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📄 agg_pixfmt_rgb24.h

📁 这是VCF框架的代码
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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.1// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://www.antigrain.com//----------------------------------------------------------------------------#ifndef AGG_PIXFMT_RGB24_INCLUDED#define AGG_PIXFMT_RGB24_INCLUDED#include <string.h>#include "agg_basics.h"#include "agg_color_rgba8.h"#include "agg_rendering_buffer.h"#include "agg_bitset_iterator.h"namespace agg{        struct order_rgb24 { enum { R=0, G=1, B=2, rgb24_tag }; }; //----order_rgb24    struct order_bgr24 { enum { B=0, G=1, R=2, rgb24_tag }; }; //----order_bgr24    //=====================================================pixel_formats_rgb24    template<class Order> class pixel_formats_rgb24    {    public:        typedef rgba8 color_type;        //--------------------------------------------------------------------        pixel_formats_rgb24(rendering_buffer& rb)            : m_rbuf(&rb)        {        }        //--------------------------------------------------------------------        unsigned width()  const { return m_rbuf->width();  }        unsigned height() const { return m_rbuf->height(); }        //--------------------------------------------------------------------        color_type pixel(int x, int y)        {            int8u* p = m_rbuf->row(y) + x + x + x;            return color_type(p[Order::R], p[Order::G], p[Order::B]);        }        //--------------------------------------------------------------------        void copy_pixel(int x, int y, const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            p[Order::R] = (int8u)c.r;            p[Order::G] = (int8u)c.g;            p[Order::B] = (int8u)c.b;        }        //--------------------------------------------------------------------        void blend_pixel(int x, int y, const color_type& c, int8u cover)        {            int8u* p = m_rbuf->row(y) + x + x + x;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                p[Order::R] = (int8u)c.r;                p[Order::G] = (int8u)c.g;                p[Order::B] = (int8u)c.b;            }            else            {                int r = p[Order::R];                int g = p[Order::G];                int b = p[Order::B];                p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);                p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);                p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);            }        }        //--------------------------------------------------------------------        void copy_hline(int x, int y,                         unsigned len,                         const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do            {                p[Order::R] = (int8u)c.r;                 p[Order::G] = (int8u)c.g;                 p[Order::B] = (int8u)c.b;                p += 3;            }            while(--len);        }        //--------------------------------------------------------------------        void copy_vline(int x, int y,                        unsigned len,                         const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do            {                p[Order::R] = (int8u)c.r;                 p[Order::G] = (int8u)c.g;                 p[Order::B] = (int8u)c.b;                p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_hline(int x, int y,                         unsigned len,                          const color_type& c,                         int8u cover)        {            int8u* p = m_rbuf->row(y) + x + x + x;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    p[Order::R] = (int8u)c.r;                     p[Order::G] = (int8u)c.g;                     p[Order::B] = (int8u)c.b;                    p += 3;                }                while(--len);            }            else            {                do                {                    int r = p[Order::R];                    int g = p[Order::G];                    int b = p[Order::B];                    p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);                    p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);                    p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);                    p += 3;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_vline(int x, int y,                         unsigned len,                          const color_type& c,                         int8u cover)        {            int8u* p = m_rbuf->row(y) + x + x + x;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    p[Order::R] = (int8u)c.r;                     p[Order::G] = (int8u)c.g;                     p[Order::B] = (int8u)c.b;                    p += m_rbuf->stride();                }                while(--len);            }            else            {                do                {                    int r = p[Order::R];                    int g = p[Order::G];                    int b = p[Order::B];                    p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);                    p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);                    p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);                    p += m_rbuf->stride();                }                while(--len);            }        }        //--------------------------------------------------------------------        void copy_from(const rendering_buffer& from,                        int xdst, int ydst,                       int xsrc, int ysrc,                       unsigned len)        {            memmove(m_rbuf->row(ydst) + xdst * 3,                     (const void*)(from.row(ysrc) + xsrc * 3), len * 3);        }        //--------------------------------------------------------------------        void blend_solid_hspan(int x, int y,                               unsigned len,                                const color_type& c,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do             {                int alpha = int(*covers++) * c.a;                if(alpha)                {                    if(alpha == 255*255)                    {                        p[Order::R] = (int8u)c.r;                        p[Order::G] = (int8u)c.g;                        p[Order::B] = (int8u)c.b;                    }                    else                    {                        int r = (int8u)p[Order::R];                        int g = (int8u)p[Order::G];                        int b = (int8u)p[Order::B];                        p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);                        p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);                        p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);                    }                }                p += 3;            }            while(--len);        }        //--------------------------------------------------------------------        void blend_solid_vspan(int x, int y,                               unsigned len,                                const color_type& c,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do             {                int alpha = int(*covers++) * c.a;                if(alpha)                {                    if(alpha == 255*255)                    {                        p[Order::R] = (int8u)c.r;                        p[Order::G] = (int8u)c.g;                        p[Order::B] = (int8u)c.b;                    }                    else                    {                        int r = p[Order::R];                        int g = p[Order::G];                        int b = p[Order::B];                        p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16);                        p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16);                        p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16);                    }                }                p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_color_hspan(int x, int y,                               unsigned len,                                const color_type* colors,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            if(covers)            {                do                 {                    int alpha = int(*covers++) * colors->a;                    if(alpha)                    {                        if(alpha == 255*255)                        {                            p[Order::R] = (int8u)colors->r;                            p[Order::G] = (int8u)colors->g;                            p[Order::B] = (int8u)colors->b;                        }                        else                        {                            int r = p[Order::R];                            int g = p[Order::G];                            int b = p[Order::B];                            p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);                            p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);                            p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);                        }                    }                    p += 3;                    ++colors;                }                while(--len);            }            else            {                do                 {                    if(colors->a)                    {                        if(colors->a == 255)                        {                            p[Order::R] = (int8u)colors->r;                            p[Order::G] = (int8u)colors->g;                            p[Order::B] = (int8u)colors->b;                        }                        else                        {                            int r = p[Order::R];                            int g = p[Order::G];                            int b = p[Order::B];                            p[Order::R] = (int8u)((((colors->r - r) * colors->a) + (r << 8)) >> 8);                            p[Order::G] = (int8u)((((colors->g - g) * colors->a) + (g << 8)) >> 8);                            p[Order::B] = (int8u)((((colors->b - b) * colors->a) + (b << 8)) >> 8);                        }                    }                    p += 3;                    ++colors;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_color_vspan(int x, int y,                               unsigned len,                                const color_type* colors,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            if(covers)            {                do                 {                    int alpha = int(*covers++) * colors->a;                    if(alpha)                    {                        if(alpha == 255*255)                        {                            p[Order::R] = (int8u)colors->r;                            p[Order::G] = (int8u)colors->g;                            p[Order::B] = (int8u)colors->b;                        }                        else                        {                            int r = p[Order::R];                            int g = p[Order::G];                            int b = p[Order::B];                            p[Order::R] = (int8u)((((colors->r - r) * alpha) + (r << 16)) >> 16);                            p[Order::G] = (int8u)((((colors->g - g) * alpha) + (g << 16)) >> 16);                            p[Order::B] = (int8u)((((colors->b - b) * alpha) + (b << 16)) >> 16);                        }                    }                    p += m_rbuf->stride();                    ++colors;                }                while(--len);            }            else            {                do                 {                    if(colors->a)                    {                        if(colors->a == 255)                        {                            p[Order::R] = (int8u)colors->r;                            p[Order::G] = (int8u)colors->g;                            p[Order::B] = (int8u)colors->b;                        }                        else                        {                            int r = p[Order::R];                            int g = p[Order::G];                            int b = p[Order::B];                            p[Order::R] = (int8u)((((colors->r - r) * colors->a) + (r << 8)) >> 8);                            p[Order::G] = (int8u)((((colors->g - g) * colors->a) + (g << 8)) >> 8);                            p[Order::B] = (int8u)((((colors->b - b) * colors->a) + (b << 8)) >> 8);                        }                    }                    p += m_rbuf->stride();                    ++colors;                }                while(--len);            }        }    private:        rendering_buffer* m_rbuf;    };    typedef pixel_formats_rgb24<order_rgb24> pixfmt_rgb24;    //----pixfmt_rgb24    typedef pixel_formats_rgb24<order_bgr24> pixfmt_bgr24;    //----pixfmt_bgr24}#endif

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