lightweightcomponent.cpp
来自「这是VCF框架的代码」· C++ 代码 · 共 480 行
CPP
480 行
//LightweightComponent.cpp/*Copyright 2000-2004 The VCF Project.Please see License.txt in the top level directorywhere you installed the VCF.*/#include "vcf/ApplicationKit/ApplicationKit.h"#include "vcf/ApplicationKit/LightweightComponent.h"using namespace VCF;LightweightComponent::LightweightComponent( Control* component ){ component_ = component; enabled_ = true; focused_ = false;}LightweightComponent::~LightweightComponent(){}void LightweightComponent::create( Control* owningControl ){ component_ = owningControl;}void LightweightComponent::destroyControl(){}OSHandleID LightweightComponent::getHandleID(){ OSHandleID result = 0; VCF::Control* parent = getHeavyWeightParent(); if ( NULL != parent ) { result = parent->getPeer()->getHandleID(); } return result;}VCF::String LightweightComponent::getText(){ VCF::String result = ""; return result;}void LightweightComponent::setText( const VCF::String& text ){}void LightweightComponent::setBounds( VCF::Rect* rect ){ bounds_.inflate(1,1); VCF::Control* parent = getHeavyWeightParent(); if ( NULL != parent ){ parent->repaint( &bounds_ ); } bounds_.setRect( rect->left_, rect->top_, rect->right_, rect->bottom_ ); VCF::Size sz( bounds_.getWidth(), bounds_.getHeight() ); VCF::ControlEvent event( component_, sz ); component_->handleEvent( &event );}VCF::Rect LightweightComponent::getBounds(){ return bounds_;}void LightweightComponent::setVisible( const bool& visible ){ bool oldVisible = visible_; visible_ = visible; if ( visible_ != oldVisible ) { Control* parent = this->getHeavyWeightParent(); if ( NULL != parent ) { Container* container = parent->getContainer(); if ( NULL != container ) { container->resizeChildren(NULL); } } }}bool LightweightComponent::getVisible(){ return visible_;}VCF::Control* LightweightComponent::getControl(){ return component_;}void LightweightComponent::setControl( VCF::Control* component ){ component_ = component;}void LightweightComponent::setParent( VCF::Control* parent ){ Container* container = component_->getContainer(); int i = 0; if ( NULL == parent ) { hiddenControls_.clear(); if ( NULL != container ) { hiddenControls_.resize( container->getChildCount() ); Enumerator<Control*>* children = container->getChildren(); while ( children->hasMoreElements() ) { Control* child = children->nextElement(); hiddenControls_[i] = child->getVisible(); child->setVisible( false ); i++; } } } else { if ( !hiddenControls_.empty() ) { std::vector<bool>::iterator it = hiddenControls_.begin(); Enumerator<Control*>* children = container->getChildren(); VCF_ASSERT( hiddenControls_.size() == container->getChildCount() ); i = 0; while ( children->hasMoreElements() ) { Control* child = children->nextElement(); child->setVisible( hiddenControls_[i] ); i++; } hiddenControls_.clear(); } }}VCF::Control* LightweightComponent::getParent(){ return component_->getParent();}bool LightweightComponent::isFocused(){ return component_ == Control::getCurrentFocusedControl();}void LightweightComponent::setFocused(){ focused_ = true;}bool LightweightComponent::isEnabled(){ return enabled_;}void LightweightComponent::setEnabled( const bool& enabled ){ enabled_ = enabled;}void LightweightComponent::setFont( Font* font ){}VCF::Control* LightweightComponent::getHeavyWeightParent(){ Control* result = NULL; VCF::Control* parent = getParent(); if ( NULL != parent ){ bool heavyWeightParent = !parent->isLightWeight(); result = parent; while ( (false == heavyWeightParent) && (parent!=NULL) ){ parent = result->getParent(); if ( NULL != parent ){ heavyWeightParent = !parent->isLightWeight(); if ( false == heavyWeightParent ){ result = parent; parent = NULL; } } } } result = parent; return result;}void LightweightComponent::repaint( Rect* repaintRect, const bool& immediately ){ VCF::Control* tmp = NULL; VCF::Control* parent = getHeavyWeightParent(); if ( NULL != parent ){ Rect tmpRect; if ( NULL == repaintRect ){ tmpRect = component_->getBounds(); tmpRect.inflate( 2, 2 ); repaintRect = &tmpRect; } if ( immediately ) { parent->repaintNow( repaintRect ); } else { parent->repaint( repaintRect ); } }}void LightweightComponent::keepMouseEvents(){ Control* parent = getHeavyWeightParent(); if ( NULL != parent ){ parent->keepMouseEvents(); Control::setCapturedMouseControl( component_ ); }}void LightweightComponent::releaseMouseEvents(){ Control* parent = getHeavyWeightParent(); if ( NULL != parent ){ parent->releaseMouseEvents(); }}void LightweightComponent::setCursor( Cursor* cursor ){ Control* parent = getHeavyWeightParent(); if ( NULL != parent ){ parent->getPeer()->setCursor( cursor ); }}bool LightweightComponent::beginSetBounds( const ulong32& numberOfChildren ){ return true;}void LightweightComponent::endSetBounds(){}void LightweightComponent::translateToScreenCoords( Point* pt ){ Size offset; VCF::Control* parent = getParent(); if ( NULL != parent ){ bool lightWeightParent = parent->isLightWeight(); Rect bounds = this->bounds_; offset.width_ += bounds.left_; offset.height_ += bounds.top_; while ( (lightWeightParent) && (parent!=NULL) ){ parent = parent->getParent(); if ( NULL != parent ){ lightWeightParent = parent->isLightWeight(); if ( lightWeightParent ){ bounds = parent->getBounds(); offset.width_ += bounds.left_; offset.height_ += bounds.top_; } else { break; } } } if ( NULL != parent ){ Point tmpPt = *pt; tmpPt.x_ += offset.width_; tmpPt.y_ += offset.height_; parent->translateToScreenCoords( &tmpPt ); *pt = tmpPt; } }}void LightweightComponent::translateFromScreenCoords( Point* pt ){ Size offset; VCF::Control* parent = getParent(); if ( NULL != parent ){ bool lightWeightParent = parent->isLightWeight(); Rect bounds = this->bounds_; offset.width_ += bounds.left_; offset.height_ += bounds.top_; while ( (lightWeightParent) && (parent!=NULL) ){ parent = parent->getParent(); if ( NULL != parent ){ lightWeightParent = parent->isLightWeight(); if ( lightWeightParent ){ bounds = parent->getBounds(); offset.width_ += bounds.left_; offset.height_ += bounds.top_; } else { break; } } } if ( NULL != parent ) { Point tmpPt = *pt; parent->translateFromScreenCoords( &tmpPt ); tmpPt.x_ -= offset.width_; tmpPt.y_ -= offset.height_; *pt = tmpPt; } }}/***CVS Log info*$Log$*Revision 1.5 2006/04/07 02:35:23 ddiego*initial checkin of merge from 0.6.9 dev branch.**Revision 1.4.2.1 2005/08/05 01:11:38 ddiego*splitter fixes finished.**Revision 1.4 2005/07/09 23:14:53 ddiego*merging in changes from devmain-0-6-7 branch.**Revision 1.3 2005/01/02 03:04:21 ddiego*merged over some of the changes from the dev branch because they're important resoource loading bug fixes. Also fixes a few other bugs as well.**Revision 1.2.4.2 2005/04/20 02:26:00 ddiego*fixes for single line text and formatting problems in text window creation.**Revision 1.2.4.1 2004/12/19 04:04:59 ddiego*made modifications to methods that return a handle type. Introduced*a new typedef for handles, that is a pointer, as opposed to a 32bit int,*which was causing a problem for 64bit compiles.**Revision 1.2 2004/08/07 02:49:08 ddiego*merged in the devmain-0-6-5 branch to stable**Revision 1.1.2.2 2004/04/29 03:43:14 marcelloptr*reformatting of source files: macros and csvlog and copyright sections**Revision 1.1.2.1 2004/04/28 00:28:18 ddiego*migration towards new directory structure**Revision 1.17 2003/12/18 05:16:01 ddiego*merge from devmain-0-6-2 branch into the stable branch**Revision 1.16.2.4 2003/10/12 06:34:29 ddiego*added some fixes to standard container layout algorithms - thisstill needs*to be tested, but it looks like it may fix some outstanding issues*with the layout logic**Revision 1.16.2.3 2003/09/05 21:03:38 ddiego*moved the various control destructor's to protected scope*migrated code into destroy() overridden methods*----------------------------------------------------------------------**Revision 1.16.2.2 2003/08/19 04:43:56 ddiego*further code to support lightweight container implementation. Not quite*finished**Revision 1.16.2.1 2003/08/18 19:52:38 ddiego*changed the Container from being a class you derive from to a separate*intance that is created and assigned dynamically to any Control.**Revision 1.16 2003/08/09 02:56:46 ddiego*merge over from the devmain-0-6-1 branch*Changes*Features:*-Added additional implementation to better support the MVC architecture in*the VCF**-Added a Document/View architecure that is similar to MFC's or NextSteps's*Doc/View architectures**-Integrated the Anti Grain Graphics library into the GraphicsKit. There is*now basic support for it in terms of drawing vector shapes*(fills and strokes). Image support will come in the next release**-Added several documented graphics tutorials**Bugfixes:**[ 775744 ] wrong buttons on a dialog*[ 585239 ] Painting weirdness in a modal dialog ?*[ 585238 ] Modal dialog which makes a modal Dialog*[ 509004 ] Opening a modal Dialog causes flicker*[ 524878 ] onDropped not called for MLTcontrol**Plus an issue with some focus and getting the right popup window to activate*has also been fixed**Revision 1.15.2.1 2003/05/27 04:45:33 ddiego*doing some code cleanup to fix some bugs in the way dialogs and popups*work in Win32 port. Cleaned up the ControlPeer and DialogPeer interfaces*a bit.**Revision 1.15 2003/05/17 20:37:33 ddiego*this is the checkin for the 0.6.1 release - represents the merge over from*the devmain-0-6-0 branch plus a few minor bug fixes**Revision 1.14.2.2 2003/04/17 04:29:51 ddiego*updated scintilla, added gtk support for the application kit, with stubs*for the basic peers.**Revision 1.14.2.1 2003/03/12 03:12:18 ddiego*switched all member variable that used the "m_"<name> prefix to* <name>"_" suffix nameing standard.*Also changed all vcf builder files to accomadate this.*Changes were made to the Stream classes to NOT multiple inheritance and to*be a little more correct. Changes include breaking the FileStream into two*distinct classes, one for input and one for output.**Revision 1.14 2003/02/26 04:30:48 ddiego*merge of code in the devmain-0-5-9 branch into the current tree.*most additions are in the area of the current linux port, but the major*addition to this release is the addition of a Condition class (currently*still under development) and the change over to using the Delegate class*exclusively from the older event handler macros.**Revision 1.13.14.1 2003/01/08 00:19:51 marcelloptr*mispellings and newlines at the end of all source files**Revision 1.13 2002/05/09 03:10:44 ddiego*merged over code from development branch devmain-0-5-1a into the main CVS trunk**Revision 1.12.4.2 2002/04/27 15:52:24 ddiego*Changed a bunch of files include and made it a bit faster and added better include*guards in the common headers**Revision 1.12.4.1 2002/04/08 20:55:30 zzack*changed include style**Revision 1.12 2002/02/20 04:07:59 ddiego*consolidated event handling code a bit*introduced a virtual handleEvent() method to Component*clean up some of the event constants, so they are now localized in the*appropriate control classes.**Revision 1.11 2002/01/24 01:46:49 ddiego*added a cvs "log" comment to the top of all files in vcf/src and vcf/include*to facilitate change tracking**/
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