📄 form2.designer.cs
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namespace HATTAT
{
partial class Form2
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button40 = new System.Windows.Forms.Button();
this.button31 = new System.Windows.Forms.Button();
this.button39 = new System.Windows.Forms.Button();
this.button17 = new System.Windows.Forms.Button();
this.button38 = new System.Windows.Forms.Button();
this.button33 = new System.Windows.Forms.Button();
this.button37 = new System.Windows.Forms.Button();
this.button34 = new System.Windows.Forms.Button();
this.button36 = new System.Windows.Forms.Button();
this.button35 = new System.Windows.Forms.Button();
this.button32 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button41 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.button5 = new System.Windows.Forms.Button();
this.button6 = new System.Windows.Forms.Button();
this.button7 = new System.Windows.Forms.Button();
this.button8 = new System.Windows.Forms.Button();
this.button9 = new System.Windows.Forms.Button();
this.button10 = new System.Windows.Forms.Button();
this.button11 = new System.Windows.Forms.Button();
this.button12 = new System.Windows.Forms.Button();
this.button13 = new System.Windows.Forms.Button();
this.button30 = new System.Windows.Forms.Button();
this.button14 = new System.Windows.Forms.Button();
this.button29 = new System.Windows.Forms.Button();
this.button15 = new System.Windows.Forms.Button();
this.button28 = new System.Windows.Forms.Button();
this.button16 = new System.Windows.Forms.Button();
this.button27 = new System.Windows.Forms.Button();
this.button18 = new System.Windows.Forms.Button();
this.button26 = new System.Windows.Forms.Button();
this.button19 = new System.Windows.Forms.Button();
this.button20 = new System.Windows.Forms.Button();
this.panel2 = new System.Windows.Forms.Panel();
this.button42 = new System.Windows.Forms.Button();
this.btnCancel = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.button25 = new System.Windows.Forms.Button();
this.button24 = new System.Windows.Forms.Button();
this.button21 = new System.Windows.Forms.Button();
this.button23 = new System.Windows.Forms.Button();
this.panel1 = new System.Windows.Forms.Panel();
this.button22 = new System.Windows.Forms.Button();
this.button43 = new System.Windows.Forms.Button();
this.button44 = new System.Windows.Forms.Button();
this.panel2.SuspendLayout();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// button40
//
this.button40.Location = new System.Drawing.Point(159, 91);
this.button40.Name = "button40";
this.button40.Size = new System.Drawing.Size(29, 23);
this.button40.TabIndex = 43;
this.button40.Text = "0";
this.button40.Click += new System.EventHandler(this.button40_Click);
//
// button31
//
this.button31.Location = new System.Drawing.Point(159, 4);
this.button31.Name = "button31";
this.button31.Size = new System.Drawing.Size(29, 23);
this.button31.TabIndex = 34;
this.button31.Text = "1";
this.button31.Click += new System.EventHandler(this.button31_Click);
//
// button39
//
this.button39.Location = new System.Drawing.Point(229, 62);
this.button39.Name = "button39";
this.button39.Size = new System.Drawing.Size(29, 23);
this.button39.TabIndex = 42;
this.button39.Text = "9";
this.button39.Click += new System.EventHandler(this.button39_Click);
//
// button17
//
this.button17.Location = new System.Drawing.Point(39, 120);
this.button17.Name = "button17";
this.button17.Size = new System.Drawing.Size(29, 23);
this.button17.TabIndex = 20;
this.button17.Text = "O";
this.button17.Click += new System.EventHandler(this.button17_Click);
//
// button38
//
this.button38.Location = new System.Drawing.Point(194, 62);
this.button38.Name = "button38";
this.button38.Size = new System.Drawing.Size(29, 23);
this.button38.TabIndex = 41;
this.button38.Text = "8";
this.button38.Click += new System.EventHandler(this.button38_Click);
//
// button33
//
this.button33.Location = new System.Drawing.Point(229, 4);
this.button33.Name = "button33";
this.button33.Size = new System.Drawing.Size(29, 23);
this.button33.TabIndex = 36;
this.button33.Text = "3";
this.button33.Click += new System.EventHandler(this.button33_Click);
//
// button37
//
this.button37.Location = new System.Drawing.Point(159, 62);
this.button37.Name = "button37";
this.button37.Size = new System.Drawing.Size(29, 23);
this.button37.TabIndex = 40;
this.button37.Text = "7";
this.button37.Click += new System.EventHandler(this.button37_Click);
//
// button34
//
this.button34.Location = new System.Drawing.Point(159, 33);
this.button34.Name = "button34";
this.button34.Size = new System.Drawing.Size(29, 23);
this.button34.TabIndex = 37;
this.button34.Text = "4";
this.button34.Click += new System.EventHandler(this.button34_Click);
//
// button36
//
this.button36.Location = new System.Drawing.Point(229, 33);
this.button36.Name = "button36";
this.button36.Size = new System.Drawing.Size(29, 23);
this.button36.TabIndex = 39;
this.button36.Text = "6";
this.button36.Click += new System.EventHandler(this.button36_Click);
//
// button35
//
this.button35.Location = new System.Drawing.Point(194, 33);
this.button35.Name = "button35";
this.button35.Size = new System.Drawing.Size(29, 23);
this.button35.TabIndex = 38;
this.button35.Text = "5";
this.button35.Click += new System.EventHandler(this.button35_Click);
//
// button32
//
this.button32.Location = new System.Drawing.Point(194, 4);
this.button32.Name = "button32";
this.button32.Size = new System.Drawing.Size(29, 23);
this.button32.TabIndex = 35;
this.button32.Text = "2";
this.button32.Click += new System.EventHandler(this.button32_Click);
//
// button1
//
this.button1.Location = new System.Drawing.Point(4, 4);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(29, 23);
this.button1.TabIndex = 4;
this.button1.Text = "A";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(39, 4);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(29, 23);
this.button2.TabIndex = 5;
this.button2.Text = "B";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(74, 4);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(29, 23);
this.button3.TabIndex = 6;
this.button3.Text = "C";
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// button41
//
this.button41.Location = new System.Drawing.Point(4, 62);
this.button41.Name = "button41";
this.button41.Size = new System.Drawing.Size(29, 23);
this.button41.TabIndex = 46;
this.button41.Text = "
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