defaulttreeitem.cpp

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{	return selected_;}void DefaultTreeItem::setSelected( const bool& selected ){	selected_ = selected;	ItemEvent event( this, ITEM_EVENT_SELECTED );	ItemSelected.fireEvent( &event );}void DefaultTreeItem::expand( const bool& isExpanded ){	isExpanded_ = isExpanded;	changed( DefaultTreeItem::teItemExpanded );}void DefaultTreeItem::expandAllChildren( const bool& isExpanded ){	expand( isExpanded );	Enumerator<TreeItem*>* children = getChildren();	while ( children->hasMoreElements() ) {		TreeItem* item = children->nextElement();		item->expandAllChildren( isExpanded );	}}ulong32 DefaultTreeItem::getLevel(){	ulong32 result = 0;	if ( false == isRoot() ) {		TreeItem* parent = getParent();		if ( NULL != parent ) {			result = parent->getLevel();			result ++;		}	}	return result;}void DefaultTreeItem::setControl( Control* control ){	Item::setControl( control );	std::vector<TreeItem*>::iterator it = childNodeItems_.begin();	while ( it != childNodeItems_.end() ){		TreeItem* item = *it;		item->setControl( control );		it++;	}}void DefaultTreeItem::setImageIndex( const long& imageIndex ){	imageIndex_ = imageIndex;}void DefaultTreeItem::setSelectedImageIndex( const long& selectedImageIndex ){	selectedImageIndex_ = selectedImageIndex;	changed( ITEM_EVENT_CHANGED );}void DefaultTreeItem::setExpandedImageIndex( const long& expandedImageIndex ){	expandedImageIndex_ = expandedImageIndex;	changed( ITEM_EVENT_CHANGED );}void DefaultTreeItem::setBounds( Rect* bounds ){	bounds_ = *bounds;}void DefaultTreeItem::setStateImageIndex( const long& index ){	stateImageIndex_ = index;	changed( ITEM_EVENT_CHANGED );}void DefaultTreeItem::addSubItem( const String& caption, void* data ){	SubItem* subItem = new SubItem(this);	subItems_.push_back( subItem );	subItem->setCaption( caption );	subItem->setData( data );	changed( ITEM_EVENT_CHANGED );}void DefaultTreeItem::addSubItem( TreeItem::SubItem* subItem ){	subItems_.push_back( subItem );	changed( ITEM_EVENT_CHANGED );}void DefaultTreeItem::removeSubItem( const ulong32& index ){	std::vector<SubItem*>::iterator found = subItems_.begin() + index;	if ( found != subItems_.end() ) {		changed( ITEM_EVENT_CHANGED );		subItems_.erase( found );	}}TreeItem::SubItem* DefaultTreeItem::getSubItem( const ulong32& index ){	SubItem* result = NULL;	if ( index < subItems_.size() ) {		result = subItems_[index];	}	return result;}void DefaultTreeItem::subItemChanged( TreeItem::SubItem* item ){}void DefaultTreeItem::changed( const ulong32& eventType ){	if ( NULL != getModel() ) {		getModel()->updateAllViews();	}	else {		//throw InvalidPointerException( MAKE_ERROR_MSG_2("This tree item has no model!") );	}	ItemEvent event( this, eventType );	ItemChanged.fireEvent( &event );}/***CVS Log info*$Log$*Revision 1.5  2006/04/07 02:35:23  ddiego*initial checkin of merge from 0.6.9 dev branch.**Revision 1.4.2.1  2006/03/05 02:28:04  ddiego*updated the Item interface and adjusted the other classes accordingly.**Revision 1.4  2005/07/09 23:14:52  ddiego*merging in changes from devmain-0-6-7 branch.**Revision 1.3.2.5  2005/06/29 03:46:13  ddiego*more osx tree and list coding.**Revision 1.3.2.4  2005/03/04 04:41:54  ddiego*fixed a bug in the tree list control that was not taking into account the tree item text color or text bold.**Revision 1.3.2.3  2005/01/31 02:36:14  marcelloptr*member function expandAllChildren() added**Revision 1.3.2.1  2005/01/26 02:09:10  ddiego*fixed bug 1108954**Revision 1.3  2004/12/01 04:31:21  ddiego*merged over devmain-0-6-6 code. Marcello did a kick ass job*of fixing a nasty bug (1074768VCF application slows down modal dialogs.)*that he found. Many, many thanks for this Marcello.**Revision 1.2.2.2  2004/09/21 23:41:23  ddiego*made some big changes to how the base list, tree, text, table, and tab models are laid out. They are not just plain interfaces. The actual*concrete implementations of them now derive from BOTH Model and the specific*tree, table, etc model interface.*Also made some fixes to the way the text input is handled for a text control.*We now process on a character by character basis and modify the model one*character at a time. Previously we were just using brute force and setting*the whole models text. This is more efficent, though its also more complex.**Revision 1.2.2.1  2004/09/09 04:42:04  ddiego*fixed some custom draw bugs in win32 tree control. updated*advanced ui example.**Revision 1.2  2004/08/07 02:49:07  ddiego*merged in the devmain-0-6-5 branch to stable**Revision 1.1.2.2  2004/04/29 03:43:13  marcelloptr*reformatting of source files: macros and csvlog and copyright sections**Revision 1.1.2.1  2004/04/28 00:28:16  ddiego*migration towards new directory structure**Revision 1.32  2004/04/03 16:09:31  ddiego*Found some more merge issues that needing resolving.**Revision 1.31  2003/12/18 05:16:00  ddiego*merge from devmain-0-6-2 branch into the stable branch**Revision 1.30.2.3  2003/09/22 01:48:04  ddiego*some minor additions ot teh DropTarget to allow it to have multiple*control targets*also a few other misc fixes**Revision 1.30.2.2  2003/09/17 21:22:55  ddiego*added adjustmnents to win32 tree peer and drop target**Revision 1.30.2.1  2003/09/15 02:52:36  ddiego*miscellaneous changes**Revision 1.30  2003/08/09 02:56:45  ddiego*merge over from the devmain-0-6-1 branch*Changes*Features:*-Added additional implementation to better support the MVC architecture in*the VCF**-Added a Document/View architecure that is similar to MFC's or NextSteps's*Doc/View architectures**-Integrated the Anti Grain Graphics library into the GraphicsKit. There is*now basic support for it in terms of drawing vector shapes*(fills and strokes). Image support will come in the next release**-Added several documented graphics tutorials**Bugfixes:**[ 775744 ] wrong buttons on a dialog*[ 585239 ] Painting weirdness in a modal dialog ?*[ 585238 ] Modal dialog which makes a modal Dialog*[ 509004 ] Opening a modal Dialog causes flicker*[ 524878 ] onDropped not called for MLTcontrol**Plus an issue with some focus and getting the right popup window to activate*has also been fixed**Revision 1.29.2.1  2003/06/30 02:53:16  ddiego*Allow getting the selected filter from a CommonFileDialog*Added a quitCurrentEventLoop to the UIToolkit to allow programatic*termination of a program if there is no main window specified*added a getTag method to the Item class**Revision 1.29  2003/05/17 20:37:48  ddiego*this is the checkin for the 0.6.1 release - represents the merge over from*the devmain-0-6-0 branch plus a few minor bug fixes**Revision 1.28.2.2  2003/03/23 03:24:00  marcelloptr*3 empty lines at the end of the files**Revision 1.28.2.1  2003/03/12 03:13:10  ddiego*switched all member variable that used the "m_"<name> prefix to* <name>"_" suffix nameing standard.*Also changed all vcf builder files to accomadate this.*Changes were made to the Stream classes to NOT multiple inheritance and to*be a little more correct. Changes include breaking the FileStream into two*distinct classes, one for input and one for output.**Revision 1.28  2003/02/26 04:30:56  ddiego*merge of code in the devmain-0-5-9 branch into the current tree.*most additions are in the area of the current linux port, but the major*addition to this release is the addition of a Condition class (currently*still under development) and the change over to using the Delegate class*exclusively from the older event handler macros.**Revision 1.27.14.4  2003/02/24 05:42:19  ddiego*moved the code for the VariantData calss into it's own header*migrated to the new event style using Delegates instead of relying on*the ugly macros that we were using before - same functionality though*made sure everything still works and compiles, including neccessary*changes in the VCF Builder so that it creates code in the new style*This changes to teh new style of using Delegates completes task 58837**Revision 1.27.14.3  2003/01/08 00:19:59  marcelloptr*mispellings and newlines at the end of all source files**Revision 1.27.14.2  2002/12/27 23:05:01  marcelloptr*Improved macros for automatic import/export of libraries. - Warning fixes. - Other Minor Changes.**Revision 1.27.14.1  2002/12/02 00:38:36  ddiego*more fixes to get the ApplicationKit to compile under mingw. Everything now*compiles OK at this point.**Revision 1.27  2002/05/09 03:10:45  ddiego*merged over code from development branch devmain-0-5-1a into the main CVS trunk**Revision 1.26  2002/03/21 00:47:49  ddiego*fixes bug [ 532600 ] new VCF::DefaultTreeItem - this was due to the*changes in updating policy with the ApplicationKit and the TreeListControl*also fixes the missing file in the static ApplicationKit**Revision 1.25  2002/03/20 02:46:54  ddiego*fixes an issue with with changes to an items state not correctly being reflected in the*TreeListControl*Also makes another adjustment to the scroll positioning when collapsing nodes**Revision 1.24.4.2  2002/04/27 15:52:47  ddiego*Changed a bunch of files include and made it a bit faster and added better include*guards in the common headers**Revision 1.24.4.1  2002/04/08 20:55:31  zzack*changed include style**Revision 1.24  2002/03/17 00:19:50  ddiego*added support for selecting multiple items with the shift key**Revision 1.23  2002/03/07 00:26:53  ddiego*fixed memory leak of allocated subitems in DefaultTreeItem**Revision 1.22  2002/02/27 04:16:12  ddiego*add sub items to TreeItem class for teh tree list control*added fixes to the RemoteObject stuff**Revision 1.21  2002/01/24 01:46:50  ddiego*added a cvs "log" comment to the top of all files in vcf/src and vcf/include*to facilitate change tracking**/

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