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📄 nwld.c

📁 Mac OS X 10.4.9 for x86 Source Code gcc 实现源代码
💻 C
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/* Subroutines for insn-output.c for NetWare.   Contributed by Jan Beulich (jbeulich@novell.com)   Copyright (C) 2004 Free Software Foundation, Inc.This file is part of GCC.GCC is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GCC is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with GCC; see the file COPYING.  If not, write tothe Free Software Foundation, 59 Temple Place - Suite 330,Boston, MA 02111-1307, USA.  */#include "config.h"#include "system.h"#include "coretypes.h"#include "tm.h"#include "rtl.h"#include "regs.h"#include "hard-reg-set.h"#include "output.h"#include "tree.h"#include "flags.h"#include "tm_p.h"#include "toplev.h"voidnwld_named_section_asm_out_constructor (rtx symbol, int priority){#if !SUPPORTS_INIT_PRIORITY  const char section[] = ".ctors"TARGET_SUB_SECTION_SEPARATOR;#else  char section[20];  sprintf (section,	   ".ctors"TARGET_SUB_SECTION_SEPARATOR"%.5u",	   /* Invert the numbering so the linker puts us in the proper	      order; constructors are run from right to left, and the	      linker sorts in increasing order.  */	   MAX_INIT_PRIORITY - priority);#endif  named_section_flags (section, 0);  assemble_align (POINTER_SIZE);  assemble_integer (symbol, POINTER_SIZE / BITS_PER_UNIT, POINTER_SIZE, 1);}voidnwld_named_section_asm_out_destructor (rtx symbol, int priority){#if !SUPPORTS_INIT_PRIORITY  const char section[] = ".dtors"TARGET_SUB_SECTION_SEPARATOR;#else  char section[20];  sprintf (section, ".dtors"TARGET_SUB_SECTION_SEPARATOR"%.5u",	   /* Invert the numbering so the linker puts us in the proper	      order; destructors are run from left to right, and the	      linker sorts in increasing order.  */	   MAX_INIT_PRIORITY - priority);#endif  named_section_flags (section, 0);  assemble_align (POINTER_SIZE);  assemble_integer (symbol, POINTER_SIZE / BITS_PER_UNIT, POINTER_SIZE, 1);}

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