lightweightcomponent.cpp

来自「这是VCF框架的代码」· C++ 代码 · 共 480 行

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//LightweightComponent.cpp/*Copyright 2000-2004 The VCF Project.Please see License.txt in the top level directorywhere you installed the VCF.*/#include "vcf/ApplicationKit/ApplicationKit.h"#include "vcf/ApplicationKit/LightweightComponent.h"using namespace VCF;LightweightComponent::LightweightComponent( Control* component ){	component_ = component;	enabled_ = true;	focused_ = false;}LightweightComponent::~LightweightComponent(){}void LightweightComponent::create( Control* owningControl ){	component_ = owningControl;}void LightweightComponent::destroyControl(){}OSHandleID LightweightComponent::getHandleID(){	OSHandleID result = 0;	VCF::Control* parent = getHeavyWeightParent();	if ( NULL != parent ) {		result = parent->getPeer()->getHandleID();	}	return result;}VCF::String LightweightComponent::getText(){	VCF::String result = "";	return result;}void LightweightComponent::setText( const VCF::String& text ){}void LightweightComponent::setBounds( VCF::Rect* rect ){	bounds_.inflate(1,1);	VCF::Control* parent = getHeavyWeightParent();	if ( NULL != parent ){		parent->repaint( &bounds_ );	}	bounds_.setRect( rect->left_, rect->top_, rect->right_, rect->bottom_ );	VCF::Size sz( bounds_.getWidth(), bounds_.getHeight() );	VCF::ControlEvent event( component_, sz );	component_->handleEvent( &event );}VCF::Rect LightweightComponent::getBounds(){	return bounds_;}void LightweightComponent::setVisible( const bool& visible ){	bool oldVisible = visible_;	visible_ = visible;	if ( visible_ != oldVisible ) {		Control* parent = this->getHeavyWeightParent();		if ( NULL != parent ) {			Container* container = parent->getContainer();			if ( NULL != container ) {				container->resizeChildren(NULL);			}		}	}}bool LightweightComponent::getVisible(){	return visible_;}VCF::Control* LightweightComponent::getControl(){	return component_;}void LightweightComponent::setControl( VCF::Control* component ){	component_ = component;}void LightweightComponent::setParent( VCF::Control* parent ){	Container* container = component_->getContainer();	int i = 0;	if ( NULL == parent ) {		hiddenControls_.clear();				if ( NULL != container ) {			hiddenControls_.resize( container->getChildCount() );			Enumerator<Control*>* children = container->getChildren();						while ( children->hasMoreElements() ) {				Control* child = children->nextElement();				hiddenControls_[i] = child->getVisible();				child->setVisible( false );				i++;			}		}	}	else {		if ( !hiddenControls_.empty() ) {			std::vector<bool>::iterator it = hiddenControls_.begin();			Enumerator<Control*>* children = container->getChildren();						VCF_ASSERT( hiddenControls_.size() == container->getChildCount() );			i = 0;			while ( children->hasMoreElements() ) {				Control* child = children->nextElement();				child->setVisible( hiddenControls_[i] );				i++;			}			hiddenControls_.clear();		}	}}VCF::Control* LightweightComponent::getParent(){	return component_->getParent();}bool LightweightComponent::isFocused(){	return component_ == Control::getCurrentFocusedControl();}void LightweightComponent::setFocused(){	focused_ = true;}bool LightweightComponent::isEnabled(){	return enabled_;}void LightweightComponent::setEnabled( const bool& enabled ){	enabled_ = enabled;}void LightweightComponent::setFont( Font* font ){}VCF::Control* LightweightComponent::getHeavyWeightParent(){	Control* result = NULL;	VCF::Control* parent = getParent();	if ( NULL != parent ){		bool heavyWeightParent = !parent->isLightWeight();		result = parent;		while ( (false == heavyWeightParent) && (parent!=NULL) ){			parent = result->getParent();			if ( NULL != parent ){				heavyWeightParent = !parent->isLightWeight();				if ( false == heavyWeightParent ){					result = parent;					parent = NULL;				}			}		}	}	result = parent;	return result;}void LightweightComponent::repaint( Rect* repaintRect, const bool& immediately ){	VCF::Control* tmp = NULL;	VCF::Control* parent = getHeavyWeightParent();	if ( NULL != parent ){		Rect tmpRect;		if ( NULL == repaintRect ){			tmpRect = component_->getBounds();			tmpRect.inflate( 2, 2 );			repaintRect = &tmpRect;		}		if ( immediately ) {			parent->repaintNow( repaintRect );		}		else {			parent->repaint( repaintRect );		}	}}void LightweightComponent::keepMouseEvents(){	Control* parent = getHeavyWeightParent();	if ( NULL != parent ){		parent->keepMouseEvents();		Control::setCapturedMouseControl( component_ );	}}void LightweightComponent::releaseMouseEvents(){	Control* parent = getHeavyWeightParent();	if ( NULL != parent ){		parent->releaseMouseEvents();	}}void LightweightComponent::setCursor( Cursor* cursor ){	Control* parent = getHeavyWeightParent();	if ( NULL != parent ){		parent->getPeer()->setCursor( cursor );	}}bool LightweightComponent::beginSetBounds( const ulong32& numberOfChildren ){	return true;}void LightweightComponent::endSetBounds(){}void LightweightComponent::translateToScreenCoords( Point* pt ){	Size offset;	VCF::Control* parent = getParent();	if ( NULL != parent ){		bool lightWeightParent = parent->isLightWeight();		Rect bounds = this->bounds_;		offset.width_ += bounds.left_;		offset.height_ += bounds.top_;		while ( (lightWeightParent) && (parent!=NULL) ){			parent = parent->getParent();			if ( NULL != parent ){				lightWeightParent = parent->isLightWeight();				if ( lightWeightParent ){					bounds = parent->getBounds();					offset.width_ += bounds.left_;					offset.height_ += bounds.top_;				}				else {					break;				}			}		}		if ( NULL != parent ){			Point tmpPt = *pt;			tmpPt.x_ += offset.width_;			tmpPt.y_ += offset.height_;			parent->translateToScreenCoords( &tmpPt );			*pt = tmpPt;		}	}}void LightweightComponent::translateFromScreenCoords( Point* pt ){	Size offset;	VCF::Control* parent = getParent();	if ( NULL != parent ){		bool lightWeightParent = parent->isLightWeight();		Rect bounds = this->bounds_;		offset.width_ += bounds.left_;		offset.height_ += bounds.top_;		while ( (lightWeightParent) && (parent!=NULL) ){			parent = parent->getParent();			if ( NULL != parent ){				lightWeightParent = parent->isLightWeight();				if ( lightWeightParent ){					bounds = parent->getBounds();					offset.width_ += bounds.left_;					offset.height_ += bounds.top_;				}				else {					break;				}			}		}		if ( NULL != parent ) {			Point tmpPt = *pt;			parent->translateFromScreenCoords( &tmpPt );			tmpPt.x_ -= offset.width_;			tmpPt.y_ -= offset.height_;			*pt = tmpPt;		}	}}/***CVS Log info*$Log$*Revision 1.5  2006/04/07 02:35:23  ddiego*initial checkin of merge from 0.6.9 dev branch.**Revision 1.4.2.1  2005/08/05 01:11:38  ddiego*splitter fixes finished.**Revision 1.4  2005/07/09 23:14:53  ddiego*merging in changes from devmain-0-6-7 branch.**Revision 1.3  2005/01/02 03:04:21  ddiego*merged over some of the changes from the dev branch because they're important resoource loading bug fixes. Also fixes a few other bugs as well.**Revision 1.2.4.2  2005/04/20 02:26:00  ddiego*fixes for single line text and formatting problems in text window creation.**Revision 1.2.4.1  2004/12/19 04:04:59  ddiego*made modifications to methods that return a handle type. Introduced*a new typedef for handles, that is a pointer, as opposed to a 32bit int,*which was causing a problem for 64bit compiles.**Revision 1.2  2004/08/07 02:49:08  ddiego*merged in the devmain-0-6-5 branch to stable**Revision 1.1.2.2  2004/04/29 03:43:14  marcelloptr*reformatting of source files: macros and csvlog and copyright sections**Revision 1.1.2.1  2004/04/28 00:28:18  ddiego*migration towards new directory structure**Revision 1.17  2003/12/18 05:16:01  ddiego*merge from devmain-0-6-2 branch into the stable branch**Revision 1.16.2.4  2003/10/12 06:34:29  ddiego*added some fixes to standard container layout algorithms - thisstill needs*to be tested, but it looks like it may fix some outstanding issues*with the layout logic**Revision 1.16.2.3  2003/09/05 21:03:38  ddiego*moved the various control destructor's to protected scope*migrated code into destroy() overridden methods*----------------------------------------------------------------------**Revision 1.16.2.2  2003/08/19 04:43:56  ddiego*further code to support lightweight container implementation. Not quite*finished**Revision 1.16.2.1  2003/08/18 19:52:38  ddiego*changed the Container from being a class you derive from to a separate*intance that is created and assigned dynamically to any Control.**Revision 1.16  2003/08/09 02:56:46  ddiego*merge over from the devmain-0-6-1 branch*Changes*Features:*-Added additional implementation to better support the MVC architecture in*the VCF**-Added a Document/View architecure that is similar to MFC's or NextSteps's*Doc/View architectures**-Integrated the Anti Grain Graphics library into the GraphicsKit. There is*now basic support for it in terms of drawing vector shapes*(fills and strokes). Image support will come in the next release**-Added several documented graphics tutorials**Bugfixes:**[ 775744 ] wrong buttons on a dialog*[ 585239 ] Painting weirdness in a modal dialog ?*[ 585238 ] Modal dialog which makes a modal Dialog*[ 509004 ] Opening a modal Dialog causes flicker*[ 524878 ] onDropped not called for MLTcontrol**Plus an issue with some focus and getting the right popup window to activate*has also been fixed**Revision 1.15.2.1  2003/05/27 04:45:33  ddiego*doing some code cleanup to fix some bugs in the way dialogs and popups*work in Win32 port. Cleaned up the ControlPeer and DialogPeer interfaces*a bit.**Revision 1.15  2003/05/17 20:37:33  ddiego*this is the checkin for the 0.6.1 release - represents the merge over from*the devmain-0-6-0 branch plus a few minor bug fixes**Revision 1.14.2.2  2003/04/17 04:29:51  ddiego*updated scintilla, added gtk support for the application kit, with stubs*for the basic peers.**Revision 1.14.2.1  2003/03/12 03:12:18  ddiego*switched all member variable that used the "m_"<name> prefix to* <name>"_" suffix nameing standard.*Also changed all vcf builder files to accomadate this.*Changes were made to the Stream classes to NOT multiple inheritance and to*be a little more correct. Changes include breaking the FileStream into two*distinct classes, one for input and one for output.**Revision 1.14  2003/02/26 04:30:48  ddiego*merge of code in the devmain-0-5-9 branch into the current tree.*most additions are in the area of the current linux port, but the major*addition to this release is the addition of a Condition class (currently*still under development) and the change over to using the Delegate class*exclusively from the older event handler macros.**Revision 1.13.14.1  2003/01/08 00:19:51  marcelloptr*mispellings and newlines at the end of all source files**Revision 1.13  2002/05/09 03:10:44  ddiego*merged over code from development branch devmain-0-5-1a into the main CVS trunk**Revision 1.12.4.2  2002/04/27 15:52:24  ddiego*Changed a bunch of files include and made it a bit faster and added better include*guards in the common headers**Revision 1.12.4.1  2002/04/08 20:55:30  zzack*changed include style**Revision 1.12  2002/02/20 04:07:59  ddiego*consolidated event handling code a bit*introduced a virtual handleEvent() method to Component*clean up some of the event constants, so they are now localized in the*appropriate control classes.**Revision 1.11  2002/01/24 01:46:49  ddiego*added a cvs "log" comment to the top of all files in vcf/src and vcf/include*to facilitate change tracking**/

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