agg_pixfmt_rgba32.h
来自「这是VCF框架的代码」· C头文件 代码 · 共 438 行 · 第 1/2 页
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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.1// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com// mcseemagg@yahoo.com// http://www.antigrain.com//----------------------------------------------------------------------------#ifndef AGG_PIXFMT_RGBA32_INCLUDED#define AGG_PIXFMT_RGBA32_INCLUDED#include <string.h>#include "agg_basics.h"#include "agg_color_rgba8.h"#include "agg_rendering_buffer.h"namespace agg{ struct order_rgba32 { enum { R=0, G=1, B=2, A=3, rgba32_tag }; }; //----order_rgba32 struct order_argb32 { enum { A=0, R=1, G=2, B=3, rgba32_tag }; }; //----order_argb32 struct order_abgr32 { enum { A=0, B=1, G=2, R=3, rgba32_tag }; }; //----order_abgr32 struct order_bgra32 { enum { B=0, G=1, R=2, A=3, rgba32_tag }; }; //----order_bgra32 //====================================================pixel_formats_rgba32 template<class Order> class pixel_formats_rgba32 { public: typedef rgba8 color_type; //-------------------------------------------------------------------- pixel_formats_rgba32(rendering_buffer& rb) : m_rbuf(&rb) { } //-------------------------------------------------------------------- unsigned width() const { return m_rbuf->width(); } unsigned height() const { return m_rbuf->height(); } //-------------------------------------------------------------------- color_type pixel(int x, int y) { int8u* p = m_rbuf->row(y) + (x << 2); return color_type(p[Order::R], p[Order::G], p[Order::B], p[Order::A]); } //-------------------------------------------------------------------- void copy_pixel(int x, int y, const color_type& c) { int8u* p = m_rbuf->row(y) + (x << 2); p[Order::R] = (int8u)c.r; p[Order::G] = (int8u)c.g; p[Order::B] = (int8u)c.b; p[Order::A] = (int8u)c.a; } //-------------------------------------------------------------------- void blend_pixel(int x, int y, const color_type& c, int8u cover) { int8u* p = m_rbuf->row(y) + (x << 2); int alpha = int(cover) * int(c.a); if(alpha == 255*255) { p[Order::R] = (int8u)c.r; p[Order::G] = (int8u)c.g; p[Order::B] = (int8u)c.b; p[Order::A] = (int8u)c.a; } else { int r = p[Order::R]; int g = p[Order::G]; int b = p[Order::B]; int a = p[Order::A]; p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16); p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16); p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16); p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8); } } //-------------------------------------------------------------------- void copy_hline(int x, int y, unsigned len, const color_type& c) { int32u v; int8u* p8 = (int8u*)&v; p8[Order::R] = (int8u)c.r; p8[Order::G] = (int8u)c.g; p8[Order::B] = (int8u)c.b; p8[Order::A] = (int8u)c.a; int32u* p32 = (int32u*)(m_rbuf->row(y)) + x; do { *p32++ = v; } while(--len); } //-------------------------------------------------------------------- void copy_vline(int x, int y, unsigned len, const color_type& c) { int32u v; int8u* p8 = (int8u*)&v; p8[Order::R] = (int8u)c.r; p8[Order::G] = (int8u)c.g; p8[Order::B] = (int8u)c.b; p8[Order::A] = (int8u)c.a; int8u* p = m_rbuf->row(y) + (x << 2); do { *(int32u*)p = v; p += m_rbuf->stride(); } while(--len); } //-------------------------------------------------------------------- void blend_hline(int x, int y, unsigned len, const color_type& c, int8u cover) { int alpha = int(cover) * int(c.a); if(alpha == 255*255) { int32u v; int8u* p8 = (int8u*)&v; p8[Order::R] = (int8u)c.r; p8[Order::G] = (int8u)c.g; p8[Order::B] = (int8u)c.b; p8[Order::A] = (int8u)c.a; int32u* p32 = (int32u*)(m_rbuf->row(y)) + x; do { *p32++ = v; } while(--len); } else { int8u* p = m_rbuf->row(y) + (x << 2); do { int r = p[Order::R]; int g = p[Order::G]; int b = p[Order::B]; int a = p[Order::A]; p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16); p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16); p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16); p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8); p += 4; } while(--len); } } //-------------------------------------------------------------------- void blend_vline(int x, int y, unsigned len, const color_type& c, int8u cover) { int8u* p = m_rbuf->row(y) + (x << 2); int alpha = int(cover) * c.a; if(alpha == 255*255) { int32u v; int8u* p8 = (int8u*)&v; p8[Order::R] = (int8u)c.r; p8[Order::G] = (int8u)c.g; p8[Order::B] = (int8u)c.b; p8[Order::A] = (int8u)c.a; do { *(int32u*)p = v; p += m_rbuf->stride(); } while(--len); } else { do { int r = p[Order::R]; int g = p[Order::G]; int b = p[Order::B]; int a = p[Order::A]; p[Order::R] = (int8u)((((c.r - r) * alpha) + (r << 16)) >> 16); p[Order::G] = (int8u)((((c.g - g) * alpha) + (g << 16)) >> 16); p[Order::B] = (int8u)((((c.b - b) * alpha) + (b << 16)) >> 16); p[Order::A] = (int8u)(((alpha + (a << 8)) - ((alpha * a) >> 8)) >> 8); p += m_rbuf->stride(); } while(--len); } } //-------------------------------------------------------------------- void copy_from(const rendering_buffer& from, int xdst, int ydst, int xsrc, int ysrc, unsigned len) { memmove(m_rbuf->row(ydst) + xdst * 4, (const void*)(from.row(ysrc) + xsrc * 4), len * 4); } //-------------------------------------------------------------------- void blend_solid_hspan(int x, int y, unsigned len, const color_type& c, const int8u* covers) { int8u* p = m_rbuf->row(y) + (x << 2); do
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