userSize = userSize; /* * Make the pool's internal memory inaccessable, so that the program * being debugged can't stomp on it. */ if ( !internalUse ) Page_DenyAccess(allocationList, allocationListSize); return address;}/* * Find the slot structure for a user address. */static Slot *slotForUserAddress(void * address){ register Slot * slot = allocationList; register size_t count = slotCount; for ( ; count > 0; count-- ) { if ( slot->userAddress == address ) return slot; slot++; } return 0;}/* * Find the slot structure for an internal address. */static Slot *slotForInternalAddress(void * address){ register Slot * slot = allocationList; register size_t count = slotCount; for ( ; count > 0; count-- ) { if ( slot->internalAddress == address ) return slot; slot++; } return 0;}/* * Given the internal address of a buffer, find the buffer immediately * before that buffer in the address space. This is used by free() to * coalesce two free buffers into one. */static Slot *slotForInternalAddressPreviousTo(void * address){ register Slot * slot = allocationList; register size_t count = slotCount; for ( ; count > 0; count-- ) { if ( ((char *)slot->internalAddress) + slot->internalSize == address ) return slot; slot++; } return 0;}extern C_LINKAGE voidfree(void * address){ Slot * slot; Slot * previousSlot = 0; Slot * nextSlot = 0; if ( address == 0 ) return; if ( allocationList == 0 ) EF_Abort("free() called before first malloc()."); if ( !noAllocationListProtection ) Page_AllowAccess(allocationList, allocationListSize); slot = slotForUserAddress(address); if ( !slot ) EF_Abort("free(%a): address not from malloc().", address); if ( slot->mode != ALLOCATED ) { if ( internalUse && slot->mode == INTERNAL_USE ) /* Do nothing. */; else { EF_Abort( "free(%a): freeing free memory." ,address); } } if ( EF_PROTECT_FREE ) slot->mode = PROTECTED; else slot->mode = FREE; previousSlot = slotForInternalAddressPreviousTo(slot->internalAddress); nextSlot = slotForInternalAddress( ((char *)slot->internalAddress) + slot->internalSize); if ( previousSlot && (previousSlot->mode == FREE || previousSlot->mode == PROTECTED) ) { /* Coalesce previous slot with this one. */ previousSlot->internalSize += slot->internalSize; if ( EF_PROTECT_FREE ) previousSlot->mode = PROTECTED; slot->internalAddress = slot->userAddress = 0; slot->internalSize = slot->userSize = 0; slot->mode = NOT_IN_USE; slot = previousSlot; unUsedSlots++; } if ( nextSlot && (nextSlot->mode == FREE || nextSlot->mode == PROTECTED) ) { /* Coalesce next slot with this one. */ slot->internalSize += nextSlot->internalSize; nextSlot->internalAddress = nextSlot->userAddress = 0; nextSlot->internalSize = nextSlot->userSize = 0; nextSlot->mode = NOT_IN_USE; unUsedSlots++; } slot->userAddress = slot->internalAddress; slot->userSize = slot->internalSize; /* * Free memory is _always_ set to deny access. When EF_PROTECT_FREE * is true, free memory is never reallocated, so it remains access * denied for the life of the process. When EF_PROTECT_FREE is false, * the memory may be re-allocated, at which time access to it will be * allowed again. * * Some operating systems allow munmap() with single-page resolution, * and allow you to un-map portions of a region, rather than the * entire region that was mapped with mmap(). On those operating * systems, we can release protected free pages with Page_Delete(), * in the hope that the swap space attached to those pages will be * released as well. */ if ( EF_PROTECT_FREE ) Page_Delete(slot->internalAddress, slot->internalSize); else Page_DenyAccess(slot->internalAddress, slot->internalSize); if ( !noAllocationListProtection ) Page_DenyAccess(allocationList, allocationListSize);}extern C_LINKAGE void *realloc(void * oldBuffer, size_t newSize){ void * newBuffer = malloc(newSize); if ( oldBuffer ) { size_t size; Slot * slot; Page_AllowAccess(allocationList, allocationListSize); noAllocationListProtection = 1; slot = slotForUserAddress(oldBuffer); if ( slot == 0 ) EF_Abort( "realloc(%a, %d): address not from malloc()." ,oldBuffer ,newSize); if ( newSize < (size = slot->userSize) ) size = newSize; if ( size > 0 ) memcpy(newBuffer, oldBuffer, size); free(oldBuffer); noAllocationListProtection = 0; Page_DenyAccess(allocationList, allocationListSize); if ( size < newSize ) memset(&(((char *)newBuffer)[size]), 0, newSize - size); /* Internal memory was re-protected in free() */ } return newBuffer;}extern C_LINKAGE void *malloc(size_t size){ if ( allocationList == 0 ) initialize(); /* This sets EF_ALIGNMENT */ return memalign(EF_ALIGNMENT, size);}extern C_LINKAGE void *calloc(size_t nelem, size_t elsize){ size_t size = nelem * elsize; void * allocation = malloc(size); memset(allocation, 0, size); return allocation;}/* * This will catch more bugs if you remove the page alignment, but it * will break some software. */extern C_LINKAGE void *valloc (size_t size){ return memalign(bytesPerPage, size);}#ifdef __hpux/* * HP-UX 8/9.01 strcat reads a word past source when doing unaligned copies! * Work around it here. The bug report has been filed with HP. */char *strcat(char *d, const char *s){ strcpy(d+strlen(d), s); return d;}#endif
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