📄 hash_chunk.h
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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL. If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so. If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact: Jari Sundell <jaris@ifi.uio.no>//// Skomakerveien 33// 3185 Skoppum, NORWAY#ifndef LIBTORRENT_HASH_CHUNK_H#define LIBTORRENT_HASH_CHUNK_H#include "utils/sha1.h"#include "chunk.h"#include "chunk_handle.h"namespace torrent {// This class interface assumes we're always going to check the whole// chunk. All we need is control of the (non-)blocking nature, and other// stuff related to performance and responsiveness.class ChunkListNode;class HashChunk {public: HashChunk() {} HashChunk(ChunkHandle h) { set_chunk(h); } void set_chunk(ChunkHandle h) { m_position = 0; m_chunk = h; m_hash.init(); } ChunkHandle* chunk() { return &m_chunk; } void hash_c(char* buffer) { m_hash.final_c(buffer); } // If force is true, then the return value is always true. bool perform(uint32_t length, bool force = true); void advise_willneed(uint32_t length); uint32_t remaining();private: inline uint32_t remaining_part(Chunk::iterator itr, uint32_t pos); uint32_t perform_part(Chunk::iterator itr, uint32_t length); uint32_t m_position; ChunkHandle m_chunk; Sha1 m_hash;};inline uint32_tHashChunk::remaining_part(Chunk::iterator itr, uint32_t pos) { return itr->size() - (pos - itr->position());}}#endif
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