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📄 send.htm

📁 udt.sdk.4.0,UDP的可靠传输项目UDT(开源),采用了类似TCP的滑动窗口协议,在 udt.sdk.3.2 的基础上作了改进,使适用于网格计算
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /><title> UDT Reference</title><link rel="stylesheet" href="udtdoc.css" type="text/css" /></head><body><div class="ref_head">&nbsp;UDT Reference: Functions</div><h4 class="func_name"><strong>send</strong></h4><p>The <b>send</b> method sends out certain amount of data from an application buffer.</p><div class="code">int send(<br />&nbsp; UDTSOCKET <font color="#FFFFFF">u</font>,<br />&nbsp; const char* <font color="#FFFFFF">buf</font>,<br />&nbsp; int <font color="#FFFFFF">len</font>,<br />&nbsp; int <font color="#FFFFFF">flags</font><br />);</div><h5>Parameters</h5><dl>  <dt><i>u</i></dt>  <dd>[in] Descriptor identifying a connected socket.</dd>  <dt><em>buf</em></dt>  <dd>[in] The buffer of data to be sent.</dd>  <dt><em>len</em></dt>  <dd>[in] Length of the buffer.</dd>  <dt><em>flags</em></dt>  <dd>[in] Ignored. For compatibility only.</dd></dl><h5>Return Value</h5><p>On success, <b>send</b> returns the actual size of data that has been sent. Otherwise UDT::ERROR is returned and specific error information can be retrieved by <a href="error.htm">getlasterror</a>. If UDT_SNDTIMEO is set to a positive value, zero will be returned if no data is sent before the timer expires.</p><table width="100%" border="1" cellpadding="2" cellspacing="0" bordercolor="#CCCCCC">  <tr>    <td width="17%" class="table_headline"><strong>Error Name</strong></td>    <td width="17%" class="table_headline"><strong>Error Code</strong></td>    <td width="83%" class="table_headline"><strong>Comment</strong></td>  </tr>  <tr>    <td>ECONNLOST</td>    <td>2001</td>    <td>connection has been broken.</td>  </tr>  <tr>    <td>ENOCONN</td>    <td>2002</td>    <td><i>u</i> is not connected.</td>  </tr>  <tr>    <td>EINVSOCK</td>    <td>5004</td>    <td><i>u</i> is not an valid socket.</td>  </tr>  <tr>    <td>EDGRAMILL</td>    <td>5010</td>    <td>cannot use <i>send</i> in SOCK_DGRAM mode.</td>  </tr>  <tr>    <td>EASYNCSND</td>    <td>6001</td>    <td><i>u</i> is non-blocking (UDT_SNDSYN = false) but buffer space is available for sending.</td>  </tr></table><h5>Description</h5><p>The <strong>send</strong> method sends certain amount of data from the application buffer. If the the size limit of sending buffer queue is reached, <strong>send</strong> only sends a portion of the application buffer and returns the actual size of data that has been sent.</p><p>In blocking mode (default), <strong>send</strong> waits until there is some sending buffer space available. In non-blocking mode, <strong>send</strong> returns immediately and returns error if the sending queue limit is already limited.</p><p>If UDT_SNDTIMEO is set and the socket is in blocking mode, <strong>send</strong> only waits a limited time specified by UDT_SNDTIMEO option. If there is still no buffer space available when the timer expires, zero will be returned. UDT_SNDTIMEO has no effect for non-blocking socket.</p><h5>See Also</h5><p><strong><a href="select.htm">select</a>, <a href="recv.htm">send</a>, <a href="sendfile.htm">sendfile</a>, <a href="recvfile.htm">recvfile</a></strong></p><p>&nbsp;</p></body></html>

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