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📄 connection_manager.h

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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL.  If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so.  If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact:  Jari Sundell <jaris@ifi.uio.no>////           Skomakerveien 33//           3185 Skoppum, NORWAY// Add some helpfull words here.#ifndef LIBTORRENT_CONNECTION_MANAGER_H#define LIBTORRENT_CONNECTION_MANAGER_H#include <inttypes.h>#include <sys/socket.h>#include <arpa/inet.h>#include <netinet/in.h>#include <netinet/in_systm.h>#include <netinet/ip.h>#include <sigc++/slot.h>class sockaddr;namespace torrent {// Internal.class Listen;class ConnectionManager {public:  typedef uint32_t                              size_type;  typedef uint16_t                              port_type;  typedef uint8_t                               priority_type;  typedef sigc::slot<uint32_t, const sockaddr*> slot_filter_type;  static const priority_type iptos_default     = 0;  static const priority_type iptos_lowdelay    = IPTOS_LOWDELAY;  static const priority_type iptos_throughput  = IPTOS_THROUGHPUT;  static const priority_type iptos_reliability = IPTOS_RELIABILITY;#if defined IPTOS_MINCOST  static const priority_type iptos_mincost     = IPTOS_MINCOST;#elif defined IPTOS_LOWCOST  static const priority_type iptos_mincost     = IPTOS_LOWCOST;#else  static const priority_type iptos_mincost     = iptos_throughput;#endif  ConnectionManager();  ~ConnectionManager();    // Check that we have not surpassed the max number of open sockets  // and that we're allowed to connect to the socket address.  //  // Consider only checking max number of open sockets.  bool                can_connect() const;  // Call this to keep the socket count up to date.  void                inc_socket_count()                      { m_size++; }  void                dec_socket_count()                      { m_size--; }  size_type           size() const                            { return m_size; }  size_type           max_size() const                        { return m_maxSize; }  void                set_max_size(size_type s)               { m_maxSize = s; }  priority_type       priority() const                        { return m_priority; }  void                set_priority(priority_type p)           { m_priority = p; }  uint32_t            send_buffer_size() const                { return m_sendBufferSize; }  void                set_send_buffer_size(uint32_t s);  uint32_t            receive_buffer_size() const             { return m_receiveBufferSize; }  void                set_receive_buffer_size(uint32_t s);  // Propably going to have to make m_bindAddress a pointer to make it  // safe.  //  // Perhaps add length parameter.  //  // Setting the bind address makes a copy.  const sockaddr*     bind_address() const                    { return m_bindAddress; }  void                set_bind_address(const sockaddr* sa);  const sockaddr*     local_address() const                   { return m_localAddress; }  void                set_local_address(const sockaddr* sa);  uint32_t            filter(const sockaddr* sa);  void                set_filter(const slot_filter_type& s)   { m_slotFilter = s; }  bool                listen_open(port_type begin, port_type end);  void                listen_close();    // Since trackers need our port number, it doesn't get cleared after  // 'listen_close()'. The client may change the reported port number,  // but do note that it gets overwritten after 'listen_open(...)'.  port_type           listen_port() const                     { return m_listenPort; }  void                set_listen_port(port_type p)            { m_listenPort = p; }  // For internal usage.  Listen*             listen()                                { return m_listen; }private:  ConnectionManager(const ConnectionManager&);  void operator = (const ConnectionManager&);  size_type           m_size;  size_type           m_maxSize;  priority_type       m_priority;  uint32_t            m_sendBufferSize;  uint32_t            m_receiveBufferSize;  sockaddr*           m_bindAddress;  sockaddr*           m_localAddress;  Listen*             m_listen;  port_type           m_listenPort;  slot_filter_type    m_slotFilter;};}#endif

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