readme.txt

来自「marchingcube源代码」· 文本 代码 · 共 24 行

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this is not the final version of my implementation of the marching cubes algorithm,
it was hacked out of a larger project (written in C for "political" reasons, hence the C/C++ mix)
and simplified, but it is useful to demonstrate the algorithm and should be reasonably portable
(unix/vms/windows...).

to run it just type:

>testmarch

this will run it with default parameters (using skull.txt as source file),
it is also possible to run it with options such as:

>testmarch skull.txt skull.wrl 40

(40 being the isosurface we whant to visualize)
input must be of the form: <x size> <y size> <z size> data...
in a text file format, in this version data must be a list of integers between 0 and 255

the output is a VRML 1.0 file
(can be opened under windows with the "cosmoplayer" plugin for Netscape/Explorer)
http://www.karmanaut.com/cosmo/player/

	Marcus Hewat.

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