📄 tbgenwnd.h
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#if !defined(AFX_TBGENWND_H__905157E2_3B88_11D2_A2CC_0080C7D122A2__INCLUDED_)
#define AFX_TBGENWND_H__905157E2_3B88_11D2_A2CC_0080C7D122A2__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// TBGenWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTBGenWnd window
class CTBGenWnd : public CWnd
{
// Construction
public:
CTBGenWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTBGenWnd)
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CTBGenWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CTBGenWnd)
afx_msg void OnShowWindTypeDlg();
afx_msg void OnDrawWindo();
afx_msg void OnWindInfoDlg();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TBGENWND_H__905157E2_3B88_11D2_A2CC_0080C7D122A2__INCLUDED_)
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