graphicskitdll.mak

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	"$(INTDIR)\ArtStroke.obj" \	"$(INTDIR)\BasicFill.obj" \	"$(INTDIR)\BasicStroke.obj" \	"$(INTDIR)\Color.obj" \	"$(INTDIR)\Font.obj" \	"$(INTDIR)\FontState.obj" \	"$(INTDIR)\GlyphCollection.obj" \	"$(INTDIR)\GraphicsContext.obj" \	"$(INTDIR)\GraphicsKit.obj" \	"$(INTDIR)\GraphicsObject.obj" \	"$(INTDIR)\GraphicsToolKit.obj" \	"$(INTDIR)\ImageEvent.obj" \	"$(INTDIR)\Matrix2D.obj" \	"$(INTDIR)\OpenGLContext.obj" \	"$(INTDIR)\Polygon.obj" \	"$(INTDIR)\Vector2D.obj" \	"$(INTDIR)\Win32Context.obj" \	"$(INTDIR)\Win32Font.obj" \	"$(INTDIR)\Win32FontManager.obj" \	"$(INTDIR)\Win32GraphicsToolkit.obj" \	"$(INTDIR)\Win32Image.obj" \	"$(INTDIR)\Win32OpenGLPeer.obj" \	"$(OUTDIR)\FoundationKit_d.lib" \	"$(OUTDIR)\libart_d.lib""..\..\..\bin\GraphicsKit_d.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)    $(LINK32) @<<  $(LINK32_FLAGS) $(LINK32_OBJS)<<!ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1"!IF EXISTS("GraphicsKitDLL.dep")!INCLUDE "GraphicsKitDLL.dep"!ELSE !MESSAGE Warning: cannot find "GraphicsKitDLL.dep"!ENDIF !ENDIF !IF "$(CFG)" == "GraphicsKitDLL - Win32 Release" || "$(CFG)" == "GraphicsKitDLL - Win32 Debug"SOURCE=..\..\..\src\Graphics\AbstractImage.cpp"$(INTDIR)\AbstractImage.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\ArtStroke.cpp"$(INTDIR)\ArtStroke.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\BasicFill.cpp"$(INTDIR)\BasicFill.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\BasicStroke.cpp"$(INTDIR)\BasicStroke.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\Color.cpp"$(INTDIR)\Color.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\Font.cpp"$(INTDIR)\Font.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\FontState.cpp"$(INTDIR)\FontState.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\GlyphCollection.cpp"$(INTDIR)\GlyphCollection.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\GraphicsContext.cpp"$(INTDIR)\GraphicsContext.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\GraphicsKit.cpp!IF  "$(CFG)" == "GraphicsKitDLL - Win32 Release"CPP_SWITCHES=/nologo /MD /W3 /GR /GX /O2 /I "..\..\..\include\Graphics" /I "..\..\..\include\Core" /I "..\..\..\include\DragDrop" /I "..\..\..\include\Implementer" /I "..\..\..\include\Events" /I "..\..\..\include\Exceptions" /I "..\..\..\include\io" /I "..\..\..\include\Utils" /I "..\..\..\include\ImplementerKit" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOUNDATIONKIT_DLL" /D "GRAPHICSKIT_DLL" /D "GRAPHICSKIT_EXPORTS" /Fp"$(INTDIR)\GraphicsKitDLL.pch" /Yc"GraphicsKit.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\GraphicsKit.obj"	"$(INTDIR)\GraphicsKitDLL.pch" : $(SOURCE) "$(INTDIR)"	$(CPP) @<<  $(CPP_SWITCHES) $(SOURCE)<<!ELSEIF  "$(CFG)" == "GraphicsKitDLL - Win32 Debug"CPP_SWITCHES=/nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "..\..\..\include\Graphics" /I "..\..\..\include\Core" /I "..\..\..\include\DragDrop" /I "..\..\..\include\Implementer" /I "..\..\..\include\Events" /I "..\..\..\include\Exceptions" /I "..\..\..\include\io" /I "..\..\..\include\Utils" /I "..\..\..\include\ImplementerKit" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOUNDATIONKIT_DLL" /D "GRAPHICSKIT_DLL" /D "GRAPHICSKIT_EXPORTS" /Fp"$(INTDIR)\GraphicsKitDLL.pch" /Yc"GraphicsKit.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\GraphicsKit.obj"	"$(INTDIR)\GraphicsKitDLL.pch" : $(SOURCE) "$(INTDIR)"	$(CPP) @<<  $(CPP_SWITCHES) $(SOURCE)<<!ENDIF SOURCE=..\..\..\src\Graphics\GraphicsObject.cpp"$(INTDIR)\GraphicsObject.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Utils\GraphicsToolKit.cpp"$(INTDIR)\GraphicsToolKit.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Events\ImageEvent.cpp"$(INTDIR)\ImageEvent.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\Matrix2D.cpp"$(INTDIR)\Matrix2D.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\OpenGLContext.cpp"$(INTDIR)\OpenGLContext.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\Polygon.cpp"$(INTDIR)\Polygon.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\Graphics\Vector2D.cpp"$(INTDIR)\Vector2D.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32Context.cpp"$(INTDIR)\Win32Context.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32Font.cpp"$(INTDIR)\Win32Font.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32FontManager.cpp"$(INTDIR)\Win32FontManager.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32GraphicsToolkit.cpp"$(INTDIR)\Win32GraphicsToolkit.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32Image.cpp"$(INTDIR)\Win32Image.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)SOURCE=..\..\..\src\ImplementerKit\Win32OpenGLPeer.cpp"$(INTDIR)\Win32OpenGLPeer.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\GraphicsKitDLL.pch"	$(CPP) $(CPP_PROJ) $(SOURCE)!IF  "$(CFG)" == "GraphicsKitDLL - Win32 Release""FoundationKitDLL - Win32 Release" :    cd "\code\vcf\build\vc60\FoundationKit"   $(MAKE) /$(MAKEFLAGS) /F .\FoundationKitDLL.mak CFG="FoundationKitDLL - Win32 Release"    cd "..\GraphicsKit""FoundationKitDLL - Win32 ReleaseCLEAN" :    cd "\code\vcf\build\vc60\FoundationKit"   $(MAKE) /$(MAKEFLAGS) /F .\FoundationKitDLL.mak CFG="FoundationKitDLL - Win32 Release" RECURSE=1 CLEAN    cd "..\GraphicsKit"!ELSEIF  "$(CFG)" == "GraphicsKitDLL - Win32 Debug""FoundationKitDLL - Win32 Debug" :    cd "\code\vcf\build\vc60\FoundationKit"   $(MAKE) /$(MAKEFLAGS) /F .\FoundationKitDLL.mak CFG="FoundationKitDLL - Win32 Debug"    cd "..\GraphicsKit""FoundationKitDLL - Win32 DebugCLEAN" :    cd "\code\vcf\build\vc60\FoundationKit"   $(MAKE) /$(MAKEFLAGS) /F .\FoundationKitDLL.mak CFG="FoundationKitDLL - Win32 Debug" RECURSE=1 CLEAN    cd "..\GraphicsKit"!ENDIF !IF  "$(CFG)" == "GraphicsKitDLL - Win32 Release""libart - Win32 Release" :    cd "."   $(MAKE) /$(MAKEFLAGS) /F .\libart.mak CFG="libart - Win32 Release"    cd ".""libart - Win32 ReleaseCLEAN" :    cd "."   $(MAKE) /$(MAKEFLAGS) /F .\libart.mak CFG="libart - Win32 Release" RECURSE=1 CLEAN    cd "."!ELSEIF  "$(CFG)" == "GraphicsKitDLL - Win32 Debug""libart - Win32 Debug" :    cd "."   $(MAKE) /$(MAKEFLAGS) /F .\libart.mak CFG="libart - Win32 Debug"    cd ".""libart - Win32 DebugCLEAN" :    cd "."   $(MAKE) /$(MAKEFLAGS) /F .\libart.mak CFG="libart - Win32 Debug" RECURSE=1 CLEAN    cd "."!ENDIF !ENDIF 

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