agg_renderer_outline_aa.h
来自「这是VCF框架的代码」· C头文件 代码 · 共 1,846 行 · 第 1/5 页
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1,846 行
dist1_start -= m_di.dx_start(); dist2_start += m_di.dx_start(); if(dist1_start < 0) ++npix; if(dist2_start < 0) ++npix; ++dy; } while(base_type::m_dist[dy] <= base_type::m_width); --base_type::m_step; if(npix == 0) break; npix = 0; } while(base_type::m_step >= -base_type::m_max_extent); } base_type::m_li.adjust_forward(); } //--------------------------------------------------------------------- bool step_hor() { int dist_start; int dist; int dy; int s1 = base_type::step_hor_base(m_di); dist_start = m_di.dist_start(); cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2; cover_type* p1 = p0; *p1 = 0; if(dist_start <= 0) { *p1 = (cover_type)base_type::m_ren.cover(s1); } ++p1; dy = 1; while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width) { dist_start -= m_di.dx_start(); *p1 = 0; if(dist_start <= 0) { *p1 = (cover_type)base_type::m_ren.cover(dist); } ++p1; ++dy; } dy = 1; dist_start = m_di.dist_start(); while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width) { dist_start += m_di.dx_start(); *--p0 = 0; if(dist_start <= 0) { *p0 = (cover_type)base_type::m_ren.cover(dist); } ++dy; } base_type::m_ren.blend_solid_vspan(base_type::m_x, base_type::m_y - dy + 1, unsigned(p1 - p0), p0); return ++base_type::m_step < base_type::m_count; } //--------------------------------------------------------------------- bool step_ver() { int dist_start; int dist; int dx; int s1 = base_type::step_ver_base(m_di); cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2; cover_type* p1 = p0; dist_start = m_di.dist_start(); *p1 = 0; if(dist_start <= 0) { *p1 = (cover_type)base_type::m_ren.cover(s1); } ++p1; dx = 1; while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width) { dist_start += m_di.dy_start(); *p1 = 0; if(dist_start <= 0) { *p1 = (cover_type)base_type::m_ren.cover(dist); } ++p1; ++dx; } dx = 1; dist_start = m_di.dist_start(); while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width) { dist_start -= m_di.dy_start(); *--p0 = 0; if(dist_start <= 0) { *p0 = (cover_type)base_type::m_ren.cover(dist); } ++dx; } base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1, base_type::m_y, unsigned(p1 - p0), p0); return ++base_type::m_step < base_type::m_count; } private: line_interpolator_aa1(const line_interpolator_aa1<Renderer>&); const line_interpolator_aa1<Renderer>& operator = (const line_interpolator_aa1<Renderer>&); //--------------------------------------------------------------------- distance_interpolator2 m_di; }; //====================================================line_interpolator_aa2 template<class Renderer> class line_interpolator_aa2 : public line_interpolator_aa_base<Renderer> { public: typedef Renderer renderer_type; typedef typename Renderer::color_type color_type; typedef line_interpolator_aa_base<Renderer> base_type; //--------------------------------------------------------------------- line_interpolator_aa2(renderer_type& ren, const line_parameters& lp, int ex, int ey) : line_interpolator_aa_base<Renderer>(ren, lp), m_di(lp.x1, lp.y1, lp.x2, lp.y2, ex, ey, lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask, 0) { base_type::m_li.adjust_forward(); base_type::m_step -= base_type::m_max_extent; } //--------------------------------------------------------------------- bool step_hor() { int dist_end; int dist; int dy; int s1 = base_type::step_hor_base(m_di); cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2; cover_type* p1 = p0; dist_end = m_di.dist_end(); int npix = 0; *p1 = 0; if(dist_end > 0) { *p1 = (cover_type)base_type::m_ren.cover(s1); ++npix; } ++p1; dy = 1; while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width) { dist_end -= m_di.dx_end(); *p1 = 0; if(dist_end > 0) { *p1 = (cover_type)base_type::m_ren.cover(dist); ++npix; } ++p1; ++dy; } dy = 1; dist_end = m_di.dist_end(); while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width) { dist_end += m_di.dx_end(); *--p0 = 0; if(dist_end > 0) { *p0 = (cover_type)base_type::m_ren.cover(dist); ++npix; } ++dy; } base_type::m_ren.blend_solid_vspan(base_type::m_x, base_type::m_y - dy + 1, unsigned(p1 - p0), p0); return npix && ++base_type::m_step < base_type::m_count; } //--------------------------------------------------------------------- bool step_ver() { int dist_end; int dist; int dx; int s1 = base_type::step_ver_base(m_di); cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2; cover_type* p1 = p0; dist_end = m_di.dist_end(); int npix = 0; *p1 = 0; if(dist_end > 0) { *p1 = (cover_type)base_type::m_ren.cover(s1); ++npix; } ++p1; dx = 1; while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width) { dist_end += m_di.dy_end(); *p1 = 0; if(dist_end > 0) { *p1 = (cover_type)base_type::m_ren.cover(dist); ++npix; } ++p1; ++dx; } dx = 1; dist_end = m_di.dist_end(); while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width) { dist_end -= m_di.dy_end(); *--p0 = 0; if(dist_end > 0) { *p0 = (cover_type)base_type::m_ren.cover(dist); ++npix; } ++dx; } base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1, base_type::m_y, unsigned(p1 - p0), p0); return npix && ++base_type::m_step < base_type::m_count; } private: line_interpolator_aa2(const line_interpolator_aa2<Renderer>&); const line_interpolator_aa2<Renderer>& operator = (const line_interpolator_aa2<Renderer>&); //--------------------------------------------------------------------- distance_interpolator2 m_di; }; //====================================================line_interpolator_aa3 template<class Renderer> class line_interpolator_aa3 : public line_interpolator_aa_base<Renderer> { public: typedef Renderer renderer_type; typedef typename Renderer::color_type color_type; typedef line_interpolator_aa_base<Renderer> base_type; //--------------------------------------------------------------------- line_interpolator_aa3(renderer_type& ren, const line_parameters& lp, int sx, int sy, int ex, int ey) : line_interpolator_aa_base<Renderer>(ren, lp), m_di(lp.x1, lp.y1, lp.x2, lp.y2, sx, sy, ex, ey, lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask) { int dist1_start; int dist2_start; int npix = 1; if(lp.vertical) { do { --base_type::m_li; base_type::m_y -= lp.inc; base_type::m_x = (base_type::m_lp->x1 + base_type::m_li.y()) >> line_subpixel_shift; if(lp.inc > 0) m_di.dec_y(base_type::m_x - base_type::m_old_x); else m_di.inc_y(base_type::m_x - base_type::m_old_x); base_type::m_old_x = base_type::m_x; dist1_start = dist2_start = m_di.dist_start(); int dx = 0; if(dist1_start < 0) ++npix; do { dist1_start += m_di.dy_start(); dist2_start -= m_di.dy_start(); if(dist1_start < 0) ++npix; if(dist2_start < 0) ++npix; ++dx; } while(base_type::m_dist[dx] <= base_type::m_width); if(npix == 0) break; npix = 0; } while(--base_type::m_step >= -base_type::m_max_extent); } else { do { --base_type::m_li; base_type::m_x -= lp.inc; base_type::m_y = (base_type::m_lp->y1 + base_type::m_li.y()) >> line_subpixel_shift; if(lp.inc > 0) m_di.dec_x(base_type::m_y - base_type::m_old_y); else m_di.inc_x(base_type::m_y - base_type::m_old_y); base_type::m_old_y = base_type::m_y; dist1_start = dist2_start = m_di.dist_start(); int dy = 0; if(dist1_start < 0) ++npix; do { dist1_start -= m_di.dx_start(); dist2_start += m_di.dx_start(); if(dist1_start < 0) ++npix; if(dist2_start < 0) ++npix; ++dy; } while(base_type::m_dist[dy] <= base_type::m_width); if(npix == 0) break; npix = 0; } while(--base_type::m_step >= -base_type::m_max_extent); } base_type::m_li.adjust_forward();
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