📄 pluginmng.cpp
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// ==========================================================// MNG Loader//// Design and implementation by// - Floris van den Berg (flvdberg@wxs.nl)//// This file is part of FreeImage 2//// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER// THIS DISCLAIMER.//// Use at your own risk!// ==========================================================#include "thirdparty/common/FreeImage/Source/FreeImage.h"#include "thirdparty/common/FreeImage/Source/Utilities.h"#include <stdio.h>#include <stdlib.h>#include "thirdparty/common/FreeImage/Source/LibMNG/libmng.h"// ----------------------------------------------------------// Constants + headers// ----------------------------------------------------------struct mngstuff{ mngstuff(); //ctor was needed because of bcc FIBITMAP *bitmap; // pointer to the bitmap data FreeImage &freeimage; // pointer to the freeimage access functions FreeImageIO &io; // pointer to the io functions fi_handle file; // pointer to the file we're decoding};// ----------------------------------------------------------// Callbacks for the mng decoder// ----------------------------------------------------------mng_ptrmymngalloc(mng_uint32 size) { return (mng_ptr)calloc(1, size);}voidmymngfree(mng_ptr p, mng_uint32 size) { free(p);}mng_boolmymngopenstream(mng_handle mng) { // since the user is responsible for opening and closing the file, // we leave the default implementation open return MNG_TRUE;}mng_boolmymngclosestream(mng_handle mng) { // since the user is responsible for opening and closing the file, // we leave the default implementation open return MNG_TRUE;}mng_boolmymngreadstream(mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); *bytesread = mymng->io.read_proc(buffer, 1, size, mymng->file); return MNG_TRUE;}mng_boolmymngprocessheader(mng_handle mng, mng_uint32 width, mng_uint32 height) { // allocate a bitmap with the given dimensions FreeImage &freeimage = ((mngstuff *)mng_get_userdata(mng))->freeimage; ((mngstuff *)mng_get_userdata(mng))->bitmap = freeimage.allocate_proc(width, height, 24, 0xFF, 0xFF00, 0xFF0000); // tell the mng decoder about our bit-depth choice mng_set_canvasstyle(mng, MNG_CANVAS_BGR8); return MNG_TRUE;}mng_ptrmymnggetcanvasline(mng_handle mng, mng_uint32 line) { FreeImage &freeimage = ((mngstuff *)mng_get_userdata(mng))->freeimage; FIBITMAP *bitmap = ((mngstuff *)mng_get_userdata(mng))->bitmap; return freeimage.get_scanline_proc(bitmap, freeimage.get_height_proc(bitmap) - line - 1);}mng_boolmymngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h) { return MNG_TRUE;}mng_uint32mymnggetticks(mng_handle mng) { return 0;}mng_boolmymngsettimer(mng_handle mng, mng_uint32 msecs) { return MNG_TRUE;}mng_boolmymngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text) { throw (const char *)text;}// ==========================================================// Plugin Interface// ==========================================================static int s_format_id;// ==========================================================// Plugin Implementation// ==========================================================static const char * DLL_CALLCONVFormat() { return "MNG";}static const char * DLL_CALLCONVDescription() { return "Multiple Network Graphics";}static const char * DLL_CALLCONVExtension() { return "mng";}static const char * DLL_CALLCONVRegExpr() { return NULL;}// ----------------------------------------------------------static void * DLL_CALLCONVOpen(FreeImageIO &io, fi_handle handle, BOOL read) { mngstuff *mymng = (mngstuff *)calloc(1, sizeof(*mymng)); mymng->io = io; mymng->file = handle; return mymng;}static void DLL_CALLCONVClose(FreeImageIO &io, fi_handle handle, void *data) { free((mngstuff *)data);}// ----------------------------------------------------------static FIBITMAP * DLL_CALLCONVLoad(FreeImage &freeimage, FreeImageIO &io, fi_handle handle, int page, int flags, void *data) { if (handle != NULL) { try { // allocate our stream data structure mngstuff *mymng = (mngstuff *)data; // set up the mng decoder for our stream mng_handle mng = mng_initialize(mymng, mymngalloc, mymngfree, MNG_NULL); if (mng == MNG_NULL) throw "could not initialize libmng"; // set the callbacks mng_setcb_errorproc(mng, mymngerror); mng_setcb_openstream(mng, mymngopenstream); mng_setcb_closestream(mng, mymngclosestream); mng_setcb_readdata(mng, mymngreadstream); mng_setcb_processheader(mng, mymngprocessheader); mng_setcb_getcanvasline(mng, mymnggetcanvasline); mng_setcb_refresh(mng, mymngrefresh); mng_setcb_gettickcount(mng, mymnggetticks); mng_setcb_settimer(mng, mymngsettimer); // read in the bitmap mng_readdisplay(mng); // temp store the newly created bitmap FIBITMAP *bitmap = mymng->bitmap; // cleanup and return the temp stored bitmap mng_cleanup(&mng); return bitmap; } catch (const char *message) { freeimage.output_message_proc(s_format_id, message); } } return NULL;} // ==========================================================// Init// ==========================================================void DLL_CALLCONVInitMNG(Plugin &plugin, int format_id) { s_format_id = format_id; plugin.format_proc = Format; plugin.description_proc = Description; plugin.extension_proc = Extension; plugin.regexpr_proc = RegExpr; plugin.open_proc = Open; plugin.close_proc = Close; plugin.load_proc = Load;}
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