openglkitdll.cbp

来自「这是VCF框架的代码」· CBP 代码 · 共 228 行

CBP
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?><CodeBlocks_project_file>	<FileVersion major="1" minor="4" />	<Project>		<Option title="OpenGLKitDLL" />		<Option default_target="-1" />		<Option compiler="gcc" />		<Build>			<Target title="mingw_Release">				<Option output="..\..\..\bin\OpenGLKit_mgcc.dll" />				<Option object_output="mgcc\ReleaseDLL\" />				<Option external_deps="$(VCF_LIB)\libApplicationKit_mgcc.a;" />				<Option type="3" />				<Option compiler="gcc" />				<Option includeInTargetAll="1" />				<Option createStaticLib="1" />				<Option projectLinkerOptionsRelation="2" />				<Option projectIncludeDirsRelation="2" />				<Option projectResourceIncludeDirsRelation="2" />				<Option projectLibDirsRelation="2" />				<Compiler>					<Add option="-O2" />					<Add option="-w" />					<Add option="-pipe" />					<Add option="-frtti" />					<Add option="-fexceptions" />					<Add option="-mthreads" />					<Add option="-fmessage-length=0" />					<Add option="-Winvalid-pch" />					<Add option="-Wno-multichar" />					<Add option="-Wno-system-headers" />					<Add option="-Wno-extra" />					<Add option="-DNDEBUG" />					<Add option="-DWIN32" />					<Add option="-D_WIN32" />					<Add option="-D_WINDOWS" />					<Add option="-D_USRDLL" />					<Add option="-DVCF_MINGW" />					<Add option="-DVCF_DISABLE_PRAGMA_LINKING" />					<Add option="-DVCF_NO_ATL" />					<Add option="-DUSE_APPLICATIONKIT_DLL" />					<Add option="-DOPENGLKIT_DLL" />					<Add option="-DOPENGLKIT_EXPORTS" />				</Compiler>				<Linker>					<Add option="-s" />					<Add option="-Wl,--enable-runtime-pseudo-reloc" />					<Add library="FoundationKit_$(COMPILER)$(COMPILER_VER)" />					<Add library="ZLib_$(COMPILER)$(COMPILER_VER)_s" />					<Add library="libAGG_$(COMPILER)$(COMPILER_VER)_s" />					<Add library="LibJPEG_$(COMPILER)$(COMPILER_VER)_s" />					<Add library="LibPNG_$(COMPILER)$(COMPILER_VER)_s" />					<Add library="GraphicsKit_$(COMPILER)$(COMPILER_VER)" />					<Add library="ApplicationKit_$(COMPILER)$(COMPILER_VER)" />					<Add library="rpcrt4" />					<Add library="odbc32" />					<Add library="odbccp32" />					<Add library="version" />					<Add library="kernel32" />					<Add library="user32" />					<Add library="gdi32" />					<Add library="winspool" />					<Add library="comdlg32" />					<Add library="advapi32" />					<Add library="shell32" />					<Add library="ole32" />					<Add library="oleaut32" />					<Add library="uuid" />					<Add library="comctl32" />					<Add library="ws2_32" />					<Add library="opengl32" />					<Add library="glu32" />				</Linker>				<ExtraCommands>					<Add after="cmd /c if NOT EXIST ..\..\..\lib MKDIR ..\..\..\lib" />					<Add after="cmd /c move ..\..\..\bin\libOpenGLKit_mgcc.a ..\..\..\lib\libOpenGLKit_mgcc.a" />				</ExtraCommands>			</Target>			<Target title="mingw_Debug">				<Option output="..\..\..\bin\OpenGLKit_mgcc_d.dll" />				<Option object_output="mgcc\DebugDLL\" />				<Option external_deps="$(VCF_LIB)\libApplicationKit_mgcc_d.a;" />				<Option type="3" />				<Option compiler="gcc" />				<Option includeInTargetAll="1" />				<Option createStaticLib="1" />				<Option projectLinkerOptionsRelation="2" />				<Option projectIncludeDirsRelation="2" />				<Option projectResourceIncludeDirsRelation="2" />				<Option projectLibDirsRelation="2" />				<Compiler>					<Add option="-W" />					<Add option="-g" />					<Add option="-pipe" />					<Add option="-frtti" />					<Add option="-fexceptions" />					<Add option="-mthreads" />					<Add option="-fmessage-length=0" />					<Add option="-Winvalid-pch" />					<Add option="-Wno-multichar" />					<Add option="-D_DEBUG" />					<Add option="-DWIN32" />					<Add option="-D_WIN32" />					<Add option="-D_WINDOWS" />					<Add option="-D_USRDLL" />					<Add option="-DVCF_MINGW" />					<Add option="-DVCF_DISABLE_PRAGMA_LINKING" />					<Add option="-DVCF_NO_ATL" />					<Add option="-DUSE_APPLICATIONKIT_DLL" />					<Add option="-DOPENGLKIT_DLL" />					<Add option="-DOPENGLKIT_EXPORTS" />				</Compiler>				<Linker>					<Add option="-Wl,--enable-runtime-pseudo-reloc" />					<Add library="FoundationKit_$(COMPILER)$(COMPILER_VER)_d" />					<Add library="ZLib_$(COMPILER)$(COMPILER_VER)_sd" />					<Add library="libAGG_$(COMPILER)$(COMPILER_VER)_sd" />					<Add library="LibJPEG_$(COMPILER)$(COMPILER_VER)_sd" />					<Add library="LibPNG_$(COMPILER)$(COMPILER_VER)_sd" />					<Add library="GraphicsKit_$(COMPILER)$(COMPILER_VER)_d" />					<Add library="ApplicationKit_$(COMPILER)$(COMPILER_VER)_d" />					<Add library="rpcrt4" />					<Add library="odbc32" />					<Add library="odbccp32" />					<Add library="version" />					<Add library="kernel32" />					<Add library="user32" />					<Add library="gdi32" />					<Add library="winspool" />					<Add library="comdlg32" />					<Add library="advapi32" />					<Add library="shell32" />					<Add library="ole32" />					<Add library="oleaut32" />					<Add library="uuid" />					<Add library="comctl32" />					<Add library="ws2_32" />					<Add library="opengl32" />					<Add library="glu32" />				</Linker>				<ExtraCommands>					<Add after="cmd /c if NOT EXIST ..\..\..\lib MKDIR ..\..\..\lib" />					<Add after="cmd /c move ..\..\..\bin\libOpenGLKit_mgcc_d.a ..\..\..\lib\libOpenGLKit_mgcc_d.a" />				</ExtraCommands>			</Target>			<Environment>				<Variable name="COMPILER" value="mgcc" />				<Variable name="COMPILER_VER" value="" />			</Environment>		</Build>		<Compiler>			<Add directory='&quot;$(VCF_INCLUDE)&quot;' />			<Add directory='&quot;$(VCF_INCLUDE)\thirdparty\common\agg\include&quot;' />		</Compiler>		<Linker>			<Add directory='&quot;$(VCF_LIB)&quot;' />		</Linker>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControl.cpp">			<Option compilerVar="CPP" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControl.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.cpp">			<Option compilerVar="CPP" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLKit.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLPeer.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.cpp">			<Option compilerVar="CPP" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\VCFOpenGL.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\Win32OpenGLPeer.cpp">			<Option compilerVar="CPP" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>		<Unit filename="..\..\..\src\vcf\OpenGLKit\Win32OpenGLPeer.h">			<Option compilerVar="CPP" />			<Option compile="0" />			<Option link="0" />			<Option target="mingw_Release" />			<Option target="mingw_Debug" />		</Unit>	</Project></CodeBlocks_project_file>

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