agg_color_rgba.h

来自「这是VCF框架的代码」· C头文件 代码 · 共 717 行 · 第 1/2 页

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        }        //--------------------------------------------------------------------        AGG_INLINE void add(const self_type& c, unsigned cover)        {            calc_type cr, cg, cb, ca;            if(cover == cover_mask)            {                if(c.a == base_mask)                 {                    *this = c;                }                else                {                    cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;                    cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;                    cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;                }            }            else            {                cr = r + ((c.r * cover + cover_mask/2) >> cover_shift);                cg = g + ((c.g * cover + cover_mask/2) >> cover_shift);                cb = b + ((c.b * cover + cover_mask/2) >> cover_shift);                ca = a + ((c.a * cover + cover_mask/2) >> cover_shift);                r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;                g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;                b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;            }        }        //--------------------------------------------------------------------        template<class GammaLUT>        AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)        {            r = gamma.dir(r);            g = gamma.dir(g);            b = gamma.dir(b);        }        //--------------------------------------------------------------------        template<class GammaLUT>        AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)        {            r = gamma.inv(r);            g = gamma.inv(g);            b = gamma.inv(b);        }        //--------------------------------------------------------------------        static self_type no_color() { return self_type(0,0,0,0); }        //--------------------------------------------------------------------        static self_type from_wavelength(double wl, double gamma = 1.0)        {            return self_type(rgba::from_wavelength(wl, gamma));        }    };    //-------------------------------------------------------------rgba8_pre    inline rgba8 rgba8_pre(unsigned r, unsigned g, unsigned b,                            unsigned a = rgba8::base_mask)    {        return rgba8(r,g,b,a).premultiply();    }    inline rgba8 rgba8_pre(const rgba8& c)    {        return rgba8(c).premultiply();    }    inline rgba8 rgba8_pre(const rgba8& c, unsigned a)    {        return rgba8(c,a).premultiply();    }    inline rgba8 rgba8_pre(const rgba& c)    {        return rgba8(c).premultiply();    }    inline rgba8 rgba8_pre(const rgba& c, double a)    {        return rgba8(c,a).premultiply();    }    //-----------------------------------------------------------rgb8_packed    inline rgba8 rgb8_packed(unsigned v)    {        return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF);    }    //-----------------------------------------------------------bgr8_packed    inline rgba8 bgr8_packed(unsigned v)    {        return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF);    }    //----------------------------------------------------------argb8_packed    inline rgba8 argb8_packed(unsigned v)    {        return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24);    }    //=================================================================rgba16    struct rgba16    {        typedef int16u value_type;        typedef int32u calc_type;        typedef int64  long_type;        enum base_scale_e        {            base_shift = 16,            base_scale = 1 << base_shift,            base_mask  = base_scale - 1        };        typedef rgba16 self_type;        value_type r;        value_type g;        value_type b;        value_type a;        //--------------------------------------------------------------------        rgba16() {}        //--------------------------------------------------------------------        rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :            r(value_type(r_)),             g(value_type(g_)),             b(value_type(b_)),             a(value_type(a_)) {}        //--------------------------------------------------------------------        rgba16(const self_type& c, unsigned a_) :            r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}        //--------------------------------------------------------------------        rgba16(const rgba& c) :            r((value_type)uround(c.r * double(base_mask))),             g((value_type)uround(c.g * double(base_mask))),             b((value_type)uround(c.b * double(base_mask))),             a((value_type)uround(c.a * double(base_mask))) {}        //--------------------------------------------------------------------        rgba16(const rgba& c, double a_) :            r((value_type)uround(c.r * double(base_mask))),             g((value_type)uround(c.g * double(base_mask))),             b((value_type)uround(c.b * double(base_mask))),             a((value_type)uround(a_  * double(base_mask))) {}        //--------------------------------------------------------------------        rgba16(const rgba8& c) :            r(value_type((value_type(c.r) << 8) | c.r)),             g(value_type((value_type(c.g) << 8) | c.g)),             b(value_type((value_type(c.b) << 8) | c.b)),             a(value_type((value_type(c.a) << 8) | c.a)) {}        //--------------------------------------------------------------------        rgba16(const rgba8& c, unsigned a_) :            r(value_type((value_type(c.r) << 8) | c.r)),             g(value_type((value_type(c.g) << 8) | c.g)),             b(value_type((value_type(c.b) << 8) | c.b)),             a(value_type((             a_ << 8) | c.a)) {}        //--------------------------------------------------------------------        void clear()        {            r = g = b = a = 0;        }                //--------------------------------------------------------------------        const self_type& transparent()        {            a = 0;            return *this;        }        //--------------------------------------------------------------------        AGG_INLINE const self_type& opacity(double a_)        {            if(a_ < 0.0) a_ = 0.0;            if(a_ > 1.0) a_ = 1.0;            a = (value_type)uround(a_ * double(base_mask));            return *this;        }        //--------------------------------------------------------------------        double opacity() const        {            return double(a) / double(base_mask);        }        //--------------------------------------------------------------------        AGG_INLINE const self_type& premultiply()        {            if(a == base_mask) return *this;            if(a == 0)            {                r = g = b = 0;                return *this;            }            r = value_type((calc_type(r) * a) >> base_shift);            g = value_type((calc_type(g) * a) >> base_shift);            b = value_type((calc_type(b) * a) >> base_shift);            return *this;        }        //--------------------------------------------------------------------        AGG_INLINE const self_type& premultiply(unsigned a_)        {            if(a == base_mask && a_ >= base_mask) return *this;            if(a == 0 || a_ == 0)            {                r = g = b = a = 0;                return *this;            }            calc_type r_ = (calc_type(r) * a_) / a;            calc_type g_ = (calc_type(g) * a_) / a;            calc_type b_ = (calc_type(b) * a_) / a;            r = value_type((r_ > a_) ? a_ : r_);            g = value_type((g_ > a_) ? a_ : g_);            b = value_type((b_ > a_) ? a_ : b_);            a = value_type(a_);            return *this;        }        //--------------------------------------------------------------------        AGG_INLINE const self_type& demultiply()        {            if(a == base_mask) return *this;            if(a == 0)            {                r = g = b = 0;                return *this;            }            calc_type r_ = (calc_type(r) * base_mask) / a;            calc_type g_ = (calc_type(g) * base_mask) / a;            calc_type b_ = (calc_type(b) * base_mask) / a;            r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);            g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);            b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);            return *this;        }        //--------------------------------------------------------------------        AGG_INLINE self_type gradient(const self_type& c, double k) const        {            self_type ret;            calc_type ik = uround(k * base_scale);            ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift));            ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift));            ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift));            ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));            return ret;        }        //--------------------------------------------------------------------        AGG_INLINE void add(const self_type& c, unsigned cover)        {            calc_type cr, cg, cb, ca;            if(cover == cover_mask)            {                if(c.a == base_mask)                 {                    *this = c;                }                else                {                    cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;                    cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;                    cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;                    ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;                }            }            else            {                cr = r + ((c.r * cover + cover_mask) >> cover_shift);                cg = g + ((c.g * cover + cover_mask) >> cover_shift);                cb = b + ((c.b * cover + cover_mask) >> cover_shift);                ca = a + ((c.a * cover + cover_mask) >> cover_shift);                r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;                g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;                b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;                a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;            }        }        //--------------------------------------------------------------------        template<class GammaLUT>        AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)        {            r = gamma.dir(r);            g = gamma.dir(g);            b = gamma.dir(b);        }        //--------------------------------------------------------------------        template<class GammaLUT>        AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)        {            r = gamma.inv(r);            g = gamma.inv(g);            b = gamma.inv(b);        }        //--------------------------------------------------------------------        static self_type no_color() { return self_type(0,0,0,0); }        //--------------------------------------------------------------------        static self_type from_wavelength(double wl, double gamma = 1.0)        {            return self_type(rgba::from_wavelength(wl, gamma));        }    };    //--------------------------------------------------------------rgba16_pre    inline rgba16 rgba16_pre(unsigned r, unsigned g, unsigned b,                              unsigned a = rgba16::base_mask)    {        return rgba16(r,g,b,a).premultiply();    }    inline rgba16 rgba16_pre(const rgba16& c, unsigned a)    {        return rgba16(c,a).premultiply();    }    inline rgba16 rgba16_pre(const rgba& c)    {        return rgba16(c).premultiply();    }    inline rgba16 rgba16_pre(const rgba& c, double a)    {        return rgba16(c,a).premultiply();    }    inline rgba16 rgba16_pre(const rgba8& c)    {        return rgba16(c).premultiply();    }    inline rgba16 rgba16_pre(const rgba8& c, unsigned a)    {        return rgba16(c,a).premultiply();    }}#endif

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