📄 halcaps.cpp
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((Au1100LCD *)g_pGPE)->GetVirtualVideoMemory( &VirtVideoMemoryStart, &g_nVideoMemorySize );
DEBUGMSG( GPE_ZONE_INIT,(TEXT("buildDDHALInfo: GetVirtualVideoMemory=0x%08x, size=%d\r\n"),
VirtVideoMemoryStart, g_nVideoMemorySize));
// Allocate some virtual memory space for video memory
g_pVideoMemory = (BYTE*)VirtVideoMemoryStart;
DEBUGMSG( GPE_ZONE_INIT,(TEXT("buildDDHALInfo: gpVidMem=%08x\r\n"), g_pVideoMemory ));
}
// Populate the rest of the DDHALINFO structure:
lpddhi->dwSize = sizeof(DDHALINFO);
lpddhi->lpDDCallbacks = &cbDDCallbacks;
lpddhi->lpDDSurfaceCallbacks = &cbDDSurfaceCallbacks;
lpddhi->lpDDPaletteCallbacks = &cbDDPaletteCallbacks;
lpddhi->lpDDExeBufCallbacks = &cbDDExeBufCallbacks;
lpddhi->GetDriverInfo = HalGetDriverInfo;
lpddhi->vmiData.fpPrimary = (unsigned long)(g_pVideoMemory) + g_pDDrawPrimarySurface->OffsetInVideoMemory(); // pointer to primary surface
lpddhi->vmiData.dwFlags = 0; // flags
lpddhi->vmiData.dwDisplayWidth = SCREEN_WIDTH;
// current display width
lpddhi->vmiData.dwDisplayHeight = SCREEN_HEIGHT;
// current display height
lpddhi->vmiData.lDisplayPitch = g_pDDrawPrimarySurface->Stride(); //ScreenBpp * ScreenWidth / 8
DEBUGMSG( GPE_ZONE_INIT,(TEXT("stride: %d\r\n"), lpddhi->vmiData.lDisplayPitch ));
// current display pitch
lpddhi->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
// ... = 8bit/pixel palettized
lpddhi->vmiData.ddpfDisplay.dwFourCC = 0; // (FOURCC code)
if (16 == ((Au1100LCD *)g_pGPE)->GetBpp())
{
lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
lpddhi->vmiData.ddpfDisplay.dwRBitMask = 0xF800; // 5
lpddhi->vmiData.ddpfDisplay.dwGBitMask = 0x07E0; // 6
lpddhi->vmiData.ddpfDisplay.dwBBitMask = 0x001F; // 5
lpddhi->vmiData.ddpfDisplay.dwRGBBitCount = 16;
}
else
{
lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
lpddhi->vmiData.ddpfDisplay.dwRGBBitCount = 8;
}
// how many bits per pixel (BD_4,8,16,24,32)
lpddhi->vmiData.dwOffscreenAlign = 32; // byte alignment for offscreen surfaces
lpddhi->vmiData.dwOverlayAlign = 4; // byte alignment for overlays
lpddhi->vmiData.dwTextureAlign = 0; // byte alignment for textures
lpddhi->vmiData.dwZBufferAlign = 0; // byte alignment for z buffers
lpddhi->vmiData.dwAlphaAlign = 4; // byte alignment for alpha
lpddhi->vmiData.dwNumHeaps = 0; // number of memory heaps in vmList
lpddhi->vmiData.pvmList = (LPVIDMEM)NULL; // array of heaps
// hw specific caps:
lpddhi->ddCaps.dwSize = sizeof(DDCAPS); // size of the DDDRIVERCAPS structure
lpddhi->ddCaps.dwCaps = // driver specific capabilities
// DDCAPS_3D | // Display hardware has 3D acceleration
DDCAPS_BLT | // Display hardware is capable of blt operations
// DDCAPS_BLTQUEUE | // Display hardware is capable of asynchronous blt operations
// DDCAPS_BLTFOURCC | // Display hardware is capable of color space conversions during the blt operation
// DDCAPS_BLTSTRETCH | // Display hardware is capable of stretching during blt operations
// DDCAPS_GDI | // Display hardware is shared with GDI
// DDCAPS_OVERLAY | // Display hardware can overlay
// DDCAPS_OVERLAYCANTCLIP | // Set if display hardware supports overlays but can not clip them
// DDCAPS_OVERLAYFOURCC | // overlay hardware is capable of color space conversions
// DDCAPS_OVERLAYSTRETCH | // Indicates that stretching can be done by the overlay hardware
// DDCAPS_PALETTE | // unique DirectDrawPalettes can be created for DirectDrawSurfaces
// DDCAPS_PALETTEVSYNC | // palette changes can be syncd with the vertical
// DDCAPS_READSCANLINE | // Display hardware can return the current scan line
// DDCAPS_STEREOVIEW | // Display hardware has stereo vision capabilities
// DDCAPS_VBI | // Display hardware is capable of generating a vertical blank interrupt
// DDCAPS_ZBLTS | // Supports the use of z buffers with blt operations
// DDCAPS_ZOVERLAYS | // Supports Z Ordering of overlays
// DDCAPS_COLORKEY | // Supports color key
// DDCAPS_ALPHA | // Supports alpha surfaces
// DDCAPS_COLORKEYHWASSIST | // colorkey is hardware assisted
// DDCAPS_NOHARDWARE | // no hardware support at all
DDCAPS_BLTCOLORFILL | // Display hardware is capable of color fill with bltter
// DDCAPS_BANKSWITCHED | // Display hardware is bank switched
// DDCAPS_BLTDEPTHFILL | // Display hardware is capable of depth filling Z-buffers with bltter
// DDCAPS_CANCLIP | // Display hardware is capable of clipping while bltting
// DDCAPS_CANCLIPSTRETCHED | // Display hardware is capable of clipping while stretch bltting
DDCAPS_CANBLTSYSMEM | // Display hardware is capable of bltting to or from system memory
0;
lpddhi->ddCaps.dwCaps2 = // more driver specific capabilities
// DDCAPS2_CERTIFIED // Display hardware is certified
DDCAPS2_NO2DDURING3DSCENE | // Driver cannot interleave 2D & 3D operations
// DDCAPS2_AUTOFLIPOVERLAY | // automatic doubled buffered display of video port
// DDCAPS2_CANBOBINTERLEAVED | // Overlay can display each field of interlaced data
// DDCAPS2_CANBOBNONINTERLEAVED | // As above but for non-interleaved data
// DDCAPS2_COLORCONTROLOVERLAY | // The overlay surface contains color controls
// DDCAPS2_COLORCONTROLPRIMARY | // The primary surface contains color controls
// DDCAPS2_CANDROPZ16BIT | // RGBZ -> RGB supported for 16:16 RGB:Z
// DDCAPS2_NONLOCALVIDMEM | // Driver supports non-local video memory
// DDCAPS2_NONLOCALVIDMEMCAPS | // Dirver supports non-local video memory but has different capabilities
// DDCAPS2_NOPAGELOCKREQUIRED | // Driver neither requires nor prefers surfaces to be pagelocked
DDCAPS2_WIDESURFACES | // Driver can create surfaces which are wider than the primary surface
// DDCAPS2_CANFLIPODDEVEN | // Driver supports bob without using a video port
// DDCAPS2_CANBOBHARDWARE | // Driver supports bob using hardware
// DDCAPS2_COPYFOURCC | // Driver supports bltting any FOURCC surface to another surface of the same FOURCC
// DDCAPS2_FLIPNOVSYNC | // Driver supports flipping while not in vsync.
0 ;
lpddhi->ddCaps.dwCKeyCaps = // color key capabilities of the surface
// DDCKEYCAPS_DESTOVERLAY |
// DDCKEYCAPS_DESTOVERLAYYUV |
// DDCKEYCAPS_DESTOVERLAYONEACTIVE |
// DDCKEYCAPS_SRCBLT | // Hardware can use colorkey (cf source only)
// ..for transparent blts
// DDCKEYCAPS_SRCOVERLAY |
// DDCKEYCAPS_SRCOVERLAYCLRSPACE |
// DDCKEYCAPS_SRCOVERLAYYUV |
// DDCKEYCAPS_SRCOVERLAYONEACTIVE |
// DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV|
0;
lpddhi->ddCaps.dwFXCaps= // driver specific stretching and effects capabilites
DDFXCAPS_BLTMIRRORUPDOWN | // Supports vertical inversion Blts
DDFXCAPS_BLTSTRETCHY | // Supports stretch blts in the Y-direction
DDFXCAPS_BLTSHRINKY | // Supports shrink blts in the Y-direction
DDFXCAPS_BLTSTRETCHX | // Supports stretch blts in the X-direction
DDFXCAPS_BLTSHRINKX | // Supports shrink blts in the X-direction
// DDFXCAPS_OVERLAYSTRETCHX |
// DDFXCAPS_OVERLAYSTRETCHXN |
// DDFXCAPS_OVERLAYSTRETCHY |
// DDFXCAPS_OVERLAYARITHSTRETCHYN |
// DDFXCAPS_OVERLAYARITHSTRETCHY |
// DDFXCAPS_OVERLAYALPHA |
0;
lpddhi->ddCaps.dwPalCaps; // palette capabilities
// DDPCAPS_1BIT | // Simple 1-bit palette
// DDPCAPS_2BIT | // Simple 2-bit palette
// DDPCAPS_4BIT | // Simple 4-bit palette
// DDPCAPS_8BITENTRIES | // Palette indexes into 8 bit target
DDPCAPS_8BIT | // Simple 8-bit palette
DDPCAPS_INITIALIZE | // DDraw should initalize palette
// ..from lpDDColorArray
DDPCAPS_PRIMARYSURFACE | // Palette is attached to primary surface
// DDPCAPS_PRIMARYSURFACELEFT | // Palette is attached to left-eye primary surface
DDPCAPS_ALLOW256 | // All 256 entries may be set
0;
lpddhi->ddCaps.dwSVCaps=0; // Stereo vision capabilities (none)
lpddhi->ddCaps.dwAlphaBltConstBitDepths = 0;// Alpha Blt's
lpddhi->ddCaps.dwAlphaBltPixelBitDepths = 0;
lpddhi->ddCaps.dwAlphaBltSurfaceBitDepths = 0;
lpddhi->ddCaps.dwAlphaOverlayConstBitDepths=0;
lpddhi->ddCaps.dwZBufferBitDepths=0; // No z buffer
lpddhi->ddCaps.dwVidMemTotal = g_nVideoMemorySize; // total amount of video memory
lpddhi->ddCaps.dwVidMemFree = g_nVideoMemorySize; // amount of free video memory
// maximum number of visible overlays
lpddhi->ddCaps.dwMaxVisibleOverlays = 0;
lpddhi->ddCaps.dwCurrVisibleOverlays = 0; // current number of visible overlays
lpddhi->ddCaps.dwMinOverlayStretch=1000;
lpddhi->ddCaps.dwMaxOverlayStretch=9999;
lpddhi->ddCaps.dwNumFourCCCodes = 0; // number of four cc codes
lpddhi->ddCaps.dwAlignBoundarySrc = 4; // source rectangle alignment
lpddhi->ddCaps.dwAlignSizeSrc = 8; // source rectangle byte size
lpddhi->ddCaps.dwAlignStrideAlign = 8; // stride alignment
lpddhi->ddCaps.ddsCaps.dwCaps= // DDSCAPS structure has all the general capabilities
// DDSCAPS_ALPHA | // Can create alpha-only surfaces
DDSCAPS_BACKBUFFER | // Can create backbuffer surfaces
// DDSCAPS_COMPLEX | // Can create complex surfaces
DDSCAPS_FLIP | // Can flip between surfaces
// DDSCAPS_VIDEOPORT |
DDSCAPS_FRONTBUFFER | // Can create front-buffer surfaces
DDSCAPS_OFFSCREENPLAIN | // Can create off-screen bitmaps
// DDSCAPS_OVERLAY | // Can create overlay surfaces
DDSCAPS_PALETTE | // Has one palette ???
DDSCAPS_PRIMARYSURFACE | // Has a primary surface
// DDSCAPS_PRIMARYSURFACELEFT | // Has a left-eye primary surface
// DDSCAPS_TEXTURE | // Supports texture surrfaces
// DDSCAPS_SYSTEMMEMORY | // Surfaces are in system memory
DDSCAPS_VIDEOMEMORY | // Surfaces are in video memory
DDSCAPS_VISIBLE | // Changes are instant ???
// DDSCAPS_ZBUFFER | // Can create (pseudo) Z buffer
// DDSCAPS_EXECUTEBUFFER | // Can create execute buffer
// DDSCAPS_3DDEVICE | // Surfaces can be 3d targets
// DDSCAPS_WRITEONLY | // Can create write-only surfaces
// DDSCAPS_ALLOCONLOAD | // Can create alloconload surfaces
// DDSCAPS_MIPMAP | // Can create mipmap
0;
SETROPBIT(lpddhi->ddCaps.dwRops,SRCCOPY); // Set bits for ROPS supported
SETROPBIT(lpddhi->ddCaps.dwRops,PATCOPY);
SETROPBIT(lpddhi->ddCaps.dwRops,BLACKNESS);
SETROPBIT(lpddhi->ddCaps.dwRops,WHITENESS);
lpddhi->dwMonitorFrequency = 60;//modeInfo[modeidx].wRefreshRate; // monitor frequency in current mode (60 field/sec)
lpddhi->dwModeIndex = 0; // current mode: index into array
lpddhi->lpdwFourCC = 0; // fourcc codes supported
lpddhi->dwNumModes = sizeof(modeInfo)/sizeof(DDHALMODEINFO);
// number of modes supported
lpddhi->lpModeInfo = modeInfo; // mode information
lpddhi->dwFlags =
DDHALINFO_MODEXILLEGAL | // create flags
DDHALINFO_GETDRIVERINFOSET |
0;
lpddhi->lpPDevice = (LPVOID)0; // physical device ptr
lpddhi->hInstance = (DWORD)0; // instance handle of driver
}
#endif DDRAW_ENABLE
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