basicstroke.cpp

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//BasicStroke.cpp/*Copyright 2000-2004 The VCF Project.Please see License.txt in the top level directorywhere you installed the VCF.*/#include "vcf/GraphicsKit/GraphicsKit.h"#include "vcf/GraphicsKit/AggCommon.h"#include "thirdparty/common/agg/include/agg_scanline_p.h"#include "thirdparty/common/agg/include/agg_conv_dash.h"using namespace VCF;BasicStroke::BasicStroke():	width_(0.0),	opacity_(1.0),	color_ (*Color::getColor( VCF::ColorNames::at( VCF::ColorNames::black ) )),	context_(NULL),			antiAlias_(true),	dashed_(false),	dashStart_(0.0){}BasicStroke::~BasicStroke(){}void BasicStroke::setContext( GraphicsContext* context ){	context_ = context;}void BasicStroke::render( Path * path ){	if ( (NULL != context_) && (NULL != path) ){		context_->setColor( &color_ );		//JC - we don't need to grab the current transform since it's 		//applied to the points any how		//Matrix2D* currentXFrm = context_->getCurrentTransform();		std::vector<PathPoint> points;		/**		JC - changing the Path API a bit here		*/		path->getPoints( points, NULL );		/**		JC:		Thanks to Marcello, we have resolved the VC7/7.1 stack corruption		bug! Apparently, due to some trickery on my part which involved		const PathPoint& pt = points->nextElement();		This was causing some weird problems due to referencing a temporary		copy of the PathPoint. Marcello found this and discovered that if we replaced		that with the a simply assignment to the variables below, we have no more		problems! Many, many, many thanks to Marcello for tracking this down and		fixing it!!!		*/		PathPoint pt, p2, c1, c2;		agg::rendering_buffer* renderingBuffer = context_->getRenderingBuffer();		std::vector<PathPoint>::iterator pathIt = points.begin();				if ( (NULL == renderingBuffer) || (!antiAlias_) ){			context_->setStrokeWidth( width_ );			while ( pathIt != points.end() ) {				pt = *pathIt;				switch ( pt.type_ ){					case PathPoint::ptMoveTo: {						context_->moveTo( pt.point_.x_, pt.point_.y_ );					}					break;					case PathPoint::ptLineTo: {						context_->lineTo( pt.point_.x_, pt.point_.y_ );					}					break;					case PathPoint::ptQuadTo: {						pathIt ++;												c1 = *pathIt;												pathIt ++;						c2 = *pathIt;						pathIt++;						p2 = *pathIt;						context_->curve( pt.point_.x_, pt.point_.y_,											c1.point_.x_, c1.point_.y_,											c2.point_.x_, c2.point_.y_,											p2.point_.x_, p2.point_.y_ );					}					break;					case PathPoint::ptCubicTo: {					}					break;					case PathPoint::ptClose: {						context_->lineTo( pt.point_.x_, pt.point_.y_ );					}					break;				}								pathIt ++;			}			context_->strokePath();		}		else {			typedef agg::renderer_base<pixfmt> ren_base;			typedef agg::renderer_scanline_aa_solid<ren_base> renderer_solid;						pixfmt pixf(*renderingBuffer);			ren_base renb(pixf);			renderer_solid renderer( renb );			agg::path_storage strokePath;			agg::rasterizer_scanline_aa<> rasterizer;			agg::scanline_p8 scanline;			while ( pathIt != points.end() ) {				pt = *pathIt;				switch ( pt.type_ ){					case PathPoint::ptMoveTo: {						strokePath.move_to( pt.point_.x_, pt.point_.y_ );					}					break;					case PathPoint::ptLineTo: {						strokePath.line_to( pt.point_.x_, pt.point_.y_ );					}					break;					case PathPoint::ptQuadTo: {						strokePath.move_to( pt.point_.x_, pt.point_.y_ );												pathIt++;						c1 = *pathIt;												pathIt++;						c2 = *pathIt;												pathIt++;						p2 = *pathIt;												strokePath.curve4( c1.point_.x_, c1.point_.y_,										c2.point_.x_, c2.point_.y_,										p2.point_.x_, p2.point_.y_ );					}					break;					case PathPoint::ptCubicTo: {					}					break;					case PathPoint::ptClose: {						strokePath.close_polygon();					}					break;				}								pathIt++;			}			Matrix2D& currentXFrm = *context_->getCurrentTransform();			agg::trans_affine mat( currentXFrm[Matrix2D::mei00],									currentXFrm[Matrix2D::mei01],									currentXFrm[Matrix2D::mei10],									currentXFrm[Matrix2D::mei11],									currentXFrm[Matrix2D::mei20],									currentXFrm[Matrix2D::mei21] );						//JC			//I added this to account for anti-aliasing "defects"			//that occur with thin lines (1-2 pixels wide)			//See http://antigrain.com/tips/line_alignment/line_alignment.agdoc.html			//for more information about why this happens, and why this 			//may not be the optimal solution			mat*=agg::trans_affine_translation(0.5,0.5);						agg::conv_curve< agg::path_storage > smooth(strokePath);			agg::conv_transform< agg::conv_curve< agg::path_storage > > xfrmedPath(smooth,mat);			if( dashed_ ) {								agg::conv_dash< agg::conv_transform< agg::conv_curve< agg::path_storage > > > dash(xfrmedPath);								for(unsigned int j=0; j<dashGapLen_.size(); ++j) {					dash.add_dash( dashGapLen_[j].first, dashGapLen_[j].second );				}				dash.dash_start(dashStart_);												agg::conv_stroke< agg::conv_dash< agg::conv_transform< agg::conv_curve< agg::path_storage > > > >  stroke(dash);								stroke.width( maxVal<>( 0.5, width_ ) );								rasterizer.add_path( stroke );			}			else {				agg::conv_stroke< agg::conv_transform< agg::conv_curve< agg::path_storage > > >  stroke(xfrmedPath);								stroke.width( maxVal<>( 0.5, width_ ) );								rasterizer.add_path( stroke );			}						renderer.color(agg::rgba(color_.getRed(),color_.getGreen(),color_.getBlue(),opacity_));			agg::render_scanlines(rasterizer, scanline, renderer);			//rasterizer.render(scanline,renderer);		}	}}double BasicStroke::getWidth(){	return width_;}void BasicStroke::setWidth( double width ){	width_ = width;}Color* BasicStroke::getColor(){	return &color_;}void BasicStroke::setColor( Color* color ){	color_ = *color;}void BasicStroke::line( const double& x1, const double& y1,		                const double& x2, const double& y2 ){}/***CVS Log info*$Log$*Revision 1.5  2006/04/07 02:35:41  ddiego*initial checkin of merge from 0.6.9 dev branch.**Revision 1.4.2.3  2005/11/10 02:02:39  ddiego*updated the osx build so that it*compiles again on xcode 1.5. this applies to the foundationkit and graphicskit.**Revision 1.4.2.2  2005/10/17 01:36:34  ddiego*some more under the hood image stuff. updated agg.**Revision 1.4.2.1  2005/10/06 23:45:52  ddiego*fixed a small display bug in the BasicStroke class when rendering lines.**Revision 1.4  2005/07/09 23:05:56  ddiego*added missing gtk files**Revision 1.3.2.1  2005/02/01 19:43:50  dougtinkham*added dash support for AGG rendering**Revision 1.3  2004/12/01 04:31:42  ddiego*merged over devmain-0-6-6 code. Marcello did a kick ass job*of fixing a nasty bug (1074768VCF application slows down modal dialogs.)*that he found. Many, many thanks for this Marcello.**Revision 1.2.2.2  2004/09/06 03:33:21  ddiego*updated the graphic context code to support image transforms.**Revision 1.2.2.1  2004/08/31 04:12:13  ddiego*cleaned up the GraphicsContext class - made more pervasive use*of transformation matrix. Added common print dialog class. Fleshed out*printing example more.**Revision 1.2  2004/08/07 02:49:16  ddiego*merged in the devmain-0-6-5 branch to stable**Revision 1.1.2.3  2004/07/09 03:39:30  ddiego*merged in changes from the OSX branch for new theming API. Added*support for controlling the use of locale translated strings in components.**Revision 1.1.2.2.2.1  2004/07/06 03:27:13  ddiego*more osx updates that add proper support*for lightweight controls, some fixes to text layout, and some window painting issues. Also a fix*so that controls and windows paint either their default theme background or their background*color.**Revision 1.1.2.2  2004/04/29 04:10:26  marcelloptr*reformatting of source files: macros and csvlog and copyright sections**Revision 1.1.2.1  2004/04/28 03:40:30  ddiego*migration towards new directory structure**Revision 1.14  2004/04/06 00:01:46  ddiego*Marcellos fix for the VC7/7.1 stack corruption bug*caused by my code. Many, many, many thanks to Marcello for*spending the time to track this down and fix it.**Revision 1.13  2003/12/18 05:16:01  ddiego*merge from devmain-0-6-2 branch into the stable branch**Revision 1.12.2.1  2003/10/02 04:50:52  ddiego*changes to ensure the code compiles on linux. made a bunch of updates to*the makefiles**Revision 1.12  2003/08/09 02:56:45  ddiego*merge over from the devmain-0-6-1 branch*Changes*Features:*-Added additional implementation to better support the MVC architecture in*the VCF**-Added a Document/View architecure that is similar to MFC's or NextSteps's*Doc/View architectures**-Integrated the Anti Grain Graphics library into the GraphicsKit. There is*now basic support for it in terms of drawing vector shapes*(fills and strokes). Image support will come in the next release**-Added several documented graphics tutorials**Bugfixes:**[ 775744 ] wrong buttons on a dialog*[ 585239 ] Painting weirdness in a modal dialog ?*[ 585238 ] Modal dialog which makes a modal Dialog*[ 509004 ] Opening a modal Dialog causes flicker*[ 524878 ] onDropped not called for MLTcontrol**Plus an issue with some focus and getting the right popup window to activate*has also been fixed**Revision 1.11.2.7  2003/07/28 23:49:58  ddiego*check in of the weekend's work from July 25*learned how to use agg image renedering, now have to integrate it into the*GraphicsKit - alos enabled setting a viewable bounds that sets the agg cliprect*as well, useful for later optimizations**Revision 1.11.2.6  2003/07/21 03:08:30  ddiego*added bezier curve editing to Sketchit, fixed a bug in not saving*bitmaps, added PackageInfo to the ApplicationKit**Revision 1.11.2.5  2003/07/16 04:59:07  ddiego*added some changes to the fil and stroke classes to allow changing whether*they use anti-aliasing or not. Also implemented Matrix2D::invert(),*plus properly implemented clone() on the DefaultMenuItem class.**Revision 1.11.2.4  2003/07/05 04:04:45  ddiego*added more AGG support*  added a common AGG header to use when accessing the AGG API directly*  see the graphics/AggCommon.h header for this*  Made some minor changes to Path to work a bit simpler*  Implemented Polygon completely,*  Implemented BasicFill and BasicStroke - using AGG**Revision 1.11.2.3  2003/07/03 03:14:51  ddiego*made some changes to the Path interface, and got rid of the PathEnumerator*class**Revision 1.11.2.2  2003/06/17 03:54:25  ddiego*further agg integration - took out the getImage/putImage from GraphicsContext -*this was too slow. now have an alternate solution that seems to work OK**Revision 1.11.2.1  2003/06/16 03:09:39  ddiego*beginning to add support for AGG into the VCF GraphicsKit*added some missing files*added some changes to the new version of xmake**Revision 1.11  2003/05/17 20:37:19  ddiego*this is the checkin for the 0.6.1 release - represents the merge over from*the devmain-0-6-0 branch plus a few minor bug fixes**Revision 1.10.2.3  2003/04/17 04:29:50  ddiego*updated scintilla, added gtk support for the application kit, with stubs*for the basic peers.**Revision 1.10.2.2  2003/03/23 03:23:55  marcelloptr*3 empty lines at the end of the files**Revision 1.10.2.1  2003/03/12 03:11:59  ddiego*switched all member variable that used the "m_"<name> prefix to* <name>"_" suffix nameing standard.*Also changed all vcf builder files to accomadate this.*Changes were made to the Stream classes to NOT multiple inheritance and to*be a little more correct. Changes include breaking the FileStream into two*distinct classes, one for input and one for output.**Revision 1.10  2003/02/26 04:30:46  ddiego*merge of code in the devmain-0-5-9 branch into the current tree.*most additions are in the area of the current linux port, but the major*addition to this release is the addition of a Condition class (currently*still under development) and the change over to using the Delegate class*exclusively from the older event handler macros.**Revision 1.9.8.1  2003/01/08 04:25:56  marcelloptr*ColorNames static map and Color::s_ now use String instead than String* - VCF_LARGE_COLOR_LIST introduced**Revision 1.9  2002/09/12 03:26:05  ddiego*merged over the changes from the devmain-0-5-5b branch**Revision 1.8.6.1  2002/08/06 02:57:36  ddiego*added base X11 files for GraphicsKit and made sure that the GraphicsKit compiles*under linux (GCC). There is now a new dir under build/xmake called GraphicsKit*where the xmake build script lives. This checkin also includes the base X11*include (as part of GraphicsKitPrivate.h), as well as linking to the X11 libs**Revision 1.8  2002/05/09 03:10:44  ddiego*merged over code from development branch devmain-0-5-1a into the main CVS trunk**Revision 1.7.4.1  2002/04/03 19:37:17  zzack*include style changed**Revision 1.7  2002/01/24 01:46:49  ddiego*added a cvs "log" comment to the top of all files in vcf/src and vcf/include*to facilitate change tracking**/

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