agg_trans_single_path.cpp

来自「这是VCF框架的代码」· C++ 代码 · 共 203 行

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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.4// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://www.antigrain.com//----------------------------------------------------------------------------#include "agg_math.h"#include "agg_vertex_sequence.h"#include "agg_trans_single_path.h"namespace agg{    //------------------------------------------------------------------------    trans_single_path::trans_single_path() :        m_base_length(0.0),        m_kindex(0.0),        m_status(initial),        m_preserve_x_scale(true)    {    }    //------------------------------------------------------------------------    void trans_single_path::reset()    {        m_src_vertices.remove_all();        m_kindex = 0.0;        m_status = initial;    }    //------------------------------------------------------------------------    void trans_single_path::move_to(double x, double y)    {        if(m_status == initial)        {            m_src_vertices.modify_last(vertex_dist(x, y));            m_status = making_path;        }        else        {            line_to(x, y);        }    }    //------------------------------------------------------------------------    void trans_single_path::line_to(double x, double y)    {        if(m_status == making_path)        {            m_src_vertices.add(vertex_dist(x, y));        }    }    //------------------------------------------------------------------------    void trans_single_path::finalize_path()    {        if(m_status == making_path && m_src_vertices.size() > 1)        {            unsigned i;            double dist;            double d;            m_src_vertices.close(false);            if(m_src_vertices.size() > 2)            {                if(m_src_vertices[m_src_vertices.size() - 2].dist * 10.0 <                    m_src_vertices[m_src_vertices.size() - 3].dist)                {                    d = m_src_vertices[m_src_vertices.size() - 3].dist +                         m_src_vertices[m_src_vertices.size() - 2].dist;                    m_src_vertices[m_src_vertices.size() - 2] =                         m_src_vertices[m_src_vertices.size() - 1];                    m_src_vertices.remove_last();                    m_src_vertices[m_src_vertices.size() - 2].dist = d;                }            }            dist = 0.0;            for(i = 0; i < m_src_vertices.size(); i++)            {                vertex_dist& v = m_src_vertices[i];                double d = v.dist;                v.dist = dist;                dist += d;            }            m_kindex = (m_src_vertices.size() - 1) / dist;            m_status = ready;        }    }    //------------------------------------------------------------------------    double trans_single_path::total_length() const    {        if(m_base_length >= 1e-10) return m_base_length;        return (m_status == ready) ?             m_src_vertices[m_src_vertices.size() - 1].dist :            0.0;    }    //------------------------------------------------------------------------    void trans_single_path::transform(double *x, double *y) const    {        if(m_status == ready)        {            if(m_base_length > 1e-10)            {                *x *= m_src_vertices[m_src_vertices.size() - 1].dist /                       m_base_length;            }            double x1 = 0.0;            double y1 = 0.0;            double dx = 1.0;            double dy = 1.0;            double d  = 0.0;            double dd = 1.0;            if(*x < 0.0)            {                // Extrapolation on the left                //--------------------------                x1 = m_src_vertices[0].x;                y1 = m_src_vertices[0].y;                dx = m_src_vertices[1].x - x1;                dy = m_src_vertices[1].y - y1;                dd = m_src_vertices[1].dist - m_src_vertices[0].dist;                d  = *x;            }            else            if(*x > m_src_vertices[m_src_vertices.size() - 1].dist)            {                // Extrapolation on the right                //--------------------------                unsigned i = m_src_vertices.size() - 2;                unsigned j = m_src_vertices.size() - 1;                x1 = m_src_vertices[j].x;                y1 = m_src_vertices[j].y;                dx = x1 - m_src_vertices[i].x;                dy = y1 - m_src_vertices[i].y;                dd = m_src_vertices[j].dist - m_src_vertices[i].dist;                d  = *x - m_src_vertices[j].dist;            }            else            {                // Interpolation                //--------------------------                unsigned i = 0;                unsigned j = m_src_vertices.size() - 1;                if(m_preserve_x_scale)                {                    unsigned k;                    for(i = 0; (j - i) > 1; )                     {                        if(*x < m_src_vertices[k = (i + j) >> 1].dist)                         {                            j = k;                         }                        else                         {                            i = k;                        }                    }                    d  = m_src_vertices[i].dist;                    dd = m_src_vertices[j].dist - d;                    d  = *x - d;                }                else                {                    i = unsigned(*x * m_kindex);                    j = i + 1;                    dd = m_src_vertices[j].dist - m_src_vertices[i].dist;                    d = ((*x * m_kindex) - i) * dd;                }                x1 = m_src_vertices[i].x;                y1 = m_src_vertices[i].y;                dx = m_src_vertices[j].x - x1;                dy = m_src_vertices[j].y - y1;            }            double x2 = x1 + dx * d / dd;            double y2 = y1 + dy * d / dd;            *x = x2 - *y * dy / dd;            *y = y2 + *y * dx / dd;        }    }}

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