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📄 agg_pixfmt_rgb24_gamma.h

📁 这是VCF框架的代码
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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.1// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://www.antigrain.com//----------------------------------------------------------------------------#ifndef AGG_PIXFMT_RGB24_GAMMA_INCLUDED#define AGG_PIXFMT_RGB24_GAMMA_INCLUDED#include <string.h>#include "agg_pixfmt_rgb24.h"#include "agg_gamma_lut.h"namespace agg{    //================================================pixel_formats_rgb24_gamma    template<class Order, class Gamma> class pixel_formats_rgb24_gamma    {    public:        typedef rgba8 color_type;        typedef Gamma gamma_type;    private:        //--------------------------------------------------------------------        inline void blend_pix(int8u* p, const color_type& c, int alpha)        {            int r = m_gamma->dir(p[Order::R]);            int g = m_gamma->dir(p[Order::G]);            int b = m_gamma->dir(p[Order::B]);            p[Order::R] = m_gamma->inv((((m_gamma->dir(c.r) - r) * alpha) + (r << 16)) >> 16);            p[Order::G] = m_gamma->inv((((m_gamma->dir(c.g) - g) * alpha) + (g << 16)) >> 16);            p[Order::B] = m_gamma->inv((((m_gamma->dir(c.b) - b) * alpha) + (b << 16)) >> 16);        }        //--------------------------------------------------------------------        inline void copy_or_blend_pix(int8u* p, const color_type& c, int cover)        {            int alpha = int(c.a) * cover;            if(alpha)            {                if(alpha == 255*255)                {                    p[Order::R] = (int8u)c.r;                    p[Order::G] = (int8u)c.g;                    p[Order::B] = (int8u)c.b;                }                else                {                    blend_pix(p, c, alpha);                }            }        }        //--------------------------------------------------------------------        inline void copy_or_blend_pix(int8u* p, const color_type& c)        {            if(c.a)            {                if(c.a == 255)                {                    p[Order::R] = (int8u)c.r;                    p[Order::G] = (int8u)c.g;                    p[Order::B] = (int8u)c.b;                }                else                {                    int r = m_gamma->dir(p[Order::R]);                    int g = m_gamma->dir(p[Order::G]);                    int b = m_gamma->dir(p[Order::B]);                    p[Order::R] = m_gamma->inv((((m_gamma->dir(c.r) - r) * c.a) + (r << 8)) >> 8);                    p[Order::G] = m_gamma->inv((((m_gamma->dir(c.g) - g) * c.a) + (g << 8)) >> 8);                    p[Order::B] = m_gamma->inv((((m_gamma->dir(c.b) - b) * c.a) + (b << 8)) >> 8);                }            }        }    public:        //--------------------------------------------------------------------        pixel_formats_rgb24_gamma(rendering_buffer& rb, const gamma_type& g) :            m_rbuf(&rb),            m_gamma(&g)        {}        //--------------------------------------------------------------------        void gamma(const gamma_type& g) { m_gamma = &g; }        const gamma_type& gamma() const { return *m_gamma; }        //--------------------------------------------------------------------        unsigned width()  const { return m_rbuf->width();  }        unsigned height() const { return m_rbuf->height(); }        //--------------------------------------------------------------------        color_type pixel(int x, int y)        {            int8u* p = m_rbuf->row(y) + x + x + x;            return color_type(p[Order::R], p[Order::G], p[Order::B]);        }        //--------------------------------------------------------------------        void copy_pixel(int x, int y, const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            p[Order::R] = (int8u)c.r;            p[Order::G] = (int8u)c.g;            p[Order::B] = (int8u)c.b;        }        //--------------------------------------------------------------------        void blend_pixel(int x, int y, const color_type& c, int8u cover)        {            copy_or_blend_pix(m_rbuf->row(y) + x + x + x, c, cover);        }        //--------------------------------------------------------------------        void copy_hline(int x, int y,                         unsigned len,                         const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do            {                p[Order::R] = (int8u)c.r;                 p[Order::G] = (int8u)c.g;                 p[Order::B] = (int8u)c.b;                p += 3;            }            while(--len);        }        //--------------------------------------------------------------------        void copy_vline(int x, int y,                        unsigned len,                         const color_type& c)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do            {                p[Order::R] = (int8u)c.r;                 p[Order::G] = (int8u)c.g;                 p[Order::B] = (int8u)c.b;                p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_hline(int x, int y,                         unsigned len,                          const color_type& c,                         int8u cover)        {            int8u* p = m_rbuf->row(y) + x + x + x;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    p[Order::R] = (int8u)c.r;                     p[Order::G] = (int8u)c.g;                     p[Order::B] = (int8u)c.b;                    p += 3;                }                while(--len);            }            else            {                do                {                    blend_pix(p, c, alpha);                    p += 3;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_vline(int x, int y,                         unsigned len,                          const color_type& c,                         int8u cover)        {            int8u* p = m_rbuf->row(y) + x + x + x;            int alpha = int(cover) * c.a;            if(alpha == 255*255)            {                do                {                    p[Order::R] = (int8u)c.r;                     p[Order::G] = (int8u)c.g;                     p[Order::B] = (int8u)c.b;                    p += m_rbuf->stride();                }                while(--len);            }            else            {                do                {                    blend_pix(p, c, alpha);                    p += m_rbuf->stride();                }                while(--len);            }        }        //--------------------------------------------------------------------        void copy_from(const rendering_buffer& from,                        int xdst, int ydst,                       int xsrc, int ysrc,                       unsigned len)        {            memmove(m_rbuf->row(ydst) + xdst * 3,                     (const void*)(from.row(ysrc) + xsrc * 3), len * 3);        }        //--------------------------------------------------------------------        void blend_solid_hspan(int x, int y,                               unsigned len,                                const color_type& c,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do             {                copy_or_blend_pix(p, c, *covers++);                p += 3;            }            while(--len);        }        //--------------------------------------------------------------------        void blend_solid_vspan(int x, int y,                               unsigned len,                                const color_type& c,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            do             {                copy_or_blend_pix(p, c, *covers++);                p += m_rbuf->stride();            }            while(--len);        }        //--------------------------------------------------------------------        void blend_color_hspan(int x, int y,                               unsigned len,                                const color_type* colors,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            if(covers)            {                do                 {                    copy_or_blend_pix(p, *colors++, *covers++);                    p += 3;                }                while(--len);            }            else            {                do                 {                    copy_or_blend_pix(p, *colors++);                    p += 3;                }                while(--len);            }        }        //--------------------------------------------------------------------        void blend_color_vspan(int x, int y,                               unsigned len,                                const color_type* colors,                               const int8u* covers)        {            int8u* p = m_rbuf->row(y) + x + x + x;            if(covers)            {                do                 {                    copy_or_blend_pix(p, *colors++, *covers++);                    p += m_rbuf->stride();                }                while(--len);            }            else            {                do                 {                    copy_or_blend_pix(p, *colors++);                    p += m_rbuf->stride();                }                while(--len);            }        }    private:        rendering_buffer* m_rbuf;        const gamma_type* m_gamma;    };    //-----------------------------------------------------pixfmt_rgb24_gamma    template<class Gamma> class pixfmt_rgb24_gamma :     public pixel_formats_rgb24_gamma<order_rgb24, Gamma>    {    public:        pixfmt_rgb24_gamma(rendering_buffer& rb, const gamma_type& g) :          pixel_formats_rgb24_gamma<order_rgb24, Gamma>(rb, g) {}    };            //-----------------------------------------------------pixfmt_bgr24_gamma    template<class Gamma> class pixfmt_bgr24_gamma :     public pixel_formats_rgb24_gamma<order_bgr24, Gamma>    {    public:        pixfmt_bgr24_gamma(rendering_buffer& rb, const gamma_type& g) :          pixel_formats_rgb24_gamma<order_bgr24, Gamma>(rb, g) {}    };}#endif

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