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📄 itkmatrixtest.cxx

📁 InsightToolkit-1.4.0(有大量的优化算法程序)
💻 CXX
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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit
  Module:    $RCSfile: itkMatrixTest.cxx,v $
  Language:  C++
  Date:      $Date: 2003/09/10 14:30:09 $
  Version:   $Revision: 1.16 $

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#if defined(_MSC_VER)
#pragma warning ( disable : 4786 )
#endif

#include <iostream>

#include "itkMatrix.h"
#include "itkVector.h"
#include "itkPoint.h"
#include "itkCovariantVector.h"

#include "vnl/vnl_vector_fixed.h"


int itkMatrixTest(int, char* [] ) 
{


  typedef   float                                NumericType;
  typedef   itk::Matrix<NumericType,3,3>          MatrixType;
  typedef   itk::Vector<NumericType,3>            VectorType;
  typedef   itk::Point<NumericType,3>             PointType;
  typedef   itk::CovariantVector<NumericType,3>   CovariantVectorType;

  typedef   vnl_vector_fixed<NumericType,3>       vnlVectorType;



  MatrixType matrix;

  matrix.Fill( 0.0 );

  matrix.SetIdentity();

  VectorType v1;
  v1[0] = 3;
  v1[1] = 4;
  v1[2] = 5;
  
  VectorType resultVector = matrix * v1;
  std::cout << resultVector[0] << ", ";
  std::cout << resultVector[1] << ", ";
  std::cout << resultVector[2] << std::endl;

  PointType::ValueType p1Init[3] = {3,4,5};
  PointType p1 = p1Init;
  
  PointType resultPoint = matrix * p1;
  std::cout << resultPoint[0] << ", ";
  std::cout << resultPoint[1] << ", ";
  std::cout << resultPoint[2] << std::endl;

  CovariantVectorType::ValueType cv1Init[3] = {3,4,5};
  CovariantVectorType cv1 = cv1Init;
  
  CovariantVectorType resultCovariantVector = matrix * cv1;
  std::cout << resultCovariantVector[0] << ", ";
  std::cout << resultCovariantVector[1] << ", ";
  std::cout << resultCovariantVector[2] << std::endl;

  vnlVectorType v2;
  v2[0] = 3;
  v2[1] = 4;
  v2[2] = 5;
  
  vnlVectorType resultVnlVector = matrix * v2;
  std::cout << resultVnlVector[0] << ", ";
  std::cout << resultVnlVector[1] << ", ";
  std::cout << resultVnlVector[2] << std::endl;

  MatrixType matrix2;
  matrix2.SetIdentity();
  matrix2.GetVnlMatrix()(0,0) = 10;

  MatrixType matrixProduct;

  matrixProduct = matrix * matrix2;

  MatrixType matrix3;
  matrix3 = matrix.GetInverse();

  MatrixType matrix4;
  matrix4 = matrix.GetTranspose();

  MatrixType matrix5;
  matrix5.Fill( 1.7 );

  const NumericType value = 2;
  matrix5[1][1] = value;
  if( matrix5[1][1] != value )
    {
    std::cerr << "Problem accessing matrix element " << std::endl;
    return EXIT_FAILURE;
    }
  
  MatrixType matrix6 = matrix5 * 2.5;

  matrix6 *= 1.3;

  return EXIT_SUCCESS;
}

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