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📄 tcp.#1

📁 cp2200网卡的tcp/ip源程序( 包含驱动),十分难得哦
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//-----------------------------------------------------------------------------
// Copyright (c) 2002 Jim Brady
// Do not use commercially without author's permission
// Last revised August 2002
// Net TCP.C
//
// This module handles TCP segments
// Refer to RFC 793, 896, 1122, 1323, 2018, 2581
//
// A "connection" is a unique combination of 4 items:  His IP address,
// his port number, my IP address, and my port number.
//
// Note that a SYN and a FIN count as a byte of data, but a RST does
// not count. Neither do any of the other flags.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//-----------------------------------------------------------------------------
#include <string.h>
//#include <stdlib.h>
#include <ctype.h>		// toupper
#include "C8051f.h"
#include "net.h"
#include "cksum.h"
#include "ip.h"
#include "http.h"
#include "tcp.h"


// These structures keep track of connection information
CONNECTION xdata conxn[5];

ULONG idata initial_sequence_nr;
UINT xdata sender_tcpport;
static ULONG xdata sender_ipaddr;
UCHAR idata just_closed; // Keeps track of when a conxn closed

extern ULONG code my_ipaddr;
extern UCHAR idata debug;
extern char xdata text[];

// Options: MSS (4 bytes), NOPS (2 bytes), Selective ACK (2 bytes) 
UCHAR code opt[10] = {
0x02, 0x04, 0x05, 0xB4,
0x01, 0x01,
0x04, 0x02};



//------------------------------------------------------------------------
//  Initialize variables declared in this module
//
//------------------------------------------------------------------------
void init_tcp(void)
{
   memset(conxn, 0, sizeof(conxn));
   just_closed = FALSE;
   initial_sequence_nr = 1;
}



//------------------------------------------------------------------------
// This sends a TCP segments that do not include any data.
// http_send() in the HTTP module is used to send data.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3
//------------------------------------------------------------------------
void tcp_send(UINT flags, UINT hdr_len, UCHAR nr)
{
   ULONG idata sum, dest;
  	UINT idata result;
   UCHAR xdata * outbuf;
   TCP_HEADER xdata * tcp;
   IP_HEADER xdata * ip;
          
   
   // Allocate memory for entire outgoing message including
   // eth & IP headers 
  // outbuf = (UCHAR xdata *)malloc(34 + hdr_len);
   if (outbuf == NULL)
   {
      return;
   }

	   
   tcp = (TCP_HEADER xdata *)(outbuf + 34);
   ip = (IP_HEADER xdata *)(outbuf + 14);

   // If no connection, then message is probably a reset
   // message which goes back to the sender
   // Otherwise, use information from the connection.
   if (nr == NO_CONNECTION)
   {
      tcp->source_port = HTTP_PORT;
      tcp->dest_port = sender_tcpport;
      tcp->sequence = 0;
      tcp->ack_number = 0;
      dest = sender_ipaddr;
   }
   else if (nr < 5)
   {
      // This message is to connected port
      tcp->source_port = HTTP_PORT;
      tcp->dest_port = conxn[nr].port;
      tcp->sequence = conxn[nr].my_sequence;
      tcp->ack_number = conxn[nr].his_sequence;
      dest = conxn[nr].ipaddr;
   }
   else
   {
//		free(outbuf);
		return;
	}

   // Total segment length = header length
      
   // Insert header len
   tcp->flags = (hdr_len << 10) | flags;
   tcp->window = 1024;
   tcp->checksum = 0;
   tcp->urgent_ptr = 0;
   
   // Sending SYN with header options
   if (hdr_len == 28)
   {
      memcpy(&tcp->options, opt, 8);
   }   
   
   // Compute checksum including 12 bytes of pseudoheader
	// Must pre-fill 2 items in ip header to do this
	ip->dest_ipaddr = dest;
	ip->source_ipaddr = my_ipaddr;
		
	// Sum source_ipaddr, dest_ipaddr, and entire TCP message 
	sum = (ULONG)cksum(outbuf + 26, 8 + hdr_len);
				
	// Add in the rest of pseudoheader which is
	// protocol id and TCP segment length
	sum += (ULONG)0x0006;
	sum += (ULONG)hdr_len;

	// In case there was a carry, add it back around
	result = (UINT)(sum + (sum >> 16));
	tcp->checksum = ~result;
   
	ip_send(outbuf, dest, TCP_TYPE, hdr_len);

   // (Re)start TCP retransmit timer
   conxn[nr].timer = TCP_TIMEOUT;
}




//------------------------------------------------------------------------
// This runs every 0.5 seconds.  If the other end has not ACK'd
// everyting we have sent, it re-sends it.  To save RAM space, we 
// regenerate a segment rather than keeping a bunch of segments 
// hanging around eating up RAM.  A connection should not be in an
// opening or closing state when this timer expires, so we simply
// send a reset.
//
//	If a connection is in the ESTABLISHED state when the timer expires
// then we have just sent a web page so re-send the page
//------------------------------------------------------------------------
void tcp_retransmit(void)
{
   static UCHAR idata retries = 0;
   UCHAR idata nr;

   // Scan through all active connections 
   for (nr = 0; nr < 5; nr++)
   {
      if ((conxn[nr].ipaddr != 0) && (conxn[nr].timer))
      {
         // Decrement the timer and see if it hit 0
         conxn[nr].timer--;
         if (conxn[nr].timer == 0)
         {
            // Socket just timed out. If we are not in ESTABLISHED state
            // something is amiss so send reset and close connection
            if (conxn[nr].state != STATE_ESTABLISHED)
            {
               // Send reset and close connection
               tcp_send(FLG_RST, 20, nr);
               conxn[nr].ipaddr = 0;
               return;
            }
            else
            {
               // Socket is in ESTABLISHED state. First make sure his
               // ack number is not bogus.
               if (conxn[nr].his_ack > conxn[nr].my_sequence)
               {
                  // Send reset and close connection
                  tcp_send(FLG_RST, 20, nr);
                  conxn[nr].ipaddr = 0;
                  return;
               }
               
               // We always increment our sequence number immediately
					// after sending, so the ack number from the other end
					// should be equal to our sequence number.  If it is less,
					// it means he lost some of our data.
               if (conxn[nr].his_ack < conxn[nr].my_sequence)
					{
                  retries++;
						if (retries <= 2)
						{
                   	// The only thing we send is a web page, and it looks
                  	// like other end did not get it, so resend
                  	// but do not increase my sequence number
                  	http_server(conxn[nr].query, 0, nr, 1);
			            conxn[nr].inactivity = INACTIVITY_TIME;
                  }
						else
						{
							// Send reset and close connection
               		tcp_send(FLG_RST, 20, nr);
               		conxn[nr].ipaddr = 0;
               	}
               }
            }
         }
      }
   }
}




//------------------------------------------------------------------------
// This runs every 0.5 seconds.  If the connection has had no activity
// it initiates closing the connection.
//
//------------------------------------------------------------------------
void tcp_inactivity(void)
{
   UCHAR idata nr;
   
   // Look for active connections in the established state
   for (nr = 0; nr < 5; nr++)
   {
      if ((conxn[nr].ipaddr != 0) && 
          (conxn[nr].state == STATE_ESTABLISHED) &&
          (conxn[nr].inactivity))
      {
         // Decrement the timer and see if it hit 0
         conxn[nr].inactivity--;
         if (conxn[nr].inactivity == 0)
         {
            // Inactivity timer has just timed out.
            // Initiate close of connection
            tcp_send((FLG_ACK | FLG_FIN), 20, nr);
            conxn[nr].my_sequence++;    // For my FIN
            conxn[nr].state = STATE_FIN_WAIT_1;
         }
      }
   }
}



//------------------------------------------------------------------------
// This handles incoming TCP messages and manages the TCP state machine
// Note - both the SYN and FIN flags consume a sequence number.
// See "TCP/IP Illustrated, Volume 1" Sect 18.6 for info on TCP states
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//------------------------------------------------------------------------
void tcp_rcve(UCHAR xdata * inbuf, UINT len)
{
   UCHAR idata i, j, nr;
   UINT idata result, header_len, data_len;
   TCP_HEADER xdata * tcp;
   IP_HEADER xdata * ip;
   ULONG idata sum;
   
   // IP header is always 20 bytes so message starts at index 34      
   tcp = (TCP_HEADER xdata *)(inbuf + 34);
   ip = (IP_HEADER xdata *)(inbuf + 14);
				   
	// Compute TCP checksum including 12 byte pseudoheader
	// Sum source_ipaddr, dest_ipaddr, and entire TCP message 
	sum = (ULONG)cksum(inbuf + 26, 8 + len);
		
	// Add in the rest of pseudoheader which is
	// protocol id and TCP segment length
	sum += (ULONG)0x0006;     
	sum += (ULONG)len;

	// In case there was a carry, add it back around
	result = (UINT)(sum + (sum >> 16));
		
	if (result != 0xFFFF)
	{
		return;
   }

   
	// See if message is for http server
	if (tcp->dest_port != HTTP_PORT)	
   {
      
      tcp_send(FLG_RST, 20, NO_CONNECTION);
      return;
   }
   
   // Capture sender's IP address and port number
   sender_ipaddr = ip->source_ipaddr;
   sender_tcpport = tcp->source_port;
   
   // See if the TCP segment is from someone we are already
   // connected to. 
   for (i=0; i < 5; i++)
   {
      if ((ip->source_ipaddr == conxn[i].ipaddr) &&

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