📄 socket.h
字号:
#ifndef _VCF_SOCKET_H__#define _VCF_SOCKET_H__//Socket.h/*Copyright 2000-2004 The VCF Project.Please see License.txt in the top level directorywhere you installed the VCF.*/#if _MSC_VER > 1000# pragma once#endif#include "vcf/NetworkKit/NetworkKitSelectLib.h"#include "vcf/NetworkKit/SocketListener.h"#include "vcf/NetworkKit/SocketEvent.h"namespace VCFNet{//common socket errors#define VCFNET_STARTUP_FAILED -1#define VCFNET_CANT_OPEN_SOCKET -2#define VCFNET_HOSTNAME_ERROR -3#define VCFNET_CONNECT_ERROR -4#define VCFNET_CONNECT_SUCCESS -5#define VCFNET_BIND_FAILED -6#define VCFNET_SERVER_STARTED -7#define VCFNET_NOHOST ""#define VCFNET_NOPORT -1#define VCFNET_INFINITEWAIT -1#define VCFNET_ASYNCHRONOUSWAIT -2enum SocketState{ SOCKET_CLOSED_ERROR=0, SOCKET_READ_ERROR, SOCKET_WRITE_ERROR, SOCKET_OPEN_ERROR, SOCKET_NAME_ERROR, SOCKET_CREATE_ERROR, SOCKET_CONNECT_ERROR, SOCKET_WRITING, SOCKET_READING, SOCKET_CONNECTED, SOCKET_LISTENING, SOCKET_CANT_OPEN_SOCKET, SOCKET_HOSTNAME_ERROR, SOCKET_CLOSED, SOCKET_ALREADY_LISTENING_ERROR, SOCKET_BIND_FAILED};static VCF::String SocketStateNames[] ={"SOCKET_CLOSED_ERROR" , "SOCKET_READ_ERROR", "SOCKET_WRITE_ERROR", "SOCKET_OPEN_ERROR", "SOCKET_NAME_ERROR", "SOCKET_CREATE_ERROR", "SOCKET_CONNECT_ERROR", "SOCKET_WRITING", "SOCKET_READING", "SOCKET_CONNECTED", "SOCKET_LISTENING", "SOCKET_CANT_OPEN_SOCKET", "SOCKET_HOSTNAME_ERROR", "SOCKET_CLOSED", "SOCKET_ALREADY_LISTENING_ERROR", "SOCKET_BIND_FAILED" };#define VCFNET_MAX_SOCKET_SIZE 512class SocketPeer;class SocketListeningLoop;/***Socket Object represents a connected client to the listening socket.*On Win32 the socketID_ represents a handle to a SOCKET structure*this object is usually returns via a call to Socket::getClient()*/class NETKIT_API SocketObject {public: SocketObject( const int& id=0 ) { socketID_ = id; } virtual ~SocketObject(){}; int socketID_;};class NETKIT_API Socket : public VCF::Object{public: Socket( const int& port=0, const bool& startAsServer=false ); Socket( const VCF::String& host, const int& port, const bool& startAsServer=false ); Socket( const int& socketPeerID, const VCF::String& host, const int& port ); virtual ~Socket(); int getPort(){ return port_; } void setPort( const int& port ); VCF::String getHost(){ return host_; } void setHost( const VCF::String& host ); int send( const char* bytes, const int& size ); SocketState startListening(); SocketState stopListening(); void init(); SocketState getState(){ return state_; } void setState( const SocketState& state ) { state_ = state; } virtual VCF::String toString(); bool hasWaitingClients(); Socket* getClient(); /** *checks if there is any data for the socket *@param int waitAndBlock repesents the number of *milliseconds to wait and block for data. The default *value for this is VCFNET_ASYNCHRONOUSWAIT, which is */ void checkForPendingData( const int& waitAndBlock=VCFNET_ASYNCHRONOUSWAIT ); bool isServer() { return isServer_; } void setAsServer( const bool& isServer ) { isServer_ = isServer; } DELEGATE(DataReceived) DELEGATE(ClientConnected) DELEGATE(ClientDisconnected) SocketPeer* getSocketPeer() { return socketPeer_; } // By Ning Ke: to set the listeningThread_ to an actual instance of // SocketListeningLoop. Application programmers can subclass // SocketListeningLoop to implement what happens when events // are fired. void setListeningLoop(SocketListeningLoop *);protected: VCF::String host_; int port_;protected: bool isServer_; SocketPeer* socketPeer_; SocketState state_; SocketListeningLoop* listeningThread_;};};/***CVS Log info*$Log$*Revision 1.2 2004/08/07 02:49:19 ddiego*merged in the devmain-0-6-5 branch to stable**Revision 1.1.2.2 2004/04/29 04:12:57 marcelloptr*reformatting of source files: macros and csvlog and copyright sections**Revision 1.1.2.1 2004/04/28 03:45:48 ddiego*migration towards new directory structure**Revision 1.13.8.1 2004/04/26 21:58:45 marcelloptr*changes for dir reorganization: _VCF_MACRO_H__**Revision 1.13 2003/05/17 20:37:15 ddiego*this is the checkin for the 0.6.1 release - represents the merge over from*the devmain-0-6-0 branch plus a few minor bug fixes**Revision 1.12.2.2 2003/03/23 03:23:52 marcelloptr*3 empty lines at the end of the files**Revision 1.12.2.1 2003/03/12 03:11:47 ddiego*switched all member variable that used the "m_"<name> prefix to* <name>"_" suffix nameing standard.*Also changed all vcf builder files to accomadate this.*Changes were made to the Stream classes to NOT multiple inheritance and to*be a little more correct. Changes include breaking the FileStream into two*distinct classes, one for input and one for output.**Revision 1.12 2003/02/26 04:30:42 ddiego*merge of code in the devmain-0-5-9 branch into the current tree.*most additions are in the area of the current linux port, but the major*addition to this release is the addition of a Condition class (currently*still under development) and the change over to using the Delegate class*exclusively from the older event handler macros.**Revision 1.11 2002/09/12 03:26:04 ddiego*merged over the changes from the devmain-0-5-5b branch**Revision 1.10.6.1 2002/07/02 05:35:10 marcelloptr*fixes for vc6, vc7, separated builds, automatic library selection, stlport**Revision 1.10 2002/05/09 03:10:43 ddiego*merged over code from development branch devmain-0-5-1a into the main CVS trunk**Revision 1.9.4.1 2002/03/22 17:32:31 zzack*changed to new include style**Revision 1.9 2002/01/24 01:46:48 ddiego*added a cvs "log" comment to the top of all files in vcf/src and vcf/include*to facilitate change tracking**/#endif // _VCF_SOCKET_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -