mt_allocator.h
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// MT-optimized allocator -*- C++ -*-// Copyright (C) 2003, 2004, 2005 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library. This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING. If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction. Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License. This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./** @file ext/mt_allocator.h * This file is a GNU extension to the Standard C++ Library. */#ifndef _MT_ALLOCATOR_H#define _MT_ALLOCATOR_H 1#include <new>#include <cstdlib>#include <bits/functexcept.h>#include <bits/gthr.h>#include <bits/atomicity.h>namespace __gnu_cxx{ typedef void (*__destroy_handler)(void*); typedef void (*__create_handler)(void); /// @brief Base class for pool object. struct __pool_base { // Using short int as type for the binmap implies we are never // caching blocks larger than 65535 with this allocator. typedef unsigned short int _Binmap_type; // Variables used to configure the behavior of the allocator, // assigned and explained in detail below. struct _Tune { // Compile time constants for the default _Tune values. enum { _S_align = 8 }; enum { _S_max_bytes = 128 }; enum { _S_min_bin = 8 }; enum { _S_chunk_size = 4096 - 4 * sizeof(void*) }; enum { _S_max_threads = 4096 }; enum { _S_freelist_headroom = 10 }; // Alignment needed. // NB: In any case must be >= sizeof(_Block_record), that // is 4 on 32 bit machines and 8 on 64 bit machines. size_t _M_align; // Allocation requests (after round-up to power of 2) below // this value will be handled by the allocator. A raw new/ // call will be used for requests larger than this value. size_t _M_max_bytes; // Size in bytes of the smallest bin. // NB: Must be a power of 2 and >= _M_align. size_t _M_min_bin; // In order to avoid fragmenting and minimize the number of // new() calls we always request new memory using this // value. Based on previous discussions on the libstdc++ // mailing list we have choosen the value below. // See http://gcc.gnu.org/ml/libstdc++/2001-07/msg00077.html size_t _M_chunk_size; // The maximum number of supported threads. For // single-threaded operation, use one. Maximum values will // vary depending on details of the underlying system. (For // instance, Linux 2.4.18 reports 4070 in // /proc/sys/kernel/threads-max, while Linux 2.6.6 reports // 65534) size_t _M_max_threads; // Each time a deallocation occurs in a threaded application // we make sure that there are no more than // _M_freelist_headroom % of used memory on the freelist. If // the number of additional records is more than // _M_freelist_headroom % of the freelist, we move these // records back to the global pool. size_t _M_freelist_headroom; // Set to true forces all allocations to use new(). bool _M_force_new; explicit _Tune() : _M_align(_S_align), _M_max_bytes(_S_max_bytes), _M_min_bin(_S_min_bin), _M_chunk_size(_S_chunk_size), _M_max_threads(_S_max_threads), _M_freelist_headroom(_S_freelist_headroom), _M_force_new(getenv("GLIBCXX_FORCE_NEW") ? true : false) { } explicit _Tune(size_t __align, size_t __maxb, size_t __minbin, size_t __chunk, size_t __maxthreads, size_t __headroom, bool __force) : _M_align(__align), _M_max_bytes(__maxb), _M_min_bin(__minbin), _M_chunk_size(__chunk), _M_max_threads(__maxthreads), _M_freelist_headroom(__headroom), _M_force_new(__force) { } }; struct _Block_address { void* _M_initial; _Block_address* _M_next; }; const _Tune& _M_get_options() const { return _M_options; } void _M_set_options(_Tune __t) { if (!_M_init) _M_options = __t; } bool _M_check_threshold(size_t __bytes) { return __bytes > _M_options._M_max_bytes || _M_options._M_force_new; } size_t _M_get_binmap(size_t __bytes) { return _M_binmap[__bytes]; } const size_t _M_get_align() { return _M_options._M_align; } explicit __pool_base() : _M_options(_Tune()), _M_binmap(NULL), _M_init(false) { } explicit __pool_base(const _Tune& __options) : _M_options(__options), _M_binmap(NULL), _M_init(false) { } private: explicit __pool_base(const __pool_base&); __pool_base& operator=(const __pool_base&); protected: // Configuration options. _Tune _M_options; _Binmap_type* _M_binmap; // Configuration of the pool object via _M_options can happen // after construction but before initialization. After // initialization is complete, this variable is set to true. bool _M_init; }; /** * @brief Data describing the underlying memory pool, parameterized on * threading support. */ template<bool _Thread> class __pool; template<> class __pool<true>; template<> class __pool<false>; /// Specialization for single thread. template<> class __pool<false> : public __pool_base { public: union _Block_record { // Points to the block_record of the next free block. _Block_record* volatile _M_next; }; struct _Bin_record { // An "array" of pointers to the first free block. _Block_record** volatile _M_first; // A list of the initial addresses of all allocated blocks. _Block_address* _M_address; }; void _M_initialize_once() { if (__builtin_expect(_M_init == false, false)) _M_initialize(); } void _M_destroy() throw(); char* _M_reserve_block(size_t __bytes, const size_t __thread_id); void _M_reclaim_block(char* __p, size_t __bytes); size_t _M_get_thread_id() { return 0; } const _Bin_record& _M_get_bin(size_t __which) { return _M_bin[__which]; } void _M_adjust_freelist(const _Bin_record&, _Block_record*, size_t) { } explicit __pool() : _M_bin(NULL), _M_bin_size(1) { } explicit __pool(const __pool_base::_Tune& __tune) : __pool_base(__tune), _M_bin(NULL), _M_bin_size(1) { } private: // An "array" of bin_records each of which represents a specific // power of 2 size. Memory to this "array" is allocated in // _M_initialize(). _Bin_record* volatile _M_bin; // Actual value calculated in _M_initialize(). size_t _M_bin_size; void _M_initialize(); }; #ifdef __GTHREADS /// Specialization for thread enabled, via gthreads.h. template<> class __pool<true> : public __pool_base { public: // Each requesting thread is assigned an id ranging from 1 to // _S_max_threads. Thread id 0 is used as a global memory pool. // In order to get constant performance on the thread assignment // routine, we keep a list of free ids. When a thread first // requests memory we remove the first record in this list and // stores the address in a __gthread_key. When initializing the // __gthread_key we specify a destructor. When this destructor // (i.e. the thread dies) is called, we return the thread id to // the front of this list. struct _Thread_record { // Points to next free thread id record. NULL if last record in list. _Thread_record* volatile _M_next; // Thread id ranging from 1 to _S_max_threads. size_t _M_id; }; union _Block_record { // Points to the block_record of the next free block. _Block_record* volatile _M_next; // The thread id of the thread which has requested this block. size_t _M_thread_id; }; struct _Bin_record { // An "array" of pointers to the first free block for each // thread id. Memory to this "array" is allocated in // _S_initialize() for _S_max_threads + global pool 0. _Block_record** volatile _M_first; // A list of the initial addresses of all allocated blocks. _Block_address* _M_address; // An "array" of counters used to keep track of the amount of // blocks that are on the freelist/used for each thread id. // Memory to these "arrays" is allocated in _S_initialize() for // _S_max_threads + global pool 0. size_t* volatile _M_free; size_t* volatile _M_used; // Each bin has its own mutex which is used to ensure data // integrity while changing "ownership" on a block. The mutex // is initialized in _S_initialize(). __gthread_mutex_t* _M_mutex; }; void _M_initialize(__destroy_handler __d); void _M_initialize_once(__create_handler __c) { // Although the test in __gthread_once() would suffice, we // wrap test of the once condition in our own unlocked // check. This saves one function call to pthread_once() // (which itself only tests for the once value unlocked anyway // and immediately returns if set) if (__builtin_expect(_M_init == false, false)) { if (__gthread_active_p()) __gthread_once(&_M_once, __c); if (!_M_init) __c(); } } void _M_destroy() throw(); char* _M_reserve_block(size_t __bytes, const size_t __thread_id); void _M_reclaim_block(char* __p, size_t __bytes); const _Bin_record& _M_get_bin(size_t __which) { return _M_bin[__which]; } void _M_adjust_freelist(const _Bin_record& __bin, _Block_record* __block, size_t __thread_id) { if (__gthread_active_p()) { __block->_M_thread_id = __thread_id; --__bin._M_free[__thread_id]; ++__bin._M_used[__thread_id]; } } void _M_destroy_thread_key(void* __freelist_pos); size_t _M_get_thread_id(); explicit __pool() : _M_bin(NULL), _M_bin_size(1), _M_thread_freelist(NULL) { // On some platforms, __gthread_once_t is an aggregate. __gthread_once_t __tmp = __GTHREAD_ONCE_INIT; _M_once = __tmp; } explicit __pool(const __pool_base::_Tune& __tune) : __pool_base(__tune), _M_bin(NULL), _M_bin_size(1), _M_thread_freelist(NULL) { // On some platforms, __gthread_once_t is an aggregate. __gthread_once_t __tmp = __GTHREAD_ONCE_INIT; _M_once = __tmp; }
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