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📄 chessclient.java

📁 JAVA五子期网络对战源代码,用Java开发的五子棋对战平台
💻 JAVA
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/*********************************************************************************************
1.chessClient.java
**********************************************************************************************/

import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.*;


class clientThread extends Thread
{
  chessClient chessclient;

  clientThread(chessClient chessclient)
  {
    this.chessclient=chessclient;
  }

  public void acceptMessage(String recMessage)
  {
    if(recMessage.startsWith("/userlist "))
    {
      StringTokenizer userToken=new StringTokenizer(recMessage," ");
      int userNumber=0;

      chessclient.userpad.userList.removeAll();
      chessclient.inputpad.userChoice.removeAll();
      chessclient.inputpad.userChoice.addItem("所有人");
      while(userToken.hasMoreTokens())
      {
        String user=(String)userToken.nextToken(" ");
        if(userNumber>0 && !user.startsWith("[inchess]"))
        {
          chessclient.userpad.userList.add(user);
          chessclient.inputpad.userChoice.addItem(user);
        }

        userNumber++;
      }
      chessclient.inputpad.userChoice.select("所有人");
    }
    else if(recMessage.startsWith("/yourname "))
    {
      chessclient.chessClientName=recMessage.substring(10);
      chessclient.setTitle("Java五子棋客户端 "+"用户名:"+chessclient.chessClientName);
    }
    else if(recMessage.equals("/reject"))
    {
      try
      {
        chessclient.chesspad.statusText.setText("不能加入游戏");
        chessclient.controlpad.cancelGameButton.setEnabled(false);
        chessclient.controlpad.joinGameButton.setEnabled(true);
        chessclient.controlpad.creatGameButton.setEnabled(true);
      }
      catch(Exception ef)
      {
        chessclient.chatpad.chatLineArea.setText("chessclient.chesspad.chessSocket.close无法关闭");
      }
      chessclient.controlpad.joinGameButton.setEnabled(true);
    }
    else if(recMessage.startsWith("/peer "))
    {
      chessclient.chesspad.chessPeerName=recMessage.substring(6);
      if(chessclient.isServer)
      {
        chessclient.chesspad.chessColor=1;
        chessclient.chesspad.isMouseEnabled=true;
        chessclient.chesspad.statusText.setText("请黑棋下子");
      }
      else if(chessclient.isClient)
      {
        chessclient.chesspad.chessColor=-1;
        chessclient.chesspad.statusText.setText("已加入游戏,等待对方下子...");
      }

    }
    else if(recMessage.equals("/youwin"))
    {
      chessclient.isOnChess=false;
      chessclient.chesspad.chessVictory(chessclient.chesspad.chessColor);
      chessclient.chesspad.statusText.setText("对方退出,请点放弃游戏退出连接");
      chessclient.chesspad.isMouseEnabled=false;
    }
    else if(recMessage.equals("/OK"))
    {
      chessclient.chesspad.statusText.setText("创建游戏成功,等待别人加入...");
    }
    else if(recMessage.equals("/error"))
    {
      chessclient.chatpad.chatLineArea.append("传输错误:请退出程序,重新加入 \n");
    }
    else
    {
      chessclient.chatpad.chatLineArea.append(recMessage+"\n");
      chessclient.chatpad.chatLineArea.setCaretPosition(
      chessclient.chatpad.chatLineArea.getText().length());
    }
  }


  public void run()
  {
    String message="";
    try
    {
      while(true)
      {
        message=chessclient.in.readUTF();
        acceptMessage(message);
      }
    }
    catch(IOException es)
    {
    }
  }

}






public class chessClient extends Frame implements ActionListener,KeyListener
{
  userPad userpad=new userPad();
  chatPad chatpad=new chatPad();
  controlPad controlpad=new controlPad();
  chessPad chesspad=new chessPad();
  inputPad inputpad=new inputPad();


  Socket chatSocket;
  DataInputStream in;
  DataOutputStream out;
  String chessClientName=null;
  String host=null;
  int port=4331;

  boolean isOnChat=false; //在聊天?
  boolean isOnChess=false; //在下棋?
  boolean isGameConnected=false; //下棋的客户端连接?
  boolean isServer=false; //如果是下棋的主机
  boolean isClient=false; //如果是下棋的客户端

  Panel southPanel=new Panel();
  Panel northPanel=new Panel();
  Panel centerPanel=new Panel();
  Panel westPanel=new Panel();
  Panel eastPanel=new Panel();

  chessClient()
  {
    super("Java五子棋客户端");
    setLayout(new BorderLayout());
    host=controlpad.inputIP.getText();

    westPanel.setLayout(new BorderLayout());
    westPanel.add(userpad,BorderLayout.NORTH);
    westPanel.add(chatpad,BorderLayout.CENTER);
    westPanel.setBackground(Color.pink);

    inputpad.inputWords.addKeyListener(this);
    chesspad.host=controlpad.inputIP.getText();

    centerPanel.add(chesspad,BorderLayout.CENTER);
    centerPanel.add(inputpad,BorderLayout.SOUTH);
    centerPanel.setBackground(Color.pink);

    controlpad.connectButton.addActionListener(this);
    controlpad.creatGameButton.addActionListener(this);
    controlpad.joinGameButton.addActionListener(this);
    controlpad.cancelGameButton.addActionListener(this);
    controlpad.exitGameButton.addActionListener(this);

    controlpad.creatGameButton.setEnabled(false);
    controlpad.joinGameButton.setEnabled(false);
    controlpad.cancelGameButton.setEnabled(false);

    southPanel.add(controlpad,BorderLayout.CENTER);
    southPanel.setBackground(Color.pink);


    addWindowListener(new WindowAdapter()
    {
      public void windowClosing(WindowEvent e)
      {
        if(isOnChat)
        {
          try
          {
            chatSocket.close();
          }
          catch(Exception ed)
          {
          }
        }
        if(isOnChess || isGameConnected)
        {
          try
          {
            chesspad.chessSocket.close();
          }
          catch(Exception ee)
          {
          }
        }
        System.exit(0);
      }
      public void windowActivated(WindowEvent ea)
      {

      }
    });

    add(westPanel,BorderLayout.WEST);
    add(centerPanel,BorderLayout.CENTER);
    add(southPanel,BorderLayout.SOUTH);

    pack();
    setSize(670,548);
    setVisible(true);
    setResizable(false);
    validate();
  }



  public boolean connectServer(String serverIP,int serverPort) throws Exception
  {
    try
    {
      chatSocket=new Socket(serverIP,serverPort);
      in=new DataInputStream(chatSocket.getInputStream());
      out=new DataOutputStream(chatSocket.getOutputStream());

      clientThread clientthread=new clientThread(this);
      clientthread.start();
      isOnChat=true;
      return true;
    }
    catch(IOException ex)
    {
      chatpad.chatLineArea.setText("chessClient:connectServer:无法连接,建议重新启动程序 \n");
    }
    return false;
  }


  public void actionPerformed(ActionEvent e)
  {
    if(e.getSource()==controlpad.connectButton)
    {
      host=chesspad.host=controlpad.inputIP.getText();
      try
      {
        if(connectServer(host,port))
        {
          chatpad.chatLineArea.setText("");
          controlpad.connectButton.setEnabled(false);
          controlpad.creatGameButton.setEnabled(true);
          controlpad.joinGameButton.setEnabled(true);
          chesspad.statusText.setText("连接成功,请创建游戏或加入游戏");
        }


      }
      catch(Exception ei)
      {
        chatpad.chatLineArea.setText("controlpad.connectButton:无法连接,建议重新启动程序 \n");
      }
    }
    if(e.getSource()==controlpad.exitGameButton)
    {
      if(isOnChat)
      {
        try
        {
          chatSocket.close();
        }
        catch(Exception ed)
        {
        }
      }
      if(isOnChess || isGameConnected)
      {
        try
        {
          chesspad.chessSocket.close();
        }
        catch(Exception ee)
        {
        }
      }
      System.exit(0);

    }
    if(e.getSource()==controlpad.joinGameButton)
    {
      String selectedUser=userpad.userList.getSelectedItem();
      if(selectedUser==null || selectedUser.startsWith("[inchess]") ||
      selectedUser.equals(chessClientName))
      {
        chesspad.statusText.setText("必须先选定一个有效用户");
      }
      else
      {
        try
        {
          if(!isGameConnected)
          {
            if(chesspad.connectServer(chesspad.host,chesspad.port))
            {
              isGameConnected=true;
              isOnChess=true;
              isClient=true;
              controlpad.creatGameButton.setEnabled(false);
              controlpad.joinGameButton.setEnabled(false);
              controlpad.cancelGameButton.setEnabled(true);
              chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName);
            }
          }
          else
          {
            isOnChess=true;
            isClient=true;
            controlpad.creatGameButton.setEnabled(false);
            controlpad.joinGameButton.setEnabled(false);
            controlpad.cancelGameButton.setEnabled(true);
            chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName);
          }


        }
        catch(Exception ee)
        {
          isGameConnected=false;
          isOnChess=false;
          isClient=false;
          controlpad.creatGameButton.setEnabled(true);
          controlpad.joinGameButton.setEnabled(true);
          controlpad.cancelGameButton.setEnabled(false);
          chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ee);
        }

      }
    }
    if(e.getSource()==controlpad.creatGameButton)
    {
      try
      {
        if(!isGameConnected)
        {
          if(chesspad.connectServer(chesspad.host,chesspad.port))
          {
            isGameConnected=true;
            isOnChess=true;
            isServer=true;
            controlpad.creatGameButton.setEnabled(false);
            controlpad.joinGameButton.setEnabled(false);
            controlpad.cancelGameButton.setEnabled(true);
            chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName);
          }
        }
        else
        {
          isOnChess=true;
          isServer=true;
          controlpad.creatGameButton.setEnabled(false);
          controlpad.joinGameButton.setEnabled(false);
          controlpad.cancelGameButton.setEnabled(true);
          chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName);
        }
      }
      catch(Exception ec)
      {
        isGameConnected=false;
        isOnChess=false;
        isServer=false;
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        ec.printStackTrace();
        chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ec);
      }

    }
    if(e.getSource()==controlpad.cancelGameButton)
    {
      if(isOnChess)
      {
        chesspad.chessthread.sendMessage("/giveup "+chessClientName);
        chesspad.chessVictory(-1*chesspad.chessColor);
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        chesspad.statusText.setText("请建立游戏或者加入游戏");
      }
      if(!isOnChess)
      {
        controlpad.creatGameButton.setEnabled(true);
        controlpad.joinGameButton.setEnabled(true);
        controlpad.cancelGameButton.setEnabled(false);
        chesspad.statusText.setText("请建立游戏或者加入游戏");
      }
      isClient=isServer=false;
    }

  }



  public void keyPressed(KeyEvent e)
  {
    TextField inputWords=(TextField)e.getSource();


    if(e.getKeyCode()==KeyEvent.VK_ENTER)
    {
      if(inputpad.userChoice.getSelectedItem().equals("所有人"))
      {
        try
        {
          out.writeUTF(inputWords.getText());
          inputWords.setText("");
        }
        catch(Exception ea)
        {
          chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接 \n");
          userpad.userList.removeAll();
          inputpad.userChoice.removeAll();
          inputWords.setText("");
          controlpad.connectButton.setEnabled(true);
        }
      }
      else
      {
        try
        {
          out.writeUTF("/"+inputpad.userChoice.getSelectedItem()+" "+inputWords.getText());
          inputWords.setText("");
        }
        catch(Exception ea)
        {
          chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接 \n");
          userpad.userList.removeAll();
          inputpad.userChoice.removeAll();
          inputWords.setText("");
          controlpad.connectButton.setEnabled(true);
        }
      }
    }

  }

  public void keyTyped(KeyEvent e)
  {
  }
  public void keyReleased(KeyEvent e)
  {
  }



  public static void main(String args[])
  {
    chessClient chessClient=new chessClient();
  }
}

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