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📄 gvmat32.asm

📁 Mac OS X 10.4.9 for x86 Source Code gcc 实现源代码
💻 ASM
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	mov     match_start,eax     ; save new position as match_start	cmp     esi,nice_match      ; if best_len >= nice_match, exit	jae     exitloop	mov     ecx,scan	mov     edx,window          ; restore edx=window	add     ecx,esi	add     esi,edx	dec     esi	mov     windowlen,esi       ; windowlen = window + best_len-1	mov     bx,[ecx-1]          ; bx = *(scan+best_len-1) = scan_end; now we restore ecx and esi, for the big loop :	mov     esi,prev	mov     ecx,limit	jmp     contloop3exitloop:; exit : s->match_start=match_start	mov     ebx,match_start	mov     ebp,str_s	mov     ecx,best_len	mov     dword ptr [ebp+dep_match_start],ebx	mov     eax,dword ptr [ebp+dep_lookahead]	cmp     ecx,eax	ja      minexlo	mov     eax,ecxminexlo:; return min(best_len,s->lookahead); restore stack and register ebx,esi,edi,ebp	add     esp,NbStackAdd	pop     ebx	pop     esi	pop     edi	pop     ebp	retInfoAuthor:; please don't remove this string !; Your are free use gvmat32 in any fre or commercial apps if you don't remove the string in the binary!	db     0dh,0ah,"GVMat32 optimised assembly code written 1996-98 by Gilles Vollant",0dh,0ahIFDEF NOUNDERLINElongest_match_7fff   endpELSE_longest_match_7fff  endpENDIFIFDEF NOUNDERLINEcpudetect32     proc nearELSE_cpudetect32    proc nearENDIF	push	ebx	pushfd                  ; push original EFLAGS	pop     eax             ; get original EFLAGS	mov     ecx, eax        ; save original EFLAGS	xor     eax, 40000h     ; flip AC bit in EFLAGS	push    eax             ; save new EFLAGS value on stack	popfd                   ; replace current EFLAGS value	pushfd                  ; get new EFLAGS	pop     eax             ; store new EFLAGS in EAX	xor     eax, ecx        ; can抰 toggle AC bit, processor=80386	jz      end_cpu_is_386  ; jump if 80386 processor	push    ecx	popfd                   ; restore AC bit in EFLAGS first	pushfd	pushfd	pop     ecx	mov     eax, ecx        ; get original EFLAGS	xor     eax, 200000h    ; flip ID bit in EFLAGS	push    eax             ; save new EFLAGS value on stack	popfd                   ; replace current EFLAGS value	pushfd                  ; get new EFLAGS	pop		eax	            ; store new EFLAGS in EAX	popfd                   ; restore original EFLAGS	xor		eax, ecx        ; can抰 toggle ID bit,	je		is_old_486		; processor=old	mov     eax,1	db      0fh,0a2h        ;CPUIDexitcpudetect:	pop	ebx	retend_cpu_is_386:	mov     eax,0300h	jmp     exitcpudetectis_old_486:	mov     eax,0400h	jmp     exitcpudetectIFDEF NOUNDERLINEcpudetect32     endpELSE_cpudetect32    endpENDIFMAX_MATCH       equ     258MIN_MATCH       equ     3MIN_LOOKAHEAD   equ     (MAX_MATCH + MIN_MATCH + 1)MAX_MATCH_8_     equ     ((MAX_MATCH + 7) AND 0FFF0h);;; stack frame offsetschainlenwmask	equ  esp + 0	; high word: current chain len					; low word: s->wmaskwindow		equ  esp + 4	; local copy of s->windowwindowbestlen	equ  esp + 8	; s->window + bestlenscanstart	equ  esp + 16	; first two bytes of stringscanend		equ  esp + 12	; last two bytes of stringscanalign	equ  esp + 20	; dword-misalignment of stringnicematch	equ  esp + 24	; a good enough match sizebestlen		equ  esp + 28	; size of best match so farscan		equ  esp + 32	; ptr to string wanting matchLocalVarsSize	equ 36;	saved ebx	byte esp + 36;	saved edi	byte esp + 40;	saved esi	byte esp + 44;	saved ebp	byte esp + 48;	return address	byte esp + 52deflatestate	equ  esp + 56	; the function argumentscurmatch	equ  esp + 60;;; Offsets for fields in the deflate_state structure. These numbers;;; are calculated from the definition of deflate_state, with the;;; assumption that the compiler will dword-align the fields. (Thus,;;; changing the definition of deflate_state could easily cause this;;; program to crash horribly, without so much as a warning at;;; compile time. Sigh.)dsWSize		equ 36dsWMask		equ 44dsWindow	equ 48dsPrev		equ 56dsMatchLen	equ 88dsPrevMatch	equ 92dsStrStart	equ 100dsMatchStart	equ 104dsLookahead	equ 108dsPrevLen	equ 112dsMaxChainLen	equ 116dsGoodMatch	equ 132dsNiceMatch	equ 136;;; match.asm -- Pentium-Pro-optimized version of longest_match();;; Written for zlib 1.1.2;;; Copyright (C) 1998 Brian Raiter <breadbox@muppetlabs.com>;;; You can look at http://www.muppetlabs.com/~breadbox/software/assembly.html;;;;;; This is free software; you can redistribute it and/or modify it;;; under the terms of the GNU General Public License.;GLOBAL	_longest_match, _match_init;SECTION	.text;;; uInt longest_match(deflate_state *deflatestate, IPos curmatch);_longest_match:IFDEF NOUNDERLINElongest_match_686   proc nearELSE_longest_match_686  proc nearENDIF;;; Save registers that the compiler may be using, and adjust esp to;;; make room for our stack frame.		push	ebp		push	edi		push	esi		push	ebx		sub	esp, LocalVarsSize;;; Retrieve the function arguments. ecx will hold cur_match;;; throughout the entire function. edx will hold the pointer to the;;; deflate_state structure during the function's setup (before;;; entering the main loop.		mov	edx, [deflatestate]		mov	ecx, [curmatch];;; uInt wmask = s->w_mask;;;; unsigned chain_length = s->max_chain_length;;;; if (s->prev_length >= s->good_match) {;;;     chain_length >>= 2;;;; }		mov	eax, [edx + dsPrevLen]		mov	ebx, [edx + dsGoodMatch]		cmp	eax, ebx		mov	eax, [edx + dsWMask]		mov	ebx, [edx + dsMaxChainLen]		jl	LastMatchGood		shr	ebx, 2LastMatchGood:;;; chainlen is decremented once beforehand so that the function can;;; use the sign flag instead of the zero flag for the exit test.;;; It is then shifted into the high word, to make room for the wmask;;; value, which it will always accompany.		dec	ebx		shl	ebx, 16		or	ebx, eax		mov	[chainlenwmask], ebx;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;		mov	eax, [edx + dsNiceMatch]		mov	ebx, [edx + dsLookahead]		cmp	ebx, eax		jl	LookaheadLess		mov	ebx, eaxLookaheadLess:	mov	[nicematch], ebx;;; register Bytef *scan = s->window + s->strstart;		mov	esi, [edx + dsWindow]		mov	[window], esi		mov	ebp, [edx + dsStrStart]		lea	edi, [esi + ebp]		mov	[scan], edi;;; Determine how many bytes the scan ptr is off from being;;; dword-aligned.		mov	eax, edi		neg	eax		and	eax, 3		mov	[scanalign], eax;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?;;;     s->strstart - (IPos)MAX_DIST(s) : NIL;		mov	eax, [edx + dsWSize]		sub	eax, MIN_LOOKAHEAD		sub	ebp, eax		jg	LimitPositive		xor	ebp, ebpLimitPositive:;;; int best_len = s->prev_length;		mov	eax, [edx + dsPrevLen]		mov	[bestlen], eax;;; Store the sum of s->window + best_len in esi locally, and in esi.		add	esi, eax		mov	[windowbestlen], esi;;; register ush scan_start = *(ushf*)scan;;;; register ush scan_end   = *(ushf*)(scan+best_len-1);;;; Posf *prev = s->prev;		movzx	ebx, word ptr [edi]		mov	[scanstart], ebx		movzx	ebx, word ptr [edi + eax - 1]		mov	[scanend], ebx		mov	edi, [edx + dsPrev];;; Jump into the main loop.		mov	edx, [chainlenwmask]		jmp	short LoopEntryalign 4;;; do {;;;     match = s->window + cur_match;;;;     if (*(ushf*)(match+best_len-1) != scan_end ||;;;         *(ushf*)match != scan_start) continue;;;;     [...];;; } while ((cur_match = prev[cur_match & wmask]) > limit;;;          && --chain_length != 0);;;;;;; Here is the inner loop of the function. The function will spend the;;; majority of its time in this loop, and majority of that time will;;; be spent in the first ten instructions.;;;;;; Within this loop:;;; ebx = scanend;;; ecx = curmatch;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask);;; esi = windowbestlen - i.e., (window + bestlen);;; edi = prev;;; ebp = limitLookupLoop:		and	ecx, edx		movzx	ecx, word ptr [edi + ecx*2]		cmp	ecx, ebp		jbe	LeaveNow		sub	edx, 00010000h		js	LeaveNowLoopEntry:	movzx	eax, word ptr [esi + ecx - 1]		cmp	eax, ebx		jnz	LookupLoop		mov	eax, [window]		movzx	eax, word ptr [eax + ecx]		cmp	eax, [scanstart]		jnz	LookupLoop;;; Store the current value of chainlen.		mov	[chainlenwmask], edx;;; Point edi to the string under scrutiny, and esi to the string we;;; are hoping to match it up with. In actuality, esi and edi are;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is;;; initialized to -(MAX_MATCH_8 - scanalign).		mov	esi, [window]		mov	edi, [scan]		add	esi, ecx		mov	eax, [scanalign]		mov	edx, 0fffffef8h; -(MAX_MATCH_8)		lea	edi, [edi + eax + 0108h] ;MAX_MATCH_8]		lea	esi, [esi + eax + 0108h] ;MAX_MATCH_8];;; Test the strings for equality, 8 bytes at a time. At the end,;;; adjust edx so that it is offset to the exact byte that mismatched.;;;;;; We already know at this point that the first three bytes of the;;; strings match each other, and they can be safely passed over before;;; starting the compare loop. So what this code does is skip over 0-3;;; bytes, as much as necessary in order to dword-align the edi;;; pointer. (esi will still be misaligned three times out of four.);;;;;; It should be confessed that this loop usually does not represent;;; much of the total running time. Replacing it with a more;;; straightforward "rep cmpsb" would not drastically degrade;;; performance.LoopCmps:		mov	eax, [esi + edx]		xor	eax, [edi + edx]		jnz	LeaveLoopCmps		mov	eax, [esi + edx + 4]		xor	eax, [edi + edx + 4]		jnz	LeaveLoopCmps4		add	edx, 8		jnz	LoopCmps		jmp	short LenMaximumLeaveLoopCmps4:	add	edx, 4LeaveLoopCmps:	test	eax, 0000FFFFh		jnz	LenLower		add	edx,  2		shr	eax, 16LenLower:	sub	al, 1		adc	edx, 0;;; Calculate the length of the match. If it is longer than MAX_MATCH,;;; then automatically accept it as the best possible match and leave.		lea	eax, [edi + edx]		mov	edi, [scan]		sub	eax, edi		cmp	eax, MAX_MATCH		jge	LenMaximum;;; If the length of the match is not longer than the best match we;;; have so far, then forget it and return to the lookup loop.		mov	edx, [deflatestate]		mov	ebx, [bestlen]		cmp	eax, ebx		jg	LongerMatch		mov	esi, [windowbestlen]		mov	edi, [edx + dsPrev]		mov	ebx, [scanend]		mov	edx, [chainlenwmask]		jmp	LookupLoop;;;         s->match_start = cur_match;;;;         best_len = len;;;;         if (len >= nice_match) break;;;;         scan_end = *(ushf*)(scan+best_len-1);LongerMatch:	mov	ebx, [nicematch]		mov	[bestlen], eax		mov	[edx + dsMatchStart], ecx		cmp	eax, ebx		jge	LeaveNow		mov	esi, [window]		add	esi, eax		mov	[windowbestlen], esi		movzx	ebx, word ptr [edi + eax - 1]		mov	edi, [edx + dsPrev]		mov	[scanend], ebx		mov	edx, [chainlenwmask]		jmp	LookupLoop;;; Accept the current string, with the maximum possible length.LenMaximum:	mov	edx, [deflatestate]		mov	dword ptr [bestlen], MAX_MATCH		mov	[edx + dsMatchStart], ecx;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;;;; return s->lookahead;LeaveNow:		mov	edx, [deflatestate]		mov	ebx, [bestlen]		mov	eax, [edx + dsLookahead]		cmp	ebx, eax		jg	LookaheadRet		mov	eax, ebxLookaheadRet:;;; Restore the stack and return from whence we came.		add	esp, LocalVarsSize		pop	ebx		pop	esi		pop	edi		pop	ebp		ret; please don't remove this string !; Your can freely use gvmat32 in any free or commercial app if you don't remove the string in the binary!	db     0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998",0dh,0ahIFDEF NOUNDERLINElongest_match_686   endpELSE_longest_match_686  endpENDIF_TEXT   endsend

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