📄 deflaterhuffman.cs
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} else if (count <= 10) {
blTree.WriteSymbol(REP_3_10);
dh.pending.WriteBits(count - 3, 3);
} else {
blTree.WriteSymbol(REP_11_138);
dh.pending.WriteBits(count - 11, 7);
}
}
}
void BuildLength(int[] childs)
{
this.length = new byte [freqs.Length];
int numNodes = childs.Length / 2;
int numLeafs = (numNodes + 1) / 2;
int overflow = 0;
for (int i = 0; i < maxLength; i++) {
bl_counts[i] = 0;
}
// First calculate optimal bit lengths
int[] lengths = new int[numNodes];
lengths[numNodes-1] = 0;
for (int i = numNodes - 1; i >= 0; i--) {
if (childs[2 * i + 1] != -1) {
int bitLength = lengths[i] + 1;
if (bitLength > maxLength) {
bitLength = maxLength;
overflow++;
}
lengths[childs[2 * i]] = lengths[childs[2 * i + 1]] = bitLength;
} else {
// A leaf node
int bitLength = lengths[i];
bl_counts[bitLength - 1]++;
this.length[childs[2*i]] = (byte) lengths[i];
}
}
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Tree "+freqs.Length+" lengths:");
// for (int i=0; i < numLeafs; i++) {
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
// + " len: "+length[childs[2*i]]);
// }
// }
if (overflow == 0) {
return;
}
int incrBitLen = maxLength - 1;
do {
// Find the first bit length which could increase:
while (bl_counts[--incrBitLen] == 0)
;
// Move this node one down and remove a corresponding
// number of overflow nodes.
do {
bl_counts[incrBitLen]--;
bl_counts[++incrBitLen]++;
overflow -= 1 << (maxLength - 1 - incrBitLen);
} while (overflow > 0 && incrBitLen < maxLength - 1);
} while (overflow > 0);
/* We may have overshot above. Move some nodes from maxLength to
* maxLength-1 in that case.
*/
bl_counts[maxLength-1] += overflow;
bl_counts[maxLength-2] -= overflow;
/* Now recompute all bit lengths, scanning in increasing
* frequency. It is simpler to reconstruct all lengths instead of
* fixing only the wrong ones. This idea is taken from 'ar'
* written by Haruhiko Okumura.
*
* The nodes were inserted with decreasing frequency into the childs
* array.
*/
int nodePtr = 2 * numLeafs;
for (int bits = maxLength; bits != 0; bits--) {
int n = bl_counts[bits-1];
while (n > 0) {
int childPtr = 2*childs[nodePtr++];
if (childs[childPtr + 1] == -1) {
// We found another leaf
length[childs[childPtr]] = (byte) bits;
n--;
}
}
}
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("*** After overflow elimination. ***");
// for (int i=0; i < numLeafs; i++) {
// //Console.WriteLine("Node "+childs[2*i]+" freq: "+freqs[childs[2*i]]
// + " len: "+length[childs[2*i]]);
// }
// }
}
}
#region Instance Fields
/// <summary>
/// Pending buffer to use
/// </summary>
public DeflaterPending pending;
Tree literalTree;
Tree distTree;
Tree blTree;
// Buffer for distances
short[] d_buf;
byte[] l_buf;
int last_lit;
int extra_bits;
#endregion
static DeflaterHuffman()
{
// See RFC 1951 3.2.6
// Literal codes
staticLCodes = new short[LITERAL_NUM];
staticLLength = new byte[LITERAL_NUM];
int i = 0;
while (i < 144) {
staticLCodes[i] = BitReverse((0x030 + i) << 8);
staticLLength[i++] = 8;
}
while (i < 256) {
staticLCodes[i] = BitReverse((0x190 - 144 + i) << 7);
staticLLength[i++] = 9;
}
while (i < 280) {
staticLCodes[i] = BitReverse((0x000 - 256 + i) << 9);
staticLLength[i++] = 7;
}
while (i < LITERAL_NUM) {
staticLCodes[i] = BitReverse((0x0c0 - 280 + i) << 8);
staticLLength[i++] = 8;
}
// Distance codes
staticDCodes = new short[DIST_NUM];
staticDLength = new byte[DIST_NUM];
for (i = 0; i < DIST_NUM; i++) {
staticDCodes[i] = BitReverse(i << 11);
staticDLength[i] = 5;
}
}
/// <summary>
/// Construct instance with pending buffer
/// </summary>
/// <param name="pending">Pending buffer to use</param>
public DeflaterHuffman(DeflaterPending pending)
{
this.pending = pending;
literalTree = new Tree(this, LITERAL_NUM, 257, 15);
distTree = new Tree(this, DIST_NUM, 1, 15);
blTree = new Tree(this, BITLEN_NUM, 4, 7);
d_buf = new short[BUFSIZE];
l_buf = new byte [BUFSIZE];
}
/// <summary>
/// Reset internal state
/// </summary>
public void Reset()
{
last_lit = 0;
extra_bits = 0;
literalTree.Reset();
distTree.Reset();
blTree.Reset();
}
/// <summary>
/// Write all trees to pending buffer
/// </summary>
public void SendAllTrees(int blTreeCodes)
{
blTree.BuildCodes();
literalTree.BuildCodes();
distTree.BuildCodes();
pending.WriteBits(literalTree.numCodes - 257, 5);
pending.WriteBits(distTree.numCodes - 1, 5);
pending.WriteBits(blTreeCodes - 4, 4);
for (int rank = 0; rank < blTreeCodes; rank++) {
pending.WriteBits(blTree.length[BL_ORDER[rank]], 3);
}
literalTree.WriteTree(blTree);
distTree.WriteTree(blTree);
#if DebugDeflation
if (DeflaterConstants.DEBUGGING) {
blTree.CheckEmpty();
}
#endif
}
/// <summary>
/// Compress current buffer writing data to pending buffer
/// </summary>
public void CompressBlock()
{
for (int i = 0; i < last_lit; i++) {
int litlen = l_buf[i] & 0xff;
int dist = d_buf[i];
if (dist-- != 0) {
// if (DeflaterConstants.DEBUGGING) {
// Console.Write("["+(dist+1)+","+(litlen+3)+"]: ");
// }
int lc = Lcode(litlen);
literalTree.WriteSymbol(lc);
int bits = (lc - 261) / 4;
if (bits > 0 && bits <= 5) {
pending.WriteBits(litlen & ((1 << bits) - 1), bits);
}
int dc = Dcode(dist);
distTree.WriteSymbol(dc);
bits = dc / 2 - 1;
if (bits > 0) {
pending.WriteBits(dist & ((1 << bits) - 1), bits);
}
} else {
// if (DeflaterConstants.DEBUGGING) {
// if (litlen > 32 && litlen < 127) {
// Console.Write("("+(char)litlen+"): ");
// } else {
// Console.Write("{"+litlen+"}: ");
// }
// }
literalTree.WriteSymbol(litlen);
}
}
#if DebugDeflation
if (DeflaterConstants.DEBUGGING) {
Console.Write("EOF: ");
}
#endif
literalTree.WriteSymbol(EOF_SYMBOL);
#if DebugDeflation
if (DeflaterConstants.DEBUGGING) {
literalTree.CheckEmpty();
distTree.CheckEmpty();
}
#endif
}
/// <summary>
/// Flush block to output with no compression
/// </summary>
/// <param name="stored">Data to write</param>
/// <param name="storedOffset">Index of first byte to write</param>
/// <param name="storedLength">Count of bytes to write</param>
/// <param name="lastBlock">True if this is the last block</param>
public void FlushStoredBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
{
#if DebugDeflation
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Flushing stored block "+ storedLength);
// }
#endif
pending.WriteBits((DeflaterConstants.STORED_BLOCK << 1) + (lastBlock ? 1 : 0), 3);
pending.AlignToByte();
pending.WriteShort(storedLength);
pending.WriteShort(~storedLength);
pending.WriteBlock(stored, storedOffset, storedLength);
Reset();
}
/// <summary>
/// Flush block to output with compression
/// </summary>
/// <param name="stored">Data to flush</param>
/// <param name="storedOffset">Index of first byte to flush</param>
/// <param name="storedLength">Count of bytes to flush</param>
/// <param name="lastBlock">True if this is the last block</param>
public void FlushBlock(byte[] stored, int storedOffset, int storedLength, bool lastBlock)
{
literalTree.freqs[EOF_SYMBOL]++;
// Build trees
literalTree.BuildTree();
distTree.BuildTree();
// Calculate bitlen frequency
literalTree.CalcBLFreq(blTree);
distTree.CalcBLFreq(blTree);
// Build bitlen tree
blTree.BuildTree();
int blTreeCodes = 4;
for (int i = 18; i > blTreeCodes; i--) {
if (blTree.length[BL_ORDER[i]] > 0) {
blTreeCodes = i+1;
}
}
int opt_len = 14 + blTreeCodes * 3 + blTree.GetEncodedLength() +
literalTree.GetEncodedLength() + distTree.GetEncodedLength() +
extra_bits;
int static_len = extra_bits;
for (int i = 0; i < LITERAL_NUM; i++) {
static_len += literalTree.freqs[i] * staticLLength[i];
}
for (int i = 0; i < DIST_NUM; i++) {
static_len += distTree.freqs[i] * staticDLength[i];
}
if (opt_len >= static_len) {
// Force static trees
opt_len = static_len;
}
if (storedOffset >= 0 && storedLength + 4 < opt_len >> 3) {
// Store Block
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("Storing, since " + storedLength + " < " + opt_len
// + " <= " + static_len);
// }
FlushStoredBlock(stored, storedOffset, storedLength, lastBlock);
} else if (opt_len == static_len) {
// Encode with static tree
pending.WriteBits((DeflaterConstants.STATIC_TREES << 1) + (lastBlock ? 1 : 0), 3);
literalTree.SetStaticCodes(staticLCodes, staticLLength);
distTree.SetStaticCodes(staticDCodes, staticDLength);
CompressBlock();
Reset();
} else {
// Encode with dynamic tree
pending.WriteBits((DeflaterConstants.DYN_TREES << 1) + (lastBlock ? 1 : 0), 3);
SendAllTrees(blTreeCodes);
CompressBlock();
Reset();
}
}
/// <summary>
/// Get value indicating if internal buffer is full
/// </summary>
/// <returns>true if buffer is full</returns>
public bool IsFull()
{
return last_lit >= BUFSIZE;
}
/// <summary>
/// Add literal to buffer
/// </summary>
/// <param name="literal">Literal value to add to buffer.</param>
/// <returns>Value indicating internal buffer is full</returns>
public bool TallyLit(int literal)
{
// if (DeflaterConstants.DEBUGGING) {
// if (lit > 32 && lit < 127) {
// //Console.WriteLine("("+(char)lit+")");
// } else {
// //Console.WriteLine("{"+lit+"}");
// }
// }
d_buf[last_lit] = 0;
l_buf[last_lit++] = (byte)literal;
literalTree.freqs[literal]++;
return IsFull();
}
/// <summary>
/// Add distance code and length to literal and distance trees
/// </summary>
/// <param name="distance">Distance code</param>
/// <param name="length">Length</param>
/// <returns>Value indicating if internal buffer is full</returns>
public bool TallyDist(int distance, int length)
{
// if (DeflaterConstants.DEBUGGING) {
// //Console.WriteLine("[" + distance + "," + length + "]");
// }
d_buf[last_lit] = (short)distance;
l_buf[last_lit++] = (byte)(length - 3);
int lc = Lcode(length - 3);
literalTree.freqs[lc]++;
if (lc >= 265 && lc < 285) {
extra_bits += (lc - 261) / 4;
}
int dc = Dcode(distance - 1);
distTree.freqs[dc]++;
if (dc >= 4) {
extra_bits += dc / 2 - 1;
}
return IsFull();
}
/// <summary>
/// Reverse the bits of a 16 bit value.
/// </summary>
/// <param name="toReverse">Value to reverse bits</param>
/// <returns>Value with bits reversed</returns>
public static short BitReverse(int toReverse)
{
return (short) (bit4Reverse[toReverse & 0xF] << 12 |
bit4Reverse[(toReverse >> 4) & 0xF] << 8 |
bit4Reverse[(toReverse >> 8) & 0xF] << 4 |
bit4Reverse[toReverse >> 12]);
}
static int Lcode(int length)
{
if (length == 255) {
return 285;
}
int code = 257;
while (length >= 8) {
code += 4;
length >>= 1;
}
return code + length;
}
static int Dcode(int distance)
{
int code = 0;
while (distance >= 4) {
code += 2;
distance >>= 1;
}
return code + distance;
}
}
}
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