📄 ctpdemo.cpp
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// CTPDemo.cpp : Defines the class behaviors for the application.
//
// (c) Lev Naumov, CAMEL Laboratory
// E-mail: camellab@mail.ru
// For more information see http://camel.ifmo.ru or
// http://www.codeproject.com/internet/ctp.asp
/////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "NetBasic.h"
#include "NetReceivers.h"
#include "CTPNet.h"
#include "TCPNet.h"
#include "UDPNet.h"
#include "CTPDemo.h"
#include "CTPStatusDlg.h"
#include "CTPDemoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/* Test for memory leaks (ignore this):*
#include "ext\Stackwalker.h"
static struct _test
{
_test()
{
InitAllocCheck(ACOutput_Simple);
}
~_test()
{
DeInitAllocCheck();
}
} _myLeakFinder;
/**/
/////////////////////////////////////////////////////////////////////////////
// CCTPDemoApp
BEGIN_MESSAGE_MAP(CCTPDemoApp, CWinApp)
//{{AFX_MSG_MAP(CCTPDemoApp)
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCTPDemoApp construction
CCTPDemoApp::CCTPDemoApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCTPDemoApp object
CCTPDemoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCTPDemoApp initialization
BOOL CCTPDemoApp::InitInstance()
{
AfxEnableControlContainer();
AfxInitRichEdit();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CCTPDemoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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