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📄 form2.designer.cs

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namespace HATTAT
{
    partial class Form2
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.button40 = new System.Windows.Forms.Button();
            this.button31 = new System.Windows.Forms.Button();
            this.button39 = new System.Windows.Forms.Button();
            this.button17 = new System.Windows.Forms.Button();
            this.button38 = new System.Windows.Forms.Button();
            this.button33 = new System.Windows.Forms.Button();
            this.button37 = new System.Windows.Forms.Button();
            this.button34 = new System.Windows.Forms.Button();
            this.button36 = new System.Windows.Forms.Button();
            this.button35 = new System.Windows.Forms.Button();
            this.button32 = new System.Windows.Forms.Button();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.button3 = new System.Windows.Forms.Button();
            this.button41 = new System.Windows.Forms.Button();
            this.button4 = new System.Windows.Forms.Button();
            this.button5 = new System.Windows.Forms.Button();
            this.button6 = new System.Windows.Forms.Button();
            this.button7 = new System.Windows.Forms.Button();
            this.button8 = new System.Windows.Forms.Button();
            this.button9 = new System.Windows.Forms.Button();
            this.button10 = new System.Windows.Forms.Button();
            this.button11 = new System.Windows.Forms.Button();
            this.button12 = new System.Windows.Forms.Button();
            this.button13 = new System.Windows.Forms.Button();
            this.button30 = new System.Windows.Forms.Button();
            this.button14 = new System.Windows.Forms.Button();
            this.button29 = new System.Windows.Forms.Button();
            this.button15 = new System.Windows.Forms.Button();
            this.button28 = new System.Windows.Forms.Button();
            this.button16 = new System.Windows.Forms.Button();
            this.button27 = new System.Windows.Forms.Button();
            this.button18 = new System.Windows.Forms.Button();
            this.button26 = new System.Windows.Forms.Button();
            this.button19 = new System.Windows.Forms.Button();
            this.button20 = new System.Windows.Forms.Button();
            this.panel2 = new System.Windows.Forms.Panel();
            this.button42 = new System.Windows.Forms.Button();
            this.btnCancel = new System.Windows.Forms.Button();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.button25 = new System.Windows.Forms.Button();
            this.button24 = new System.Windows.Forms.Button();
            this.button21 = new System.Windows.Forms.Button();
            this.button23 = new System.Windows.Forms.Button();
            this.panel1 = new System.Windows.Forms.Panel();
            this.button22 = new System.Windows.Forms.Button();
            this.button43 = new System.Windows.Forms.Button();
            this.button44 = new System.Windows.Forms.Button();
            this.panel2.SuspendLayout();
            this.panel1.SuspendLayout();
            this.SuspendLayout();
            // 
            // button40
            // 
            this.button40.Location = new System.Drawing.Point(159, 91);
            this.button40.Name = "button40";
            this.button40.Size = new System.Drawing.Size(29, 23);
            this.button40.TabIndex = 43;
            this.button40.Text = "0";
            this.button40.Click += new System.EventHandler(this.button40_Click);
            // 
            // button31
            // 
            this.button31.Location = new System.Drawing.Point(159, 4);
            this.button31.Name = "button31";
            this.button31.Size = new System.Drawing.Size(29, 23);
            this.button31.TabIndex = 34;
            this.button31.Text = "1";
            this.button31.Click += new System.EventHandler(this.button31_Click);
            // 
            // button39
            // 
            this.button39.Location = new System.Drawing.Point(229, 62);
            this.button39.Name = "button39";
            this.button39.Size = new System.Drawing.Size(29, 23);
            this.button39.TabIndex = 42;
            this.button39.Text = "9";
            this.button39.Click += new System.EventHandler(this.button39_Click);
            // 
            // button17
            // 
            this.button17.Location = new System.Drawing.Point(39, 120);
            this.button17.Name = "button17";
            this.button17.Size = new System.Drawing.Size(29, 23);
            this.button17.TabIndex = 20;
            this.button17.Text = "O";
            this.button17.Click += new System.EventHandler(this.button17_Click);
            // 
            // button38
            // 
            this.button38.Location = new System.Drawing.Point(194, 62);
            this.button38.Name = "button38";
            this.button38.Size = new System.Drawing.Size(29, 23);
            this.button38.TabIndex = 41;
            this.button38.Text = "8";
            this.button38.Click += new System.EventHandler(this.button38_Click);
            // 
            // button33
            // 
            this.button33.Location = new System.Drawing.Point(229, 4);
            this.button33.Name = "button33";
            this.button33.Size = new System.Drawing.Size(29, 23);
            this.button33.TabIndex = 36;
            this.button33.Text = "3";
            this.button33.Click += new System.EventHandler(this.button33_Click);
            // 
            // button37
            // 
            this.button37.Location = new System.Drawing.Point(159, 62);
            this.button37.Name = "button37";
            this.button37.Size = new System.Drawing.Size(29, 23);
            this.button37.TabIndex = 40;
            this.button37.Text = "7";
            this.button37.Click += new System.EventHandler(this.button37_Click);
            // 
            // button34
            // 
            this.button34.Location = new System.Drawing.Point(159, 33);
            this.button34.Name = "button34";
            this.button34.Size = new System.Drawing.Size(29, 23);
            this.button34.TabIndex = 37;
            this.button34.Text = "4";
            this.button34.Click += new System.EventHandler(this.button34_Click);
            // 
            // button36
            // 
            this.button36.Location = new System.Drawing.Point(229, 33);
            this.button36.Name = "button36";
            this.button36.Size = new System.Drawing.Size(29, 23);
            this.button36.TabIndex = 39;
            this.button36.Text = "6";
            this.button36.Click += new System.EventHandler(this.button36_Click);
            // 
            // button35
            // 
            this.button35.Location = new System.Drawing.Point(194, 33);
            this.button35.Name = "button35";
            this.button35.Size = new System.Drawing.Size(29, 23);
            this.button35.TabIndex = 38;
            this.button35.Text = "5";
            this.button35.Click += new System.EventHandler(this.button35_Click);
            // 
            // button32
            // 
            this.button32.Location = new System.Drawing.Point(194, 4);
            this.button32.Name = "button32";
            this.button32.Size = new System.Drawing.Size(29, 23);
            this.button32.TabIndex = 35;
            this.button32.Text = "2";
            this.button32.Click += new System.EventHandler(this.button32_Click);
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(4, 4);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(29, 23);
            this.button1.TabIndex = 4;
            this.button1.Text = "A";
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // button2
            // 
            this.button2.Location = new System.Drawing.Point(39, 4);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(29, 23);
            this.button2.TabIndex = 5;
            this.button2.Text = "B";
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // button3
            // 
            this.button3.Location = new System.Drawing.Point(74, 4);
            this.button3.Name = "button3";
            this.button3.Size = new System.Drawing.Size(29, 23);
            this.button3.TabIndex = 6;
            this.button3.Text = "C";
            this.button3.Click += new System.EventHandler(this.button3_Click);
            // 
            // button41
            // 
            this.button41.Location = new System.Drawing.Point(4, 62);
            this.button41.Name = "button41";
            this.button41.Size = new System.Drawing.Size(29, 23);
            this.button41.TabIndex = 46;
            this.button41.Text = "

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