openglkit_vc70.vcproj
来自「这是VCF框架的代码」· VCPROJ 代码 · 共 216 行
VCPROJ
216 行
<?xml version="1.0" encoding = "Windows-1252"?><VisualStudioProject ProjectType="Visual C++" Version="7.00" Name="OpenGLKit" SccProjectName="" SccLocalPath=""> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Release|Win32" OutputDirectory="..\..\..\lib\" IntermediateDirectory=".\vc70\ReleaseS\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="1" InlineFunctionExpansion="1" AdditionalIncludeDirectories="$(VCF_INCLUDE)" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NO_MFC;USE_APPLICATIONKIT_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" RuntimeTypeInfo="TRUE" PrecompiledHeaderFile=".\vc70\ReleaseS\OpenGLKit_vc70_s.pch" AssemblerListingLocation=".\vc70\ReleaseS\" ObjectFile=".\vc70\ReleaseS\" ProgramDataBaseFileName=".\vc70\ReleaseS\" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="..\..\..\lib\OpenGLKit_vc70_s.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> <Configuration Name="Debug|Win32" OutputDirectory="..\..\..\lib\" IntermediateDirectory=".\vc70\DebugS\" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="$(VCF_INCLUDE)" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NO_MFC;USE_APPLICATIONKIT_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" RuntimeTypeInfo="TRUE" PrecompiledHeaderFile=".\vc70\DebugS\OpenGLKit_vc70_sd.pch" AssemblerListingLocation=".\vc70\DebugS\" ObjectFile=".\vc70\DebugS\" ProgramDataBaseFileName="..\..\..\lib\OpenGLKit_vc70_sd.pdb" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="..\..\..\lib\OpenGLKit_vc70_sd.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> </Configuration> </Configurations> <Files> <Filter Name="Source" Filter=""> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControl.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="1" AdditionalIncludeDirectories="" PreprocessorDefinitions=""/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3"/> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="1" AdditionalIncludeDirectories="" PreprocessorDefinitions=""/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3"/> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="1" AdditionalIncludeDirectories="" PreprocessorDefinitions=""/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3"/> </FileConfiguration> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\Win32OpenGLPeer.cpp"> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="1" AdditionalIncludeDirectories="" PreprocessorDefinitions=""/> </FileConfiguration> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3"/> </FileConfiguration> </File> </Filter> <Filter Name="Headers" Filter=""> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControl.h"> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLControlContext.h"> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLKit.h"> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLPeer.h"> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\OpenGLToolkit.h"> </File> <File RelativePath="..\..\..\src\vcf\OpenGLKit\VCFOpenGL.h"> </File> </Filter> </Files> <Globals> </Globals></VisualStudioProject>
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