agg_pixfmt_gray8.h

来自「这是VCF框架的代码」· C头文件 代码 · 共 357 行

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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.1// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://www.antigrain.com//----------------------------------------------------------------------------#ifndef AGG_PIXFMT_GRAY8_INCLUDED#define AGG_PIXFMT_GRAY8_INCLUDED#include <string.h>#include "agg_basics.h"#include "agg_gray8.h"#include "agg_rendering_buffer.h"namespace agg{    //======================================================pixfmt_gray8_base    template<unsigned Step=1, unsigned Offset=0>    class pixfmt_gray8_base    {    public:        typedef gray8 color_type;        //--------------------------------------------------------------------        pixfmt_gray8_base(rendering_buffer& rb)            : m_rbuf(&rb)        {        }        //--------------------------------------------------------------------        unsigned width()  const { return m_rbuf->width();  }        unsigned height() const { return m_rbuf->height(); }        //--------------------------------------------------------------------        color_type pixel(int x, int y)        {            return color_type(m_rbuf->row(y)[x * Step + Offset]);        }        //--------------------------------------------------------------------        void copy_pixel(int x, int y, const color_type& c)        {            m_rbuf->row(y)[x * Step + Offset] = (int8u)c.v;        }        //--------------------------------------------------------------------        void blend_pixel(int x, int y, const color_type& c, int8u cover)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            int v = *p;            int alpha = int(cover) * c.a;            *p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);        }        //--------------------------------------------------------------------        void copy_hline(int x, int y, unsigned len, const color_type& c)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            do            {                *p = (int8u)c.v;                 p += Step;            }            while(--len);        }        //--------------------------------------------------------------------        void copy_vline(int x, int y, unsigned len, const color_type& c)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            do            {                *p = (int8u)c.v;                 p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_hline(int x, int y, unsigned len,                          const color_type& c, int8u cover)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    *p = (int8u)c.v;                     p += Step;                }                while(--len);            }            else            {                do                {                    int v = *p;                    *p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);                    p += Step;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_vline(int x, int y, unsigned len,                          const color_type& c, int8u cover)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    *p = (int8u)c.v;                     p += m_rbuf->stride();                }                while(--len);            }            else            {                do                {                    int v = *p;                    *p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);                    p += m_rbuf->stride();                }                while(--len);            }        }        //--------------------------------------------------------------------        void copy_from(const rendering_buffer& from,                        int xdst, int ydst,                       int xsrc, int ysrc,                       unsigned len)        {            memmove(m_rbuf->row(ydst) + xdst * Step + Offset,                     (const void*)(from.row(ysrc) + xsrc * Step + Offset),                    len * Step);        }        //--------------------------------------------------------------------        void blend_solid_hspan(int x, int y, unsigned len,                                const color_type& c, const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            do             {                int alpha = int(*covers++) * c.a;                if(alpha)                {                    if(alpha == 255*255)                    {                        *p = (int8u)c.v;                     }                    else                    {                        int v = *p;                        *p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);                    }                }                p += Step;            }            while(--len);        }        //--------------------------------------------------------------------        void blend_solid_vspan(int x, int y, unsigned len,                                const color_type& c, const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            do             {                int alpha = int(*covers++) * c.a;                if(alpha)                {                    if(alpha == 255*255)                    {                        *p = (int8u)c.v;                     }                    else                    {                        int v = *p;                        *p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);                    }                }                p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_color_hspan(int x, int y, unsigned len,                                const color_type* colors, const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            if(covers)            {                do                 {                    int alpha = int(*covers++) * colors->a;                    if(alpha)                    {                        if(alpha == 255*255)                        {                            *p = (int8u)colors->v;                         }                        else                        {                            int v = *p;                            *p = (int8u)((((colors->v - v) * alpha) + (v << 16)) >> 16);                        }                    }                    p += Step;                    ++colors;                }                while(--len);            }            else            {                do                 {                    if(colors->a)                    {                        if(colors->a == 255)                        {                            *p = (int8u)colors->v;                         }                        else                        {                            int v = *p;                            *p = (int8u)((((colors->v - v) * colors->a) + (v << 8)) >> 8);                        }                    }                    p += Step;                    ++colors;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_color_vspan(int x, int y, unsigned len,                                const color_type* colors, const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x * Step + Offset;            if(covers)            {                do                 {                    int alpha = int(*covers++) * colors->a;                    if(alpha)                    {                        if(alpha == 255*255)                        {                            *p = (int8u)colors->v;                         }                        else                        {                            int v = *p;                            *p = (int8u)((((colors->v - v) * alpha) + (v << 16)) >> 16);                        }                    }                    p += m_rbuf->stride();                    ++colors;                }                while(--len);            }            else            {                do                 {                    if(colors->a)                    {                        if(colors->a == 255)                        {                            *p = (int8u)colors->v;                         }                        else                        {                            int v = *p;                            *p = (int8u)((((colors->v - v) * colors->a) + (v << 8)) >> 8);                        }                    }                    p += m_rbuf->stride();                    ++colors;                }                while(--len);            }        }    private:        rendering_buffer* m_rbuf;    };    typedef pixfmt_gray8_base<1, 0> pixfmt_gray8;         //----pixfmt_gray8    typedef pixfmt_gray8_base<3, 0> pixfmt_gray8_rgb24r;  //----pixfmt_gray8_rgb24r    typedef pixfmt_gray8_base<3, 1> pixfmt_gray8_rgb24g;  //----pixfmt_gray8_rgb24g    typedef pixfmt_gray8_base<3, 2> pixfmt_gray8_rgb24b;  //----pixfmt_gray8_rgb24b    typedef pixfmt_gray8_base<3, 2> pixfmt_gray8_bgr24r;  //----pixfmt_gray8_bgr24r    typedef pixfmt_gray8_base<3, 1> pixfmt_gray8_bgr24g;  //----pixfmt_gray8_bgr24g    typedef pixfmt_gray8_base<3, 0> pixfmt_gray8_bgr24b;  //----pixfmt_gray8_bgr24b    typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_rgba32r; //----pixfmt_gray8_rgba32r    typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_rgba32g; //----pixfmt_gray8_rgba32g    typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_rgba32b; //----pixfmt_gray8_rgba32b    typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_rgba32a; //----pixfmt_gray8_rgba32a    typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_argb32r; //----pixfmt_gray8_argb32r    typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_argb32g; //----pixfmt_gray8_argb32g    typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_argb32b; //----pixfmt_gray8_argb32b    typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_argb32a; //----pixfmt_gray8_argb32a    typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_bgra32r; //----pixfmt_gray8_bgra32r    typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_bgra32g; //----pixfmt_gray8_bgra32g    typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_bgra32b; //----pixfmt_gray8_bgra32b    typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_bgra32a; //----pixfmt_gray8_bgra32a    typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_abgr32r; //----pixfmt_gray8_abgr32r    typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_abgr32g; //----pixfmt_gray8_abgr32g    typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_abgr32b; //----pixfmt_gray8_abgr32b    typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_abgr32a; //----pixfmt_gray8_abgr32a}#endif

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