openglkit.vcproj
来自「这是VCF框架的代码」· VCPROJ 代码 · 共 297 行
VCPROJ
297 行
<?xml version="1.0" encoding="Windows-1252"?><VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="OpenGLKit" ProjectGUID="{2ADA4DEC-0C1F-4EED-A812-5BF7040CEEF3}" RootNamespace="OpenGLKit" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Release|Win32" OutputDirectory=".\..\..\..\lib" IntermediateDirectory=".\vc80\ReleaseS" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="1" InlineFunctionExpansion="1" AdditionalIncludeDirectories="$(VCF_INCLUDE)" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NO_MFC;USE_APPLICATIONKIT_LIB" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" RuntimeTypeInfo="true" PrecompiledHeaderFile=".\vc80\ReleaseS/OpenGLKit.pch" AssemblerListingLocation=".\vc80\ReleaseS/" ObjectFile=".\vc80\ReleaseS/" ProgramDataBaseFileName="..\..\..\lib\OpenGLKit_vc80_s.pdb" WarningLevel="3" SuppressStartupBanner="true" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="..\..\..\lib\OpenGLKit_vc80_s.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" SuppressStartupBanner="true" OutputFile="..\..\..\lib\OpenGLKit_vc80_s.bsc" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory=".\..\..\..\lib" IntermediateDirectory=".\vc80\DebugS" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="$(VCF_INCLUDE)" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NO_MFC;USE_APPLICATIONKIT_LIB" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" RuntimeTypeInfo="true" PrecompiledHeaderFile=".\vc80\DebugS/OpenGLKit.pch" AssemblerListingLocation=".\vc80\DebugS/" ObjectFile=".\vc80\DebugS/" ProgramDataBaseFileName="..\..\..\lib\OpenGLKit_vc80_sd.pdb" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLibrarianTool" OutputFile="..\..\..\lib\OpenGLKit_vc80_sd.lib" SuppressStartupBanner="true" /> <Tool Name="VCALinkTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" SuppressStartupBanner="true" OutputFile="" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source" > <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControl.cpp" > <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.cpp" > <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.cpp" > <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\Win32OpenGLPeer.cpp" > <FileConfiguration Name="Release|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> <FileConfiguration Name="Debug|Win32" > <Tool Name="VCCLCompilerTool" AdditionalIncludeDirectories="" PreprocessorDefinitions="" /> </FileConfiguration> </File> </Filter> <Filter Name="Headers" > <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControl.h" > </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.h" > </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLKit.h" > </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLPeer.h" > </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.h" > </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\VCFOpenGL.h" > </File> </Filter> </Files> <Globals> </Globals></VisualStudioProject>
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