agg_conv_curve.h

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//----------------------------------------------------------------------------// Anti-Grain Geometry - Version 2.4// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)//// Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied// warranty, and with no claim as to its suitability for any purpose.////----------------------------------------------------------------------------// Contact: mcseem@antigrain.com//          mcseemagg@yahoo.com//          http://www.antigrain.com//----------------------------------------------------------------------------//// classes conv_curve////----------------------------------------------------------------------------#ifndef AGG_CONV_CURVE_INCLUDED#define AGG_CONV_CURVE_INCLUDED#include "agg_basics.h"#include "agg_curves.h"namespace agg{    //---------------------------------------------------------------conv_curve    // Curve converter class. Any path storage can have Bezier curves defined     // by their control points. There're two types of curves supported: curve3     // and curve4. Curve3 is a conic Bezier curve with 2 endpoints and 1 control    // point. Curve4 has 2 control points (4 points in total) and can be used    // to interpolate more complicated curves. Curve4, unlike curve3 can be used     // to approximate arcs, both circular and elliptical. Curves are approximated     // with straight lines and one of the approaches is just to store the whole     // sequence of vertices that approximate our curve. It takes additional     // memory, and at the same time the consecutive vertices can be calculated     // on demand.     //    // Initially, path storages are not suppose to keep all the vertices of the    // curves (although, nothing prevents us from doing so). Instead, path_storage    // keeps only vertices, needed to calculate a curve on demand. Those vertices    // are marked with special commands. So, if the path_storage contains curves     // (which are not real curves yet), and we render this storage directly,     // all we will see is only 2 or 3 straight line segments (for curve3 and     // curve4 respectively). If we need to see real curves drawn we need to     // include this class into the conversion pipeline.     //    // Class conv_curve recognizes commands path_cmd_curve3 and path_cmd_curve4     // and converts these vertices into a move_to/line_to sequence.     //-----------------------------------------------------------------------    template<class VertexSource,              class Curve3=curve3,              class Curve4=curve4> class conv_curve    {    public:        typedef Curve3 curve3_type;        typedef Curve4 curve4_type;        typedef conv_curve<VertexSource, Curve3, Curve4> self_type;        conv_curve(VertexSource& source) :          m_source(&source), m_last_x(0.0), m_last_y(0.0) {}        void attach(VertexSource& source) { m_source = &source; }        void approximation_method(curve_approximation_method_e v)         {             m_curve3.approximation_method(v);            m_curve4.approximation_method(v);        }        curve_approximation_method_e approximation_method() const         {             return m_curve4.approximation_method();        }        void approximation_scale(double s)         {             m_curve3.approximation_scale(s);             m_curve4.approximation_scale(s);         }        double approximation_scale() const         {             return m_curve4.approximation_scale();          }        void angle_tolerance(double v)         {             m_curve3.angle_tolerance(v);             m_curve4.angle_tolerance(v);         }        double angle_tolerance() const         {             return m_curve4.angle_tolerance();          }        void cusp_limit(double v)         {             m_curve3.cusp_limit(v);             m_curve4.cusp_limit(v);         }        double cusp_limit() const         {             return m_curve4.cusp_limit();          }        void     rewind(unsigned path_id);         unsigned vertex(double* x, double* y);    private:        conv_curve(const self_type&);        const self_type& operator = (const self_type&);        VertexSource* m_source;        double        m_last_x;        double        m_last_y;        curve3_type   m_curve3;        curve4_type   m_curve4;    };    //------------------------------------------------------------------------    template<class VertexSource, class Curve3, class Curve4>    void conv_curve<VertexSource, Curve3, Curve4>::rewind(unsigned path_id)    {        m_source->rewind(path_id);        m_last_x = 0.0;        m_last_y = 0.0;        m_curve3.reset();        m_curve4.reset();    }    //------------------------------------------------------------------------    template<class VertexSource, class Curve3, class Curve4>    unsigned conv_curve<VertexSource, Curve3, Curve4>::vertex(double* x, double* y)    {        if(!is_stop(m_curve3.vertex(x, y)))        {            m_last_x = *x;            m_last_y = *y;            return path_cmd_line_to;        }        if(!is_stop(m_curve4.vertex(x, y)))        {            m_last_x = *x;            m_last_y = *y;            return path_cmd_line_to;        }        double ct2_x;        double ct2_y;        double end_x;        double end_y;        unsigned cmd = m_source->vertex(x, y);        switch(cmd)        {        case path_cmd_curve3:            m_source->vertex(&end_x, &end_y);            m_curve3.init(m_last_x, m_last_y,                           *x,       *y,                           end_x,     end_y);            m_curve3.vertex(x, y);    // First call returns path_cmd_move_to            m_curve3.vertex(x, y);    // This is the first vertex of the curve            cmd = path_cmd_line_to;            break;        case path_cmd_curve4:            m_source->vertex(&ct2_x, &ct2_y);            m_source->vertex(&end_x, &end_y);            m_curve4.init(m_last_x, m_last_y,                           *x,       *y,                           ct2_x,    ct2_y,                           end_x,    end_y);            m_curve4.vertex(x, y);    // First call returns path_cmd_move_to            m_curve4.vertex(x, y);    // This is the first vertex of the curve            cmd = path_cmd_line_to;            break;        }        m_last_x = *x;        m_last_y = *y;        return cmd;    }}#endif

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