📄 grid_buffer_proximity.h
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///////////////////////////////////////////////////////////
// //
// SAGA //
// //
// System for Automated Geoscientific Analyses //
// //
// Module Library: //
// Grid_Tools //
// //
//-------------------------------------------------------//
// //
// Grid_Buffer_Proximity.h //
// //
// Copyright (C) 2006 by //
// Volker Wichmann //
// //
//-------------------------------------------------------//
// //
// This file is part of 'SAGA - System for Automated //
// Geoscientific Analyses'. SAGA is free software; you //
// can redistribute it and/or modify it under the terms //
// of the GNU General Public License as published by the //
// Free Software Foundation; version 2 of the License. //
// //
// SAGA is distributed in the hope that it will be //
// useful, but WITHOUT ANY WARRANTY; without even the //
// implied warranty of MERCHANTABILITY or FITNESS FOR A //
// PARTICULAR PURPOSE. See the GNU General Public //
// License for more details. //
// //
// You should have received a copy of the GNU General //
// Public License along with this program; if not, //
// write to the Free Software Foundation, Inc., //
// 59 Temple Place - Suite 330, Boston, MA 02111-1307, //
// USA. //
// //
//-------------------------------------------------------//
// //
// e-mail: volker.wichmann@ku-eichstaett.de //
// //
// contact: Volker Wichmann //
// Research Associate //
// Chair of Physical Geography //
// KU Eichst鋞t-Ingolstadt //
// Ostenstr. 18 //
// 85072 Eichst鋞t //
// Germany //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
#ifndef HEADER_INCLUDED__Grid_Buffer_Proximity_H
#define HEADER_INCLUDED__Grid_Buffer_Proximity_H
//---------------------------------------------------------
#include "MLB_Interface.h"
//---------------------------------------------------------
class grid_tools_EXPORT CGrid_Proximity_Buffer : public CSG_Module_Grid {
public:
CGrid_Proximity_Buffer(void);
virtual ~CGrid_Proximity_Buffer(void);
virtual const SG_Char * Get_MenuPath (void) { return( _TL("R:Buffers") ); }
protected:
virtual bool On_Execute (void);
};
#endif // #ifndef HEADER_INCLUDED__Grid_Buffer_Proximity_H
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