📄 mlb_interface.cpp
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///////////////////////////////////////////////////////////
// //
// SAGA //
// //
// System for Automated Geoscientific Analyses //
// //
// Module Library: //
// grid analysis //
// //
//-------------------------------------------------------//
// //
// MLB_Interface.cpp //
// //
// Copyright (C) 2004 by //
// Victor Olaya //
// //
//-------------------------------------------------------//
// //
// This file is part of 'SAGA - System for Automated //
// Geoscientific Analyses'. SAGA is free software; you //
// can redistribute it and/or modify it under the terms //
// of the GNU General Public License as published by the //
// Free Software Foundation; version 2 of the License. //
// //
// SAGA is distributed in the hope that it will be //
// useful, but WITHOUT ANY WARRANTY; without even the //
// implied warranty of MERCHANTABILITY or FITNESS FOR A //
// PARTICULAR PURPOSE. See the GNU General Public //
// License for more details. //
// //
// You should have received a copy of the GNU General //
// Public License along with this program; if not, //
// write to the Free Software Foundation, Inc., //
// 59 Temple Place - Suite 330, Boston, MA 02111-1307, //
// USA. //
// //
//-------------------------------------------------------//
// //
// e-mail: volaya@ya.com //
// //
// contact: Victor Olaya Ferrero //
// Madrid //
// Spain //
// //
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
// //
// The Module Link Library Interface //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
// 1. Include the appropriate SAGA-API header...
#include "MLB_Interface.h"
//---------------------------------------------------------
// 2. Place general module library informations here...
const SG_Char * Get_Info(int i)
{
switch( i )
{
case MLB_INFO_Name: default:
return( _TL("Grid - Analysis") );
case MLB_INFO_Author:
return( _TL("Victor Olaya (c) 2004") );
case MLB_INFO_Description:
return( _TL("Some Grid Analysis Tools.") );
case MLB_INFO_Version:
return( SG_T("1.0") );
case MLB_INFO_Menu_Path:
return( _TL("Grid|Analysis") );
}
}
//---------------------------------------------------------
// 3. Include the headers of your modules here...
#include "Grid_CVA.h"
#include "CoveredDistance.h"
#include "Grid_Pattern.h"
#include "CrossClassification.h"
#include "Grid_LayerOfMaximumValue.h"
#include "Grid_AggregationIndex.h"
#include "Grid_AHP.h"
#include "owa.h"
#include "Cost_Isotropic.h"
#include "Cost_Anisotropic.h"
#include "Cost_PolarToRect.h"
#include "Cost_RectToPolar.h"
#include "LeastCostPathProfile.h"
#include "Image_VI_Distance.h"
#include "Image_VI_Slope.h"
#include "FuzzyAND.h"
#include "FuzzyOR.h"
#include "Fuzzify.h"
//---------------------------------------------------------
// 4. Allow your modules to be created here...
CSG_Module * Create_Module(int i)
{
// Don't forget to continuously enumerate the case switches
// when adding new modules! Also bear in mind that the
// enumeration always has to start with [case 0:] and
// that [default:] must return NULL!...
CSG_Module *pModule;
switch( i )
{
case 0:
pModule = new CCost_Isotropic;
break;
case 1:
pModule = new CCost_Anisotropic;
break;
case 2:
pModule = new CCost_PolarToRect;
break;
case 3:
pModule = new CCost_RectToPolar;
break;
case 4:
pModule = new CLeastCostPathProfile;
break;
case 5:
pModule = new CImage_VI_Distance;
break;
case 6:
pModule = new CImage_VI_Slope;
break;
case 7:
pModule = new CFuzzyAND;
break;
case 8:
pModule = new CFuzzyOR;
break;
case 9:
pModule = new CFuzzify;
break;
case 10:
pModule = new CGrid_CVA;
break;
case 11:
pModule = new CCoveredDistance;
break;
case 12:
pModule = new CGrid_Pattern;
break;
case 13:
pModule = new CLayerOfMaximumValue;
break;
case 14:
pModule = new CAHP;
break;
case 15:
pModule = new COWA;
break;
case 16:
pModule = new CAggregationIndex;
break;
case 17:
pModule = new CCrossClassification;
break;
default:
pModule = NULL;
break;
}
return( pModule );
}
///////////////////////////////////////////////////////////
// //
// //
// //
///////////////////////////////////////////////////////////
//---------------------------------------------------------
//{{AFX_SAGA
MLB_INTERFACE
//}}AFX_SAGA
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