agg_color_rgba.h
来自「这是VCF框架的代码」· C头文件 代码 · 共 717 行 · 第 1/2 页
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} //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cr, cg, cb, ca; if(cover == cover_mask) { if(c.a == base_mask) { *this = c; } else { cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr; cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg; cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb; ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca; } } else { cr = r + ((c.r * cover + cover_mask/2) >> cover_shift); cg = g + ((c.g * cover + cover_mask/2) >> cover_shift); cb = b + ((c.b * cover + cover_mask/2) >> cover_shift); ca = a + ((c.a * cover + cover_mask/2) >> cover_shift); r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca; } } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) { r = gamma.dir(r); g = gamma.dir(g); b = gamma.dir(b); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) { r = gamma.inv(r); g = gamma.inv(g); b = gamma.inv(b); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0,0,0); } //-------------------------------------------------------------------- static self_type from_wavelength(double wl, double gamma = 1.0) { return self_type(rgba::from_wavelength(wl, gamma)); } }; //-------------------------------------------------------------rgba8_pre inline rgba8 rgba8_pre(unsigned r, unsigned g, unsigned b, unsigned a = rgba8::base_mask) { return rgba8(r,g,b,a).premultiply(); } inline rgba8 rgba8_pre(const rgba8& c) { return rgba8(c).premultiply(); } inline rgba8 rgba8_pre(const rgba8& c, unsigned a) { return rgba8(c,a).premultiply(); } inline rgba8 rgba8_pre(const rgba& c) { return rgba8(c).premultiply(); } inline rgba8 rgba8_pre(const rgba& c, double a) { return rgba8(c,a).premultiply(); } //-----------------------------------------------------------rgb8_packed inline rgba8 rgb8_packed(unsigned v) { return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF); } //-----------------------------------------------------------bgr8_packed inline rgba8 bgr8_packed(unsigned v) { return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF); } //----------------------------------------------------------argb8_packed inline rgba8 argb8_packed(unsigned v) { return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24); } //=================================================================rgba16 struct rgba16 { typedef int16u value_type; typedef int32u calc_type; typedef int64 long_type; enum base_scale_e { base_shift = 16, base_scale = 1 << base_shift, base_mask = base_scale - 1 }; typedef rgba16 self_type; value_type r; value_type g; value_type b; value_type a; //-------------------------------------------------------------------- rgba16() {} //-------------------------------------------------------------------- rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) : r(value_type(r_)), g(value_type(g_)), b(value_type(b_)), a(value_type(a_)) {} //-------------------------------------------------------------------- rgba16(const self_type& c, unsigned a_) : r(c.r), g(c.g), b(c.b), a(value_type(a_)) {} //-------------------------------------------------------------------- rgba16(const rgba& c) : r((value_type)uround(c.r * double(base_mask))), g((value_type)uround(c.g * double(base_mask))), b((value_type)uround(c.b * double(base_mask))), a((value_type)uround(c.a * double(base_mask))) {} //-------------------------------------------------------------------- rgba16(const rgba& c, double a_) : r((value_type)uround(c.r * double(base_mask))), g((value_type)uround(c.g * double(base_mask))), b((value_type)uround(c.b * double(base_mask))), a((value_type)uround(a_ * double(base_mask))) {} //-------------------------------------------------------------------- rgba16(const rgba8& c) : r(value_type((value_type(c.r) << 8) | c.r)), g(value_type((value_type(c.g) << 8) | c.g)), b(value_type((value_type(c.b) << 8) | c.b)), a(value_type((value_type(c.a) << 8) | c.a)) {} //-------------------------------------------------------------------- rgba16(const rgba8& c, unsigned a_) : r(value_type((value_type(c.r) << 8) | c.r)), g(value_type((value_type(c.g) << 8) | c.g)), b(value_type((value_type(c.b) << 8) | c.b)), a(value_type(( a_ << 8) | c.a)) {} //-------------------------------------------------------------------- void clear() { r = g = b = a = 0; } //-------------------------------------------------------------------- const self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- AGG_INLINE const self_type& opacity(double a_) { if(a_ < 0.0) a_ = 0.0; if(a_ > 1.0) a_ = 1.0; a = (value_type)uround(a_ * double(base_mask)); return *this; } //-------------------------------------------------------------------- double opacity() const { return double(a) / double(base_mask); } //-------------------------------------------------------------------- AGG_INLINE const self_type& premultiply() { if(a == base_mask) return *this; if(a == 0) { r = g = b = 0; return *this; } r = value_type((calc_type(r) * a) >> base_shift); g = value_type((calc_type(g) * a) >> base_shift); b = value_type((calc_type(b) * a) >> base_shift); return *this; } //-------------------------------------------------------------------- AGG_INLINE const self_type& premultiply(unsigned a_) { if(a == base_mask && a_ >= base_mask) return *this; if(a == 0 || a_ == 0) { r = g = b = a = 0; return *this; } calc_type r_ = (calc_type(r) * a_) / a; calc_type g_ = (calc_type(g) * a_) / a; calc_type b_ = (calc_type(b) * a_) / a; r = value_type((r_ > a_) ? a_ : r_); g = value_type((g_ > a_) ? a_ : g_); b = value_type((b_ > a_) ? a_ : b_); a = value_type(a_); return *this; } //-------------------------------------------------------------------- AGG_INLINE const self_type& demultiply() { if(a == base_mask) return *this; if(a == 0) { r = g = b = 0; return *this; } calc_type r_ = (calc_type(r) * base_mask) / a; calc_type g_ = (calc_type(g) * base_mask) / a; calc_type b_ = (calc_type(b) * base_mask) / a; r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_); g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_); b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_); return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type gradient(const self_type& c, double k) const { self_type ret; calc_type ik = uround(k * base_scale); ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift)); ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift)); ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift)); ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift)); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cr, cg, cb, ca; if(cover == cover_mask) { if(c.a == base_mask) { *this = c; } else { cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr; cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg; cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb; ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca; } } else { cr = r + ((c.r * cover + cover_mask) >> cover_shift); cg = g + ((c.g * cover + cover_mask) >> cover_shift); cb = b + ((c.b * cover + cover_mask) >> cover_shift); ca = a + ((c.a * cover + cover_mask) >> cover_shift); r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca; } } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) { r = gamma.dir(r); g = gamma.dir(g); b = gamma.dir(b); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) { r = gamma.inv(r); g = gamma.inv(g); b = gamma.inv(b); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0,0,0); } //-------------------------------------------------------------------- static self_type from_wavelength(double wl, double gamma = 1.0) { return self_type(rgba::from_wavelength(wl, gamma)); } }; //--------------------------------------------------------------rgba16_pre inline rgba16 rgba16_pre(unsigned r, unsigned g, unsigned b, unsigned a = rgba16::base_mask) { return rgba16(r,g,b,a).premultiply(); } inline rgba16 rgba16_pre(const rgba16& c, unsigned a) { return rgba16(c,a).premultiply(); } inline rgba16 rgba16_pre(const rgba& c) { return rgba16(c).premultiply(); } inline rgba16 rgba16_pre(const rgba& c, double a) { return rgba16(c,a).premultiply(); } inline rgba16 rgba16_pre(const rgba8& c) { return rgba16(c).premultiply(); } inline rgba16 rgba16_pre(const rgba8& c, unsigned a) { return rgba16(c,a).premultiply(); }}#endif
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