openglkit.cbp
来自「这是VCF框架的代码」· CBP 代码 · 共 153 行
CBP
153 行
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?><CodeBlocks_project_file> <FileVersion major="1" minor="4" /> <Project> <Option title="OpenGLKit" /> <Option default_target="-1" /> <Option compiler="gcc" /> <Build> <Target title="mingw_Release"> <Option output="..\..\..\lib\libOpenGLKit_mgcc_s.a" /> <Option working_dir="" /> <Option object_output="mgcc\ReleaseS\" /> <Option external_deps="$(VCF_LIB)\libApplicationKit_mgcc_s.a;" /> <Option type="2" /> <Option compiler="gcc" /> <Option includeInTargetAll="1" /> <Option createDefFile="1" /> <Option projectIncludeDirsRelation="2" /> <Option projectResourceIncludeDirsRelation="2" /> <Option projectLibDirsRelation="2" /> <Compiler> <Add option="-O2" /> <Add option="-w" /> <Add option="-pipe" /> <Add option="-frtti" /> <Add option="-fexceptions" /> <Add option="-mthreads" /> <Add option="-fmessage-length=0" /> <Add option="-Winvalid-pch" /> <Add option="-Wno-multichar" /> <Add option="-DNDEBUG" /> <Add option="-DWIN32" /> <Add option="-D_WIN32" /> <Add option="-D_WINDOWS" /> <Add option="-D_LIB" /> <Add option="-DVCF_MINGW" /> <Add option="-DVCF_DISABLE_PRAGMA_LINKING" /> <Add option="-DUSE_APPLICATIONKIT_LIB" /> </Compiler> <Linker> <Add library="ApplicationKit_$(COMPILER)$(COMPILER_VER)_s" /> </Linker> </Target> <Target title="mingw_Debug"> <Option output="..\..\..\lib\libOpenGLKit_mgcc_sd.a" /> <Option working_dir="" /> <Option object_output="mgcc\DebugS\" /> <Option external_deps="$(VCF_LIB)\libApplicationKit_mgcc_sd.a;" /> <Option type="2" /> <Option compiler="gcc" /> <Option includeInTargetAll="1" /> <Option createDefFile="1" /> <Option projectIncludeDirsRelation="2" /> <Option projectResourceIncludeDirsRelation="2" /> <Option projectLibDirsRelation="2" /> <Compiler> <Add option="-W" /> <Add option="-pipe" /> <Add option="-frtti" /> <Add option="-fexceptions" /> <Add option="-mthreads" /> <Add option="-fmessage-length=0" /> <Add option="-Winvalid-pch" /> <Add option="-Wno-multichar" /> <Add option="-D_DEBUG" /> <Add option="-DWIN32" /> <Add option="-D_WIN32" /> <Add option="-D_WINDOWS" /> <Add option="-D_LIB" /> <Add option="-DVCF_MINGW" /> <Add option="-DVCF_DISABLE_PRAGMA_LINKING" /> <Add option="-DUSE_APPLICATIONKIT_LIB" /> </Compiler> <Linker> <Add library="ApplicationKit_$(COMPILER)$(COMPILER_VER)_sd" /> </Linker> </Target> <Environment> <Variable name="COMPILER" value="mgcc" /> <Variable name="COMPILER_VER" value="" /> </Environment> </Build> <Compiler> <Add directory='"$(VCF_INCLUDE)"' /> <Add directory='"$(VCF_INCLUDE)\thirdparty\common\agg\include"' /> </Compiler> <Linker> <Add directory='"$(VCF_LIB)"' /> </Linker> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControl.cpp"> <Option compilerVar="CPP" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControl.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.cpp"> <Option compilerVar="CPP" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLKit.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLPeer.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.cpp"> <Option compilerVar="CPP" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\VCFOpenGL.h"> <Option compilerVar="CPP" /> <Option compile="0" /> <Option link="0" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> <Unit filename="..\..\..\src\vcf\OpenGLKit\Win32OpenGLPeer.cpp"> <Option compilerVar="CPP" /> <Option target="mingw_Release" /> <Option target="mingw_Debug" /> </Unit> </Project></CodeBlocks_project_file>
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