📄 readme.txt
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this is not the final version of my implementation of the marching cubes algorithm,
it was hacked out of a larger project (written in C for "political" reasons, hence the C/C++ mix)
and simplified, but it is useful to demonstrate the algorithm and should be reasonably portable
(unix/vms/windows...).
to run it just type:
>testmarch
this will run it with default parameters (using skull.txt as source file),
it is also possible to run it with options such as:
>testmarch skull.txt skull.wrl 40
(40 being the isosurface we whant to visualize)
input must be of the form: <x size> <y size> <z size> data...
in a text file format, in this version data must be a list of integers between 0 and 255
the output is a VRML 1.0 file
(can be opened under windows with the "cosmoplayer" plugin for Netscape/Explorer)
http://www.karmanaut.com/cosmo/player/
Marcus Hewat.
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